Player Matchup

Merlin
Merlin
BaseVegeta1
Merlin
Level 78
God Stats
5W - 7L
1,446 SR
Queue Stats
149W - 129L
1,560 Elo+
Solo
Medusa
Medusa
ChromeChris1
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 387L
1,498 Elo+
Party 1
Da Ji
Da Ji
Mega_ManMan_
Da Ji
Level 114
God Stats
1W - 2L
1,583 SR
Queue Stats
183W - 154L
1,548 Elo+
Solo
Ishtar
Ishtar
OGDookey
Ishtar
Level 109
God Stats
5W - 9L
1,745 SR
Queue Stats
357W - 362L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
sasukeelputoamo
Kukulkan
Level 139
God Stats
11W - 8L
1,476 SR
Queue Stats
34W - 32L
1,518 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,524 Elo+

VS

Team Averages
Level 107
1,528 SR
1,499 Elo+
Discordia
Discordia
Dr Crozz
Discordia
Level 145
God Stats
15W - 15L
1,534 SR
Queue Stats
797W - 699L
1,527 Elo+
Solo
Camazotz
Camazotz
LOGANKILLA6
Camazotz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,543 Elo+
Party 2
Thanatos
Thanatos
WasThatToxic
Thanatos
Level 88
God Stats
22W - 18L
1,569 SR
Queue Stats
85W - 68L
1,544 Elo+
Party 2
Bacchus
Bacchus
bloodypro
Bacchus
Level 107
God Stats
26W - 11L
1,610 SR
Queue Stats
265W - 229L
1,483 Elo+
Solo
Chernobog
Chernobog
trusty_panda
Chernobog
Level 84
God Stats
9W - 2L
1,424 SR
Queue Stats
26W - 25L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 5 / 0
9,765
574
15,272
14,838
7,795
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
0 / 3 / 3
7,457
439
7,911
10,880
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 4
7,248
426
8,699
17,108
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
OGDookey
Ishtar
13
2 / 1 / 2
7,917
466
4,755
8,986
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
2 / 2 / 1
8,731
514
4,654
7,395
3,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dr Crozz
Discordia
17
1 / 0 / 3
10,182
599
5,324
7,924
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
LOGANKILLA6
Camazotz
14
1 / 4 / 5
9,084
534
7,875
19,409
10,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
WasThatToxic
Thanatos
17
14 / 5 / 1
10,724
631
15,626
20,950
8,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
bloodypro
Bacchus
13
0 / 1 / 7
8,045
473
8,177
18,094
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
trusty_panda
Chernobog
15
2 / 1 / 2
8,915
524
8,002
10,790
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
18
18
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
0
1.2
L
Medusa
0
3
3
0.5
W
Discordia
Dr Crozz
Discordia
1
0
3
2.5
W
Camazotz
LOGANKILLA6
Camazotz
1
4
5
0.88
L
0
7
4
0.29
L
Ishtar
OGDookey
Ishtar
2
1
2
3
W
Thanatos
WasThatToxic
Thanatos
14
5
1
2.9
W
Bacchus
bloodypro
Bacchus
0
1
7
3.5
L
Kukulkan
2
2
1
1.25
W
Chernobog
trusty_panda
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
45,004
59,207
Taken
77,167
23,806
Mitigated
45,562
15,404
Healing
30,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,272
875
0
5,414
14,838
7,795
0
611
14,169
72,531
394
L
Medusa
7,911
3,988
0
710
10,880
4,128
0
3,108
7,694
0
60,812
W
Discordia
Dr Crozz
Discordia
5,324
190
0
1,028
7,924
3,287
452
1,948
5,976
97,181
0
W
Camazotz
LOGANKILLA6
Camazotz
7,875
1,812
0
8,315
19,409
10,127
594
10,773
8,636
0
53,159
L
8,699
2,178
0
4,212
17,108
5,435
0
2,516
14,520
0
48,260
L
Ishtar
OGDookey
Ishtar
4,755
2,992
0
3,802
8,986
3,343
0
3,211
5,775
0
41,273
W
Thanatos
WasThatToxic
Thanatos
15,626
7,598
0
13,648
20,950
8,562
0
4,671
16,279
0
85,350
W
Bacchus
bloodypro
Bacchus
8,177
895
0
5,275
18,094
18,875
171
990
17,104
30,042
0
L
Kukulkan
4,654
531
0
1,266
7,395
3,105
60
3,667
3,548
69,954
0
W
Chernobog
trusty_panda
Chernobog
8,002
4,014
0
2,559
10,790
4,711
1,241
1,150
9,640
0
82,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
46,950
478
Minions Killed
512
0
Camps Cleared
0
1,570,578
Distance Traveled
1,685,135
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,765
574
112
7
0
288,149
1
L
Medusa
7,457
439
81
5
0
322,400
2
W
Discordia
10,182
599
170
10
0
343,658
0
W
Camazotz
9,084
534
78
5
0
311,243
0
L
Da Ji
7,248
426
72
4
0
333,226
2
L
Ishtar
7,917
466
85
5
0
288,141
4
W
Thanatos
10,724
631
105
6
0
370,946
0
W
Bacchus
8,045
473
35
2
0
352,714
0
L
Kukulkan
8,731
514
128
8
0
338,662
10
W
Chernobog
8,915
524
124
7
0
306,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role