Player Matchup

Vulcan
Vulcan
J-LON29
Vulcan
Level 148
God Stats
11W - 4L
1,738 SR
Queue Stats
129W - 109L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
Jossdvm0
Kukulkan
Level 158
God Stats
3W - 0L
1,858 SR
Queue Stats
133W - 108L
1,564 Elo+
Solo
Ne Zha
Ne Zha
RadiantRuben
Ne Zha
Level 154
God Stats
6W - 2L
1,673 SR
Queue Stats
121W - 98L
1,612 Elo+
Party 1
Medusa
Medusa
SenaHime21
Medusa
Level 128
God Stats
5W - 4L
1,603 SR
Queue Stats
87W - 88L
1,546 Elo+
Party 1
Thanatos
Thanatos
Skyzi-1
Thanatos
Level 203
God Stats
3W - 0L
1,346 SR
Queue Stats
87W - 85L
1,546 Elo+
Party 1
Team Averages
Level 158
1,643 SR
1,576 Elo+

VS

Team Averages
Level 129
1,551 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
GutsBeater7
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,655 SR
Queue Stats
98W - 115L
1,479 Elo+
Party 2
Kali
Kali
OtterAmerica
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 253L
1,545 Elo+
Solo
Bacchus
Bacchus
ezzzzo
Bacchus
Level 105
God Stats
3W - 7L
1,450 SR
Queue Stats
111W - 143L
1,458 Elo+
Party 2
Surtr
Surtr
flourecentStride
Surtr
Level 151
God Stats
49W - 40L
1,632 SR
Queue Stats
586W - 526L
1,578 Elo+
Solo
Hachiman
Hachiman
tCrosss
Hachiman
Level 156
God Stats
11W - 12L
1,516 SR
Queue Stats
477W - 475L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
J-LON29
Vulcan
17
7 / 1 / 5
10,605
663
14,746
8,698
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Jossdvm0
Kukulkan
14
7 / 3 / 5
9,556
597
13,840
7,667
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
12
3 / 1 / 6
8,018
501
5,254
13,364
10,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SenaHime21
Medusa
14
2 / 1 / 1
8,613
538
8,306
6,247
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Skyzi-1
Thanatos
16
6 / 3 / 7
9,371
586
13,984
15,019
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GutsBeater7
Morgan Le Fay
14
2 / 7 / 0
8,055
503
4,746
11,059
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 1
8,446
528
6,997
18,290
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ezzzzo
Bacchus
11
3 / 3 / 1
7,902
494
6,112
14,983
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 6 / 2
8,800
550
8,420
16,107
8,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
tCrosss
Hachiman
15
1 / 3 / 2
9,019
564
6,648
13,277
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
9
9
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GutsBeater7
Morgan Le Fay
2
7
0
0.29
W
Vulcan
J-LON29
Vulcan
7
1
5
9.5
W
Kukulkan
Jossdvm0
Kukulkan
7
3
5
3.17
L
1
6
1
0.25
W
Ne Zha
3
1
6
6
W
Medusa
SenaHime21
Medusa
2
1
1
2.5
W
Thanatos
Skyzi-1
Thanatos
6
3
7
3.17
L
Bacchus
ezzzzo
Bacchus
3
3
1
1.17
L
2
6
2
0.5
L
Hachiman
tCrosss
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,130
Damage
32,923
50,995
Taken
73,716
26,558
Mitigated
40,806
22,684
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GutsBeater7
Morgan Le Fay
4,746
454
0
559
11,059
4,289
0
3,479
7,580
58,647
0
W
Vulcan
J-LON29
Vulcan
14,746
6,246
0
1,287
8,698
4,254
0
640
8,058
90,848
0
W
Kukulkan
Jossdvm0
Kukulkan
13,840
876
0
750
7,667
3,560
380
1,861
5,806
72,777
0
L
6,997
3,152
0
3,013
18,290
7,009
600
7,005
11,173
0
63,844
W
Ne Zha
5,254
1,608
0
3,892
13,364
10,040
0
2,469
10,895
0
21,948
W
Medusa
SenaHime21
Medusa
8,306
4,071
0
2,628
6,247
2,294
768
1,294
4,953
0
66,154
W
Thanatos
Skyzi-1
Thanatos
13,984
2,557
0
14,127
15,019
6,410
0
5,478
9,541
0
71,730
L
Bacchus
ezzzzo
Bacchus
6,112
610
0
2,024
14,983
15,637
0
5,216
9,695
24,998
0
L
8,420
2,344
0
3,211
16,107
8,762
0
11,017
4,623
3,466
58,585
L
Hachiman
tCrosss
Hachiman
6,648
4,594
0
3,968
13,277
5,109
41
1,218
12,059
0
85,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
42,222
527
Minions Killed
452
0
Camps Cleared
0
1,662,133
Distance Traveled
1,564,083
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,055
503
87
5
0
299,743
0
W
Vulcan
10,605
663
174
11
0
349,266
3
W
Kukulkan
9,556
597
119
7
0
313,262
0
L
Kali
8,446
528
98
6
0
346,485
3
W
Ne Zha
8,018
501
39
2
0
318,544
3
W
Medusa
8,613
538
97
6
0
309,376
2
W
Thanatos
9,371
586
98
6
0
371,685
0
L
Bacchus
7,902
494
37
2
0
333,242
2
L
Surtr
8,800
550
92
6
0
277,070
1
L
Hachiman
9,019
564
138
9
0
307,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role