Player Matchup

Khepri
Khepri
RapidJoey436469
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,484 Elo+
Party 1
Surtr
Surtr
ShavingPvtRy4n
Surtr
Level 26
God Stats
2W - 0L
1,619 SR
Queue Stats
39W - 38L
1,439 Elo+
Party 1
Terra
Terra
THE ACHlLLES
Terra
Level 157
God Stats
1W - 0L
1,497 SR
Queue Stats
85W - 103L
1,368 Elo+
Party 1
Cliodhna
Cliodhna
TragicxxJoy
Cliodhna
Level 113
God Stats
2W - 2L
1,463 SR
Queue Stats
117W - 114L
1,448 Elo+
Party 1
Chronos
Chronos
xSERIOUSxBLACKx
Chronos
Level 156
God Stats
3W - 4L
1,313 SR
Queue Stats
119W - 128L
1,405 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,429 Elo+

VS

Team Averages
Level 106
1,572 SR
1,435 Elo+
Rama
Rama
Goober__Fish
Rama
Level 156
God Stats
1W - 1L
1,682 SR
Queue Stats
118W - 133L
1,464 Elo+
Party 2
Fafnir
Fafnir
SHOOTERMCGAV258
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,469 Elo+
Party 2
Horus
Horus
TockZick
Horus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 50L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
a thick pencil
Sun Wukong
Level 104
God Stats
12W - 7L
1,493 SR
Queue Stats
288W - 277L
1,438 Elo+
Solo
Ravana
Ravana
montoya0360
Ravana
Level 126
God Stats
1W - 1L
1,682 SR
Queue Stats
228W - 233L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 28
12,466
890
8,034
16,833
23,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 1 / 24
12,724
909
24,622
18,112
24,122
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 32
10,711
765
9,686
17,471
28,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
TragicxxJoy
Cliodhna
16
7 / 4 / 17
10,648
761
16,959
17,446
12,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 2 / 18
12,646
903
25,184
12,414
8,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 6
10,621
759
28,561
14,870
7,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 5
8,917
637
5,600
19,522
25,928
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
TockZick
Horus
14
2 / 10 / 1
8,848
632
5,865
18,999
13,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
a thick pencil
Sun Wukong
15
1 / 8 / 5
8,833
631
12,662
21,711
20,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
17
4 / 7 / 4
9,784
699
8,501
17,400
19,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
31
39
Kills
10
10
Deaths
39
119
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
4
1
28
18
L
1
8
5
0.44
W
14
1
24
26
W
1
2
32
8.5
L
Horus
TockZick
Horus
2
10
1
0.25
W
Cliodhna
TragicxxJoy
Cliodhna
7
4
17
3.88
L
Sun Wukong
a thick pencil
Sun Wukong
1
8
5
0.44
L
Ravana
4
7
4
0.86
W
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,485
Damage
61,189
82,276
Taken
92,502
98,071
Mitigated
86,224
33,040
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,561
17,072
429
1,131
14,870
7,185
0
6,202
8,668
0
56,509
W
8,034
1,033
1,951
2,961
16,833
23,329
1,003
1,588
15,245
25,896
0
L
5,600
1,909
364
1,490
19,522
25,928
0
8,584
10,938
14,340
0
W
24,622
10,557
2,197
3,691
18,112
24,122
1,504
1,115
16,997
1,320
40,888
W
9,686
1,381
8,161
6,394
17,471
28,726
1,020
845
16,626
19,695
0
L
Horus
TockZick
Horus
5,865
2,768
461
915
18,999
13,523
0
11,066
7,933
0
9,868
W
Cliodhna
TragicxxJoy
Cliodhna
16,959
673
2,065
2,568
17,446
12,918
1,483
1,441
16,005
0
29,571
L
Sun Wukong
a thick pencil
Sun Wukong
12,662
1,321
1,213
6,147
21,711
20,147
0
9,611
12,100
0
29,918
L
Ravana
8,501
2,441
680
2,949
17,400
19,441
0
8,440
8,960
0
23,385
W
25,184
8,642
1,303
1,749
12,414
8,976
4,080
611
11,803
47,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,195
Gold Earned
47,003
157
Minions Killed
161
0
Camps Cleared
0
1,389,653
Distance Traveled
934,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,621
759
73
5
0
183,044
0
W
Khepri
12,466
890
31
2
0
301,937
0
L
Fafnir
8,917
637
10
1
0
200,148
0
W
Surtr
12,724
909
38
3
0
298,769
0
W
Terra
10,711
765
21
2
0
280,844
0
L
Horus
8,848
632
4
0
0
136,317
0
W
Cliodhna
10,648
761
20
1
0
278,298
0
L
Sun Wukong
8,833
631
43
3
0
195,263
0
L
Ravana
9,784
699
31
2
0
219,428
0
W
Chronos
12,646
903
47
3
0
229,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role