Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Zerakol
Raijin
Gold III
Level 159
God Stats
1W - 1L
1,772 SR
Queue Stats
68W - 79L
1,617 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
jair1218
Ah Muzen Cab
Silver I
Level 147
God Stats
8W - 11L
1,470 SR
Queue Stats
212W - 259L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,581 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,753 SR
1,649 MMR
Loki
Loki
Gold III
ExpertPrince512
Loki
Gold III
Level 41
God Stats
2W - 1L
1,775 SR
Queue Stats
36W - 36L
1,564 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
JoeNevermore
Kukulkan
Bronze III
Level 109
God Stats
7W - 4L
1,782 SR
Queue Stats
7W - 5L
1,475 MMR
Solo
Athena
Athena
Platinum III
chizzle12123
Athena
Platinum III
Level 127
God Stats
53W - 36L
1,702 SR
Queue Stats
90W - 82L
1,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 1
9,503
679
11,084
15,082
12,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Zerakol
Raijin
12
1 / 5 / 1
10,183
727
7,887
13,189
5,381
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
jair1218
Ah Muzen Cab
11
0 / 9 / 1
9,211
658
4,380
13,592
4,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothBacchusAchillesGaneshaAgni

VS

Bans
AtlasMedusaCharonMorgan Le FayShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
11,824
845
13,918
12,775
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
JoeNevermore
Kukulkan
15
4 / 1 / 10
12,068
862
15,528
7,433
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
14
5 / 0 / 13
11,419
816
8,546
13,518
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
9
1
6
12
W
Kukulkan
JoeNevermore
Kukulkan
4
1
10
9
L
Raijin
Zerakol
Raijin
1
5
1
0.3
W
Athena
5
0
13
11.5
L
Ah Muzen Cab
jair1218
Ah Muzen Cab
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
37,992
41,863
Taken
33,726
21,957
Mitigated
24,721
2,685
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,084
490
0
344
15,082
12,484
0
8,624
5,970
26,855
0
W
13,918
2,946
0
1,207
12,775
6,235
826
7,142
5,633
0
56,163
W
Kukulkan
JoeNevermore
Kukulkan
15,528
1,193
0
1,234
7,433
3,649
1,580
4,431
3,002
84,355
0
L
Raijin
Zerakol
Raijin
7,887
734
0
2,041
13,189
5,381
0
7,980
4,966
42,926
0
W
Athena
8,546
2,255
0
3,532
13,518
14,837
825
7,660
5,858
17,551
403
L
Ah Muzen Cab
jair1218
Ah Muzen Cab
4,380
1,507
0
300
13,592
4,092
0
6,448
6,842
0
30,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
35,311
142
Minions Killed
219
0
Camps Cleared
0
703,469
Distance Traveled
884,524
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,503
679
26
2
0
246,414
6
W
Loki
11,824
845
61
4
0
311,435
0
W
Kukulkan
12,068
862
134
10
0
281,934
0
L
Raijin
10,183
727
65
5
0
243,682
0
W
Athena
11,419
816
24
2
0
291,155
4
L
Ah Muzen Cab
9,211
658
51
4
0
213,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role