Player Matchup

Hercules
Hercules
Bearleb
Hercules
Level 67
God Stats
11W - 3L
1,816 SR
Queue Stats
97W - 80L
1,438 Elo+
Party 2
Vulcan
Vulcan
ChinoMXM1
Vulcan
Level 128
God Stats
14W - 6L
1,597 SR
Queue Stats
330W - 313L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Headcholo
Ne Zha
Level 99
God Stats
4W - 2L
1,510 SR
Queue Stats
56W - 51L
1,506 Elo+
Solo
Danzaburou
Danzaburou
LT301
Danzaburou
Level 85
God Stats
9W - 5L
1,684 SR
Queue Stats
204W - 185L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
xxJROD2000xx
Cthulhu
Level 81
God Stats
8W - 3L
1,815 SR
Queue Stats
160W - 138L
1,444 Elo+
Party 2
Team Averages
Level 92
1,684 SR
1,465 Elo+

VS

Team Averages
Level 98
1,458 SR
1,458 Elo+
Kuzenbo
Kuzenbo
BR9ND6N
Kuzenbo
Level 62
God Stats
2W - 1L
1,492 SR
Queue Stats
88W - 89L
1,463 Elo+
Solo
Thanatos
Thanatos
GhostCheifian
Thanatos
Level 127
God Stats
17W - 18L
1,525 SR
Queue Stats
468W - 475L
1,450 Elo+
Party 1
Anubis
Anubis
MrHernt
Anubis
Level 106
God Stats
39W - 31L
1,551 SR
Queue Stats
584W - 542L
1,438 Elo+
Party 1
Charybdis
Charybdis
SnorkelSteve590
Charybdis
Level 129
God Stats
13W - 12L
1,454 SR
Queue Stats
174W - 178L
1,500 Elo+
Solo
Thoth
Thoth
Twyce101
Thoth
Level 67
God Stats
5W - 7L
1,267 SR
Queue Stats
126W - 119L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bearleb
Hercules
9
0 / 2 / 1
4,819
438
2,970
9,309
6,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
ChinoMXM1
Vulcan
9
1 / 5 / 0
5,707
519
5,356
8,411
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Headcholo
Ne Zha
12
3 / 2 / 2
6,673
607
3,964
10,822
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LT301
Danzaburou
8
1 / 3 / 3
5,242
477
4,179
7,318
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xxJROD2000xx
Cthulhu
9
3 / 2 / 3
5,610
510
7,660
10,392
5,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BR9ND6N
Kuzenbo
8
0 / 3 / 3
5,677
516
3,089
11,772
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
GhostCheifian
Thanatos
9
7 / 1 / 3
6,517
592
6,208
7,878
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Anubis
MrHernt
Anubis
12
1 / 1 / 0
7,431
676
5,198
7,228
3,953
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SnorkelSteve590
Charybdis
10
2 / 2 / 3
6,383
580
7,024
9,272
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Twyce101
Thoth
11
4 / 1 / 2
6,832
621
7,002
7,055
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
14
14
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BR9ND6N
Kuzenbo
0
3
3
0.5
L
Hercules
Bearleb
Hercules
0
2
1
0.25
L
Vulcan
ChinoMXM1
Vulcan
1
5
0
0.2
W
Thanatos
GhostCheifian
Thanatos
7
1
3
8.5
L
Ne Zha
Headcholo
Ne Zha
3
2
2
2
L
Danzaburou
LT301
Danzaburou
1
3
3
0.83
W
Anubis
MrHernt
Anubis
1
1
0
1
W
Charybdis
SnorkelSteve590
Charybdis
2
2
3
1.75
W
Thoth
Twyce101
Thoth
4
1
2
5
L
Cthulhu
xxJROD2000xx
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
28,521
46,252
Taken
43,205
20,604
Mitigated
22,557
13,594
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BR9ND6N
Kuzenbo
3,089
1,201
0
3,076
11,772
10,634
0
3,437
8,335
18,632
0
L
Hercules
Bearleb
Hercules
2,970
657
0
3,026
9,309
6,582
0
5,864
3,445
0
16,824
L
Vulcan
ChinoMXM1
Vulcan
5,356
1,585
0
869
8,411
2,182
27
5,956
2,455
32,788
0
W
Thanatos
GhostCheifian
Thanatos
6,208
1,714
0
5,405
7,878
2,675
0
2,448
5,266
0
26,400
L
Ne Zha
Headcholo
Ne Zha
3,964
1,145
0
3,788
10,822
3,768
0
718
10,104
0
53,943
L
Danzaburou
LT301
Danzaburou
4,179
1,943
0
2,362
7,318
2,272
660
1,504
5,814
0
23,176
W
Anubis
MrHernt
Anubis
5,198
265
0
5,492
7,228
3,953
42
0
7,228
64,452
0
W
Charybdis
SnorkelSteve590
Charybdis
7,024
3,621
0
4,882
9,272
3,120
1,084
3,472
5,800
0
44,429
W
Thoth
Twyce101
Thoth
7,002
43
0
2,323
7,055
2,175
0
3,231
3,560
41,526
0
L
Cthulhu
xxJROD2000xx
Cthulhu
7,660
1,168
256
3,293
10,392
5,800
310
1,247
9,145
26,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
32,840
230
Minions Killed
318
0
Camps Cleared
0
1,123,209
Distance Traveled
1,097,255
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,677
516
18
2
0
212,671
0
L
Hercules
4,819
438
28
3
0
208,896
0
L
Vulcan
5,707
519
61
6
0
228,466
2
W
Thanatos
6,517
592
35
3
0
275,099
1
L
Ne Zha
6,673
607
83
8
0
239,932
3
L
Danzaburou
5,242
477
33
3
0
208,755
0
W
Anubis
7,431
676
109
10
0
214,551
1
W
Charybdis
6,383
580
80
7
0
171,340
0
W
Thoth
6,832
621
76
7
0
223,594
0
L
Cthulhu
5,610
510
25
2
0
237,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role