Player Matchup

Yemoja
Yemoja
Fongrr
Yemoja
Level 125
God Stats
0W - 2L
1,343 SR
Queue Stats
100W - 102L
1,481 Elo+
Solo
Serqet
Serqet
Franckitoo094
Serqet
Level 155
God Stats
0W - 2L
1,278 SR
Queue Stats
484W - 494L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
JaySwaminarayan
Jormungandr
Level 65
God Stats
6W - 4L
1,361 SR
Queue Stats
277W - 269L
1,548 Elo+
Solo
Heimdallr
Heimdallr
MikasaUuU
Heimdallr
Level 102
God Stats
2W - 7L
1,346 SR
Queue Stats
309W - 323L
1,479 Elo+
Party 1
Chaac
Chaac
Nasnasty24
Chaac
Level 166
God Stats
4W - 2L
1,854 SR
Queue Stats
339W - 328L
1,481 Elo+
Solo
Team Averages
Level 123
1,437 SR
1,501 Elo+

VS

Team Averages
Level 149
1,548 SR
1,491 Elo+
Yemoja
Yemoja
Tru3Skillz8384
Yemoja
Level 106
God Stats
11W - 7L
1,748 SR
Queue Stats
385W - 387L
1,514 Elo+
Solo
Arachne
Arachne
VerbMB
Arachne
Level 155
God Stats
2W - 2L
1,414 SR
Queue Stats
601W - 507L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llkiikell
Morgan Le Fay
Level 147
God Stats
11W - 5L
1,555 SR
Queue Stats
966W - 942L
1,557 Elo+
Solo
Rama
Rama
percy2677
Rama
Level 291
God Stats
6W - 5L
1,521 SR
Queue Stats
576W - 555L
1,490 Elo+
Solo
Izanami
Izanami
tronestar
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fongrr
Yemoja
14
0 / 1 / 7
8,062
733
3,323
9,273
6,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
2 / 3 / 3
7,247
659
6,610
16,246
14,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
JaySwaminarayan
Jormungandr
15
2 / 1 / 4
8,089
735
14,194
12,520
11,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MikasaUuU
Heimdallr
13
2 / 4 / 4
7,851
714
10,943
11,274
5,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
13
1 / 2 / 6
7,228
657
12,828
17,049
21,217
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
7,757
705
2,238
6,189
3,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
VerbMB
Arachne
16
6 / 2 / 5
9,232
839
13,031
14,531
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
llkiikell
Morgan Le Fay
15
1 / 1 / 9
8,254
750
17,396
10,942
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
15
1 / 2 / 7
8,365
760
9,966
10,272
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
tronestar
Izanami
15
3 / 2 / 8
8,873
807
14,759
12,803
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
7
Kills
11
11
Deaths
7
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Fongrr
Yemoja
0
1
7
3.5
L
2
3
3
1.17
L
Jormungandr
JaySwaminarayan
Jormungandr
2
1
4
4
L
Heimdallr
MikasaUuU
Heimdallr
2
4
4
1
L
Chaac
1
2
6
2
W
0
0
9
4.5
W
Arachne
VerbMB
Arachne
6
2
5
4.25
W
Morgan Le Fay
llkiikell
Morgan Le Fay
1
1
9
5.5
W
Rama
1
2
7
2.25
W
Izanami
tronestar
Izanami
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
57,390
66,362
Taken
54,737
60,504
Mitigated
36,219
34,843
Healing
36,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Fongrr
Yemoja
3,323
991
10,775
2,996
9,273
6,948
0
4,373
4,813
10,836
0
L
6,610
560
1,257
3,874
16,246
14,829
0
4,139
11,619
0
8,690
L
Jormungandr
JaySwaminarayan
Jormungandr
14,194
1,573
429
3,420
12,520
11,564
0
3,704
8,618
31,667
0
L
Heimdallr
MikasaUuU
Heimdallr
10,943
2,637
565
1,785
11,274
5,946
0
3,932
7,157
0
26,623
L
Chaac
12,828
1,230
2,028
7,714
17,049
21,217
0
4,668
12,067
403
22,613
W
2,238
1,330
15,450
2,998
6,189
3,418
78
3,006
3,183
4,438
0
W
Arachne
VerbMB
Arachne
13,031
6,237
1,715
5,681
14,531
16,231
15
3,650
10,469
1,311
12,203
W
Morgan Le Fay
llkiikell
Morgan Le Fay
17,396
1,165
1,636
2,748
10,942
5,896
644
3,897
7,045
34,605
0
W
Rama
9,966
8,278
1,585
2,096
10,272
4,540
1,982
4,221
6,051
0
19,902
W
Izanami
tronestar
Izanami
14,759
11,449
0
2,362
12,803
6,134
2,156
3,111
9,605
0
34,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
42,481
141
Minions Killed
119
0
Camps Cleared
0
992,192
Distance Traveled
973,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,062
733
15
1
0
176,189
0
L
Serqet
7,247
659
4
0
0
209,764
0
L
Jormungandr
8,089
735
45
4
0
214,681
0
L
Heimdallr
7,851
714
54
5
0
186,246
0
L
Chaac
7,228
657
23
2
0
205,312
0
W
Yemoja
7,757
705
7
1
0
169,793
0
W
Arachne
9,232
839
9
1
0
243,634
0
W
Morgan Le Fay
8,254
750
34
3
0
201,477
0
W
Rama
8,365
760
20
2
0
179,235
0
W
Izanami
8,873
807
49
4
0
179,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role