Player Matchup

Hera
Hera
Gold III
Chewwy_22
Hera
Gold III
Level 98
God Stats
46W - 44L
1,540 SR
Queue Stats
175W - 183L
1,462 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Jwilliamson_ovo
Danzaburou
Silver V
Level 84
God Stats
24W - 30L
1,478 SR
Queue Stats
121W - 150L
622 MMR
Party 2
Bacchus
Bacchus
Silver V
Mista Ritch
Bacchus
Silver V
Level 146
God Stats
21W - 22L
1,398 SR
Queue Stats
107W - 146L
841 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,472 SR
975 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,359 SR
776 MMR
Hades
Hades
Silver III
Puddl3Pirat3
Hades
Silver III
Level 120
God Stats
20W - 19L
1,537 SR
Queue Stats
50W - 53L
965 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
SNOW ii SIN
Cabrakan
Silver IV
Level 126
God Stats
3W - 7L
1,294 SR
Queue Stats
162W - 182L
674 MMR
Party 1
Chaac
Chaac
Bronze I
Xcasualties1577
Chaac
Bronze I
Level 109
God Stats
2W - 7L
1,244 SR
Queue Stats
42W - 63L
689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 1 / 10
12,425
828
18,016
9,306
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jwilliamson_ovo
Danzaburou
15
10 / 4 / 6
13,281
885
19,327
15,827
6,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Mista Ritch
Bacchus
15
2 / 0 / 13
11,564
771
7,326
12,168
16,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Maman BrigitteKumbhakarnaCharonBastetAthena

VS

Bans
ArachneMartichorasMedusaHou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
10,706
714
9,691
16,228
12,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
SNOW ii SIN
Cabrakan
12
1 / 4 / 4
10,306
687
9,591
18,675
27,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 3
10,248
683
6,664
20,644
21,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
5
5
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
4
1
10
9
W
Danzaburou
Jwilliamson_ovo
Danzaburou
10
4
6
3.25
W
Bacchus
Mista Ritch
Bacchus
2
0
13
8.5
L
2
6
2
0.5
L
Cabrakan
SNOW ii SIN
Cabrakan
1
4
4
0.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,669
Damage
25,946
37,301
Taken
55,547
27,796
Mitigated
60,886
13,197
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,016
3,893
0
3,972
9,306
4,153
494
3,888
5,418
89,584
0
W
Danzaburou
Jwilliamson_ovo
Danzaburou
19,327
12,697
0
4,597
15,827
6,759
1,569
9,874
5,953
0
44,932
W
Bacchus
Mista Ritch
Bacchus
7,326
458
138
4,490
12,168
16,884
498
5,488
6,680
21,434
0
L
9,691
504
801
2,392
16,228
12,445
295
7,623
8,605
62,404
0
L
Cabrakan
SNOW ii SIN
Cabrakan
9,591
1,576
0
1,859
18,675
27,035
0
8,707
9,968
24,064
577
L
6,664
1,114
0
3,696
20,644
21,406
124
9,291
11,353
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
31,260
164
Minions Killed
139
0
Camps Cleared
0
828,750
Distance Traveled
733,414
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,425
828
116
8
0
278,915
0
W
Danzaburou
13,281
885
33
2
0
269,883
0
W
Bacchus
11,564
771
15
1
0
279,952
6
L
Hades
10,706
714
86
6
0
246,164
0
L
Cabrakan
10,306
687
25
2
0
240,468
0
L
Chaac
10,248
683
28
2
0
246,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role