Player Matchup

Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 128
God Stats
380W - 309L
1,528 SR
Queue Stats
499W - 496L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
DamienAK47
Cliodhna
Level 138
God Stats
120W - 110L
1,586 SR
Queue Stats
358W - 363L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 101
God Stats
312W - 283L
1,445 SR
Queue Stats
404W - 382L
1,412 Elo+
Solo
Bellona
Bellona
PabLONDON_
Bellona
Level 111
God Stats
136W - 134L
1,512 SR
Queue Stats
236W - 227L
1,453 Elo+
Solo
Janus
Janus
mariocusabayuk
Janus
Level 108
God Stats
7W - 2L
1,405 SR
Queue Stats
81W - 103L
1,393 Elo+
Solo
Team Averages
Level 117
1,495 SR
1,434 Elo+

VS

Team Averages
Level 95
1,432 SR
1,428 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I-Am-GRooT-_-1
Anubis
Level 40
God Stats
62W - 76L
1,435 SR
Queue Stats
175W - 173L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Loly-love
Baron Samedi
Level 154
God Stats
13W - 19L
1,429 SR
Queue Stats
110W - 112L
1,413 Elo+
Party 2
Janus
Janus
Reno-star2020
Janus
Level 144
God Stats
0W - 2L
1,296 SR
Queue Stats
179W - 167L
1,434 Elo+
Party 2
Nemesis
Nemesis
stickman_gg12
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
2 / 3 / 2
7,015
540
4,599
9,464
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cliodhna
DamienAK47
Cliodhna
13
5 / 5 / 1
7,747
596
6,152
11,525
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Jerx07
Kuzenbo
12
4 / 1 / 4
7,314
563
5,281
10,642
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
PabLONDON_
Bellona
12
2 / 0 / 2
8,095
623
6,463
12,505
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 3
7,785
599
7,555
6,603
1,957
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 4 / 0
6,203
477
6,187
11,199
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,223
556
4,286
8,792
4,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Loly-love
Baron Samedi
10
2 / 4 / 3
6,362
489
7,286
7,874
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
6,362
489
7,749
7,171
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
12
2 / 4 / 2
6,110
470
2,719
10,585
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
11
11
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Danzaburou
Anna4u4u
Danzaburou
2
3
2
1
W
Cliodhna
DamienAK47
Cliodhna
5
5
1
1.1
L
3
4
2
1
W
Kuzenbo
Jerx07
Kuzenbo
4
1
4
6
L
Baron Samedi
Loly-love
Baron Samedi
2
4
3
0.88
W
Bellona
PabLONDON_
Bellona
2
0
2
3
L
3
2
1
1.75
W
5
2
3
3.25
L
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
28,227
50,739
Taken
45,621
27,214
Mitigated
23,949
14,453
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,187
1,843
0
1,785
11,199
10,379
0
0
11,199
0
36,020
W
Danzaburou
Anna4u4u
Danzaburou
4,599
1,758
0
3,279
9,464
3,628
143
4,840
4,170
0
45,411
W
Cliodhna
DamienAK47
Cliodhna
6,152
1,773
0
1,575
11,525
3,848
35
3,225
8,176
0
43,581
L
4,286
247
0
3,066
8,792
4,000
517
2,524
6,268
54,895
0
W
Kuzenbo
Jerx07
Kuzenbo
5,281
1,860
0
2,327
10,642
9,228
128
4,478
5,686
22,667
351
L
Baron Samedi
Loly-love
Baron Samedi
7,286
527
567
1,909
7,874
3,340
225
2,795
5,079
32,037
0
W
Bellona
PabLONDON_
Bellona
6,463
3,043
0
5,595
12,505
8,553
437
927
10,594
0
54,590
L
7,749
610
0
777
7,171
2,207
184
2,848
4,323
31,668
0
W
7,555
238
91
1,586
6,603
1,957
393
4,581
1,852
54,281
0
L
Nemesis
2,719
768
0
463
10,585
4,023
0
4,318
6,267
0
37,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
32,260
337
Minions Killed
308
0
Camps Cleared
0
1,205,114
Distance Traveled
1,221,948
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,203
477
52
4
0
247,334
2
W
Danzaburou
7,015
540
64
5
0
203,582
5
W
Cliodhna
7,747
596
62
5
0
282,864
0
L
Anubis
7,223
556
94
7
0
203,313
3
W
Kuzenbo
7,314
563
23
2
0
259,782
0
L
Baron Samedi
6,362
489
59
5
0
237,266
0
W
Bellona
8,095
623
90
7
0
212,898
0
L
Janus
6,362
489
56
4
0
251,030
0
W
Janus
7,785
599
98
8
0
245,988
2
L
Nemesis
6,110
470
47
4
0
283,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role