Player Matchup

Danzaburou
Danzaburou
FarohGangYT
Danzaburou
Level 99
God Stats
8W - 1L
2,020 SR
Queue Stats
251W - 248L
1,468 Elo+
Solo
Mulan
Mulan
P1CxOneSleeve
Mulan
Level 96
God Stats
13W - 12L
1,562 SR
Queue Stats
116W - 103L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
SEYVANHEL
Kumbhakarna
Level 179
God Stats
4W - 10L
1,247 SR
Queue Stats
1,280W - 1,263L
1,439 Elo+
Solo
Arachne
Arachne
Sithale
Arachne
Level 59
God Stats
35W - 17L
1,703 SR
Queue Stats
136W - 117L
1,574 Elo+
Party 1
Discordia
Discordia
TriggeredDino
Discordia
Level 101
God Stats
1W - 2L
1,690 SR
Queue Stats
44W - 48L
1,512 Elo+
Party 1
Team Averages
Level 107
1,644 SR
1,497 Elo+

VS

Team Averages
Level 96
1,489 SR
1,430 Elo+
Kukulkan
Kukulkan
BlCrowe
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,488 Elo+
Party 2
Camazotz
Camazotz
JhoTaro1
Camazotz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,398 Elo+
Party 2
Vamana
Vamana
SakataOsiris
Vamana
Level 49
God Stats
1W - 2L
1,186 SR
Queue Stats
9W - 10L
1,419 Elo+
Party 2
Olorun
Olorun
TOTALLYxTUBULAR2
Olorun
Level 158
God Stats
10W - 7L
1,504 SR
Queue Stats
685W - 649L
1,445 Elo+
Solo
Mulan
Mulan
Tyraxore
Mulan
Level 84
God Stats
2W - 1L
1,758 SR
Queue Stats
47W - 53L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FarohGangYT
Danzaburou
9
2 / 3 / 1
5,410
492
4,366
7,515
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

11
2 / 1 / 2
6,630
603
4,120
7,887
5,076
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
SEYVANHEL
Kumbhakarna
8
0 / 3 / 2
5,276
480
3,815
8,482
6,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Sithale
Arachne
11
4 / 1 / 1
6,315
574
4,485
9,400
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
TriggeredDino
Discordia
11
1 / 0 / 1
6,343
577
859
3,184
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlCrowe
Kukulkan
12
2 / 0 / 2
6,770
615
5,990
4,140
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
JhoTaro1
Camazotz
9
1 / 2 / 1
5,288
481
1,529
7,384
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
8
1 / 2 / 1
4,845
440
2,209
6,487
4,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
6,692
608
6,036
6,485
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Tyraxore
Mulan
9
1 / 4 / 0
5,560
505
3,822
8,771
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
8
8
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlCrowe
Kukulkan
2
0
2
3
L
Danzaburou
FarohGangYT
Danzaburou
2
3
1
0.83
W
Camazotz
JhoTaro1
Camazotz
1
2
1
0.75
L
2
1
2
3
L
Kumbhakarna
SEYVANHEL
Kumbhakarna
0
3
2
0.33
W
Vamana
1
2
1
0.75
L
Arachne
Sithale
Arachne
4
1
1
4.5
W
3
1
0
3
L
Discordia
TriggeredDino
Discordia
1
0
1
1.5
W
Mulan
Tyraxore
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
19,586
36,468
Taken
33,267
19,815
Mitigated
16,218
9,412
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlCrowe
Kukulkan
5,990
786
0
250
4,140
1,536
0
887
3,129
51,617
0
L
Danzaburou
FarohGangYT
Danzaburou
4,366
2,457
0
1,662
7,515
3,076
0
4,028
3,487
0
33,869
W
Camazotz
JhoTaro1
Camazotz
1,529
418
0
2,624
7,384
2,929
0
550
6,764
0
32,489
L
4,120
618
0
2,961
7,887
5,076
0
0
7,887
0
37,151
L
Kumbhakarna
SEYVANHEL
Kumbhakarna
3,815
300
0
2,339
8,482
6,934
116
4,895
3,587
16,485
0
W
Vamana
2,209
1,112
121
666
6,487
4,741
0
1,657
4,830
0
15,004
L
Arachne
Sithale
Arachne
4,485
3,134
0
1,450
9,400
3,736
0
1,937
7,463
0
41,922
W
6,036
3,055
90
2,880
6,485
2,492
926
1,386
5,099
53,057
4,262
L
Discordia
TriggeredDino
Discordia
859
0
0
1,000
3,184
993
16
1,145
2,039
44,396
0
W
Mulan
Tyraxore
Mulan
3,822
856
8
1,127
8,771
4,520
15
0
8,771
0
25,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
29,155
284
Minions Killed
321
0
Camps Cleared
0
1,054,406
Distance Traveled
1,009,316
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,770
615
103
9
0
212,647
0
L
Danzaburou
5,410
492
60
5
0
184,984
0
W
Camazotz
5,288
481
51
5
0
207,438
0
L
Mulan
6,630
603
51
5
0
188,899
0
L
Kumbhakarna
5,276
480
8
1
0
210,824
1
W
Vamana
4,845
440
22
2
0
226,218
0
L
Arachne
6,315
574
66
6
0
246,473
0
W
Olorun
6,692
608
105
10
0
200,450
0
L
Discordia
6,343
577
99
9
0
223,226
0
W
Mulan
5,560
505
40
4
0
162,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role