Player Matchup

Awilix
Awilix
 
Awilix
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
RavenMystAvenger
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,173 Elo+
Party 2
Rama
Rama
ThePolosa
Rama
Level 13
God Stats
6W - 6L
1,337 SR
Queue Stats
13W - 19L
1,338 Elo+
Party 2
Ne Zha
Ne Zha
Trofikee
Ne Zha
Level 64
God Stats
2W - 8L
1,202 SR
Queue Stats
93W - 66L
1,487 Elo+
Solo
Team Averages
Level 74
1,408 SR
1,400 Elo+

VS

Team Averages
Level 59
1,418 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GE-N-ZO_SE-N-SEI
Medusa
Level 128
God Stats
0W - 1L
1,131 SR
Queue Stats
414W - 435L
1,472 Elo+
Solo
Bakasura
Bakasura
H2jaan
Bakasura
Level 26
God Stats
3W - 2L
1,708 SR
Queue Stats
39W - 39L
1,456 Elo+
Party 1
Mulan
Mulan
Samwin
Mulan
Level 32
God Stats
5W - 6L
1,248 SR
Queue Stats
68W - 80L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 0 / 0
7,814
651
8,486
8,549
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
 
Hercules
9
1 / 1 / 1
6,231
519
3,139
10,294
8,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 1
6,086
507
2,954
5,704
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
10
0 / 1 / 5
6,102
509
5,531
6,216
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Trofikee
Ne Zha
11
3 / 2 / 1
6,791
566
4,647
8,435
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 4 / 0
6,605
550
6,208
8,080
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
 
Cabrakan
8
1 / 2 / 2
5,561
463
2,169
10,348
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 1
5,483
457
4,237
6,490
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
H2jaan
Bakasura
11
2 / 3 / 3
6,325
527
6,703
11,358
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Samwin
Mulan
1
0 / 0 / 0
2,245
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
8
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
0
6
W
Hercules
 
Hercules
1
1
1
1.5
L
Kukulkan
 
Kukulkan
5
4
0
1.25
L
Cabrakan
 
Cabrakan
1
2
2
1
L
0
1
1
0.5
L
Bakasura
H2jaan
Bakasura
2
3
3
1.17
W
0
4
1
0.13
L
Mulan
Samwin
Mulan
0
0
0
0
W
Rama
0
1
5
2.5
W
Ne Zha
Trofikee
Ne Zha
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
19,317
39,198
Taken
36,276
20,403
Mitigated
18,155
8,351
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,486
3,238
0
271
8,549
3,433
69
681
7,628
0
76,939
W
Hercules
 
Hercules
3,139
1,268
0
3,916
10,294
8,090
212
1,982
8,165
0
19,426
L
Kukulkan
 
Kukulkan
6,208
861
0
366
8,080
2,939
0
1,962
6,118
47,565
0
L
Cabrakan
 
Cabrakan
2,169
224
0
733
10,348
9,123
0
225
10,123
10,384
0
L
4,237
1,658
0
1,606
6,490
1,966
0
0
6,490
0
35,813
L
Bakasura
H2jaan
Bakasura
6,703
4,444
0
1,472
11,358
4,127
0
1,520
9,838
0
35,024
W
2,954
518
0
250
5,704
1,937
905
2,798
2,785
36,573
0
L
Mulan
Samwin
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Rama
5,531
4,438
0
3,052
6,216
2,073
554
980
5,236
0
38,138
W
Ne Zha
Trofikee
Ne Zha
4,647
1,369
0
862
8,435
4,870
359
1,936
5,696
6,627
28,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
26,219
310
Minions Killed
227
0
Camps Cleared
0
1,151,337
Distance Traveled
879,517
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,814
651
102
9
0
302,079
0
W
Hercules
6,231
519
19
2
0
233,600
4
L
Kukulkan
6,605
550
80
7
0
215,283
0
L
Cabrakan
5,561
463
19
2
0
205,710
0
L
Medusa
5,483
457
57
5
0
183,318
3
L
Bakasura
6,325
527
71
6
0
275,206
0
W
Poseidon
6,086
507
62
5
0
224,266
0
L
Mulan
2,245
187
0
0
0
0
0
W
Rama
6,102
509
69
6
0
209,710
0
W
Ne Zha
6,791
566
58
5
0
181,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role