Player Matchup

Agni
Agni
Gold III
GuadaPisto
Agni
Gold III
Level 175
God Stats
25W - 14L
1,699 SR
Queue Stats
391W - 388L
1,471 MMR
Party 2
Awilix
Awilix
Gold III
HolyElbow
Awilix
Gold III
Level 106
God Stats
2W - 1L
1,421 SR
Queue Stats
30W - 34L
1,445 MMR
Party 1
Charon
Charon
Gold IV
WeeBWacker23
Charon
Gold IV
Level 104
God Stats
2W - 0L
1,838 SR
Queue Stats
30W - 34L
1,445 MMR
Party 1
Shiva
Shiva
Platinum II
doggywithsarna19
Shiva
Platinum II
Level 183
God Stats
8W - 6L
1,625 SR
Queue Stats
319W - 314L
1,745 MMR
Party 2
Olorun
Olorun
Gold IV
lRealForcel
Olorun
Gold IV
Level 142
God Stats
1W - 0L
1,370 SR
Queue Stats
33W - 34L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,591 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,459 SR
1,550 MMR
Thor
Thor
Gold IV
BlackMacaco
Thor
Gold IV
Level 56
God Stats
4W - 6L
1,583 SR
Queue Stats
25W - 16L
1,628 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
BradzaBlake
Gilgamesh
Gold III
Level 173
God Stats
0W - 2L
1,218 SR
Queue Stats
165W - 159L
1,615 MMR
Solo
Ullr
Ullr
Gold V
FeraMx3452
Ullr
Gold V
Level 159
God Stats
5W - 13L
1,377 SR
Queue Stats
1,192W - 1,230L
1,420 MMR
Solo
Chang'e
Chang'e
Gold II
dutchman1781
Chang'e
Gold II
Level 145
God Stats
4W - 7L
1,520 SR
Queue Stats
58W - 61L
1,688 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
jib_nation
Baron Samedi
Gold V
Level 73
God Stats
6W - 5L
1,596 SR
Queue Stats
218W - 237L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,330
633
5,843
5,837
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
HolyElbow
Awilix
10
4 / 0 / 2
5,922
592
6,671
6,921
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
1 / 1 / 4
5,784
578
5,154
6,381
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 0
7,101
710
4,949
9,334
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
10
1 / 0 / 1
6,110
611
3,726
3,897
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaThothMaman Brigitte

VS

Bans
XbalanqueThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
5,841
584
3,998
9,050
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
BradzaBlake
Gilgamesh
11
1 / 3 / 0
6,234
623
3,930
10,713
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 0
5,280
528
1,495
6,824
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
dutchman1781
Chang'e
9
0 / 4 / 3
5,361
536
5,143
8,543
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
jib_nation
Baron Samedi
7
0 / 2 / 0
4,908
491
2,751
7,016
4,417
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Gilgamesh
BradzaBlake
Gilgamesh
1
3
0
0.33
L
0
0
0
0
W
1
2
6
2
W
Awilix
HolyElbow
Awilix
4
0
2
5
W
Charon
1
1
4
3
W
3
1
0
3
L
Chang'e
dutchman1781
Chang'e
0
4
3
0.38
L
Baron Samedi
jib_nation
Baron Samedi
0
2
0
0
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,343
Damage
17,317
32,370
Taken
42,146
17,855
Mitigated
19,542
6,901
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,998
1,075
0
4,004
9,050
3,351
0
2,009
7,041
0
41,060
L
Gilgamesh
BradzaBlake
Gilgamesh
3,930
1,209
0
1,852
10,713
6,421
546
1,375
9,338
0
46,567
L
1,495
251
0
1,402
6,824
2,455
0
3,534
3,290
0
35,276
W
5,843
432
0
2,072
5,837
1,980
0
2,129
3,492
50,458
0
W
Awilix
HolyElbow
Awilix
6,671
2,639
0
875
6,921
2,386
0
1,948
4,867
0
36,800
W
Charon
5,154
1,094
0
1,383
6,381
4,839
0
2,459
3,818
16,576
0
W
4,949
1,476
0
1,292
9,334
6,861
275
0
9,334
0
51,699
L
Chang'e
dutchman1781
Chang'e
5,143
737
532
3,058
8,543
2,898
0
3,654
4,889
33,744
0
L
Baron Samedi
jib_nation
Baron Samedi
2,751
457
203
2,742
7,016
4,417
0
4,151
2,865
14,352
0
W
Olorun
3,726
2,143
60
1,219
3,897
1,789
112
932
2,965
46,456
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
27,624
333
Minions Killed
304
0
Camps Cleared
0
1,109,699
Distance Traveled
1,060,270
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,841
584
64
6
0
247,656
0
L
Gilgamesh
6,234
623
79
8
0
190,746
0
L
Ullr
5,280
528
79
8
0
203,716
2
W
Agni
6,330
633
93
9
0
229,427
3
W
Awilix
5,922
592
55
6
0
268,779
0
W
Charon
5,784
578
17
2
0
210,408
1
W
Shiva
7,101
710
89
9
0
210,138
0
L
Chang'e
5,361
536
62
6
0
214,686
2
L
Baron Samedi
4,908
491
20
2
0
203,466
4
W
Olorun
6,110
611
79
8
0
190,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role