Player Matchup

Thanatos
Thanatos
DougTheFragger
Thanatos
Level 46
God Stats
2W - 5L
1,230 SR
Queue Stats
73W - 77L
1,369 Elo+
Solo
Ix Chel
Ix Chel
JaysolMC
Ix Chel
Level 117
God Stats
8W - 5L
1,675 SR
Queue Stats
565W - 560L
1,487 Elo+
Solo
Ullr
Ullr
Mail Stacker
Ullr
Level 108
God Stats
55W - 52L
1,502 SR
Queue Stats
131W - 166L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Sticktry TTV
Danzaburou
Level 126
God Stats
6W - 7L
1,329 SR
Queue Stats
357W - 330L
1,521 Elo+
Solo
Bacchus
Bacchus
logical_flight3
Bacchus
Level 84
God Stats
36W - 45L
1,448 SR
Queue Stats
207W - 238L
1,443 Elo+
Solo
Team Averages
Level 96
1,437 SR
1,438 Elo+

VS

Team Averages
Level 84
1,464 SR
1,421 Elo+
Hel
Hel
Darth Bane5457
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,452 Elo+
Solo
Danzaburou
Danzaburou
I Mr 170 I
Danzaburou
Level 61
God Stats
16W - 16L
1,501 SR
Queue Stats
289W - 304L
1,438 Elo+
Solo
Hades
Hades
Jimmy2_taufu
Hades
Level 157
God Stats
11W - 8L
1,557 SR
Queue Stats
347W - 340L
1,438 Elo+
Solo
Loki
Loki
NuttyMcNuttshot
Loki
Level 61
God Stats
10W - 12L
1,460 SR
Queue Stats
165W - 135L
1,482 Elo+
Solo
Bellona
Bellona
Vincenbaigo
Bellona
Level 38
God Stats
9W - 19L
1,302 SR
Queue Stats
24W - 52L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 1 / 2
6,660
555
2,926
7,200
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
JaysolMC
Ix Chel
12
1 / 3 / 2
7,032
586
5,455
8,431
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 1 / 1
5,996
500
3,822
6,936
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sticktry TTV
Danzaburou
13
8 / 0 / 1
8,545
712
10,392
8,432
4,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 4
5,277
440
3,110
8,644
6,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,245
520
3,839
8,277
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
I Mr 170 I
Danzaburou
9
1 / 2 / 1
5,985
499
4,899
7,896
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,495
458
7,396
10,132
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
6,175
515
5,269
9,180
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Vincenbaigo
Bellona
9
1 / 4 / 0
5,416
451
3,111
9,718
5,447
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Thanatos
2
1
2
3
L
Danzaburou
I Mr 170 I
Danzaburou
1
2
1
0.75
W
Ix Chel
JaysolMC
Ix Chel
1
3
2
0.67
L
1
3
0
0.33
W
3
1
1
3.5
L
1
3
2
0.67
W
Danzaburou
Sticktry TTV
Danzaburou
8
0
1
8.5
L
Bellona
Vincenbaigo
Bellona
1
4
0
0.25
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
24,514
39,643
Taken
45,203
20,541
Mitigated
19,869
14,227
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,839
154
795
2,597
8,277
2,658
0
2,926
5,351
33,882
0
W
Thanatos
2,926
952
0
3,958
7,200
2,804
0
987
6,092
0
53,699
L
Danzaburou
I Mr 170 I
Danzaburou
4,899
2,562
0
2,488
7,896
2,838
206
1,536
6,360
0
34,492
W
Ix Chel
JaysolMC
Ix Chel
5,455
808
121
2,771
8,431
3,522
20
3,527
4,860
50,465
0
L
7,396
471
235
3,699
10,132
5,833
132
2,568
7,564
37,543
0
W
3,822
1,566
0
1,886
6,936
2,531
0
2,819
3,925
0
33,915
L
5,269
1,224
0
3,861
9,180
3,093
0
1,535
7,645
0
39,549
W
Danzaburou
Sticktry TTV
Danzaburou
10,392
3,172
0
3,393
8,432
4,901
654
1,095
7,337
0
50,564
L
Bellona
Vincenbaigo
Bellona
3,111
606
0
2,046
9,718
5,447
0
0
9,718
0
20,332
W
3,110
228
0
2,098
8,644
6,783
0
2,130
6,194
17,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
29,316
327
Minions Killed
283
0
Camps Cleared
0
1,162,408
Distance Traveled
1,153,986
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,245
520
67
6
0
219,353
0
W
Thanatos
6,660
555
85
7
0
282,184
0
L
Danzaburou
5,985
499
52
4
0
201,856
3
W
Ix Chel
7,032
586
87
7
0
210,748
0
L
Hades
5,495
458
58
5
0
214,599
6
W
Ullr
5,996
500
58
5
0
212,652
0
L
Loki
6,175
515
74
6
0
249,288
0
W
Danzaburou
8,545
712
83
7
0
229,186
0
L
Bellona
5,416
451
32
3
0
268,890
0
W
Bacchus
5,277
440
14
1
0
227,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role