Player Matchup

Chaac
Chaac
BackOfTheFace
Chaac
Level 43
God Stats
1W - 5L
1,525 SR
Queue Stats
40W - 38L
1,538 Elo+
Solo
Janus
Janus
OofBran
Janus
Level 111
God Stats
5W - 5L
1,675 SR
Queue Stats
181W - 183L
1,522 Elo+
Party 2
Apollo
Apollo
RagingKillas
Apollo
Level 82
God Stats
1W - 1L
1,855 SR
Queue Stats
63W - 63L
1,533 Elo+
Solo
Ymir
Ymir
SeV3V
Ymir
Level 68
God Stats
7W - 3L
1,650 SR
Queue Stats
68W - 55L
1,557 Elo+
Solo
Ratatoskr
Ratatoskr
dopeythunder0
Ratatoskr
Level 87
God Stats
9W - 6L
1,618 SR
Queue Stats
132W - 139L
1,511 Elo+
Party 2
Team Averages
Level 78
1,665 SR
1,532 Elo+

VS

Team Averages
Level 100
1,629 SR
1,505 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DizzyDaRecon
Thor
Level 66
God Stats
5W - 4L
1,493 SR
Queue Stats
159W - 147L
1,468 Elo+
Solo
Jing Wei
Jing Wei
I--Meruem--I
Jing Wei
Level 141
God Stats
8W - 3L
1,764 SR
Queue Stats
190W - 181L
1,513 Elo+
Party 1
Bastet
Bastet
Juan1NDone
Bastet
Level 81
God Stats
10W - 3L
1,657 SR
Queue Stats
189W - 192L
1,540 Elo+
Party 1
Hel
Hel
Mor_Drager
Hel
Level 107
God Stats
3W - 1L
1,730 SR
Queue Stats
282W - 272L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,452
545
2,979
8,994
6,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
OofBran
Janus
10
0 / 3 / 1
5,515
552
2,495
7,209
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
1 / 3 / 0
5,287
529
2,924
7,024
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
SeV3V
Ymir
7
0 / 2 / 1
4,992
499
1,620
8,977
4,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
dopeythunder0
Ratatoskr
9
0 / 4 / 0
5,188
519
3,190
8,765
2,869
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 0 / 1
6,717
672
5,677
6,256
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
7 / 1 / 2
6,532
653
8,926
9,677
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
I--Meruem--I
Jing Wei
11
2 / 0 / 4
6,974
697
8,312
5,536
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Juan1NDone
Bastet
11
2 / 1 / 4
6,089
609
2,842
5,425
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 0 / 4
7,360
736
3,420
4,474
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
1
1.5
L
0
2
0
0
W
7
1
2
8
W
Jing Wei
I--Meruem--I
Jing Wei
2
0
4
4
W
Bastet
Juan1NDone
Bastet
2
1
4
4
W
2
0
4
4
L
Janus
OofBran
Janus
0
3
1
0.17
L
Apollo
1
3
0
0.33
L
Ymir
SeV3V
Ymir
0
2
1
0.25
L
Ratatoskr
dopeythunder0
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,208
Damage
29,177
40,969
Taken
31,368
17,151
Mitigated
13,273
8,355
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,677
2,575
0
1,552
6,256
4,054
336
0
6,256
0
49,637
L
2,979
1,016
0
2,751
8,994
6,170
0
0
8,994
0
33,582
W
8,926
1,994
0
997
9,677
3,635
0
1,874
7,663
0
34,892
W
Jing Wei
I--Meruem--I
Jing Wei
8,312
7,211
0
2,906
5,536
2,187
0
1,071
4,465
0
53,664
W
Bastet
Juan1NDone
Bastet
2,842
737
0
1,451
5,425
1,761
0
34
5,391
0
39,050
W
3,420
188
753
3,336
4,474
1,636
106
896
3,478
73,981
0
L
Janus
OofBran
Janus
2,495
0
0
1,544
7,209
1,907
0
2,189
5,020
42,742
0
L
Apollo
2,924
2,270
0
1,542
7,024
2,066
0
0
7,024
0
31,902
L
Ymir
SeV3V
Ymir
1,620
633
881
1,357
8,977
4,139
0
0
8,977
8,681
0
L
Ratatoskr
dopeythunder0
Ratatoskr
3,190
1,250
0
280
8,765
2,869
0
1,231
7,534
0
37,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
33,672
297
Minions Killed
398
0
Camps Cleared
0
1,062,060
Distance Traveled
1,084,771
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,717
672
81
8
0
205,586
0
L
Chaac
5,452
545
62
6
0
202,488
1
W
Thor
6,532
653
36
4
0
211,923
3
W
Jing Wei
6,974
697
90
9
0
194,729
0
W
Bastet
6,089
609
61
6
0
255,339
0
W
Hel
7,360
736
130
13
0
217,194
0
L
Janus
5,515
552
102
10
0
207,782
1
L
Apollo
5,287
529
58
6
0
188,097
3
L
Ymir
4,992
499
16
2
0
200,199
2
L
Ratatoskr
5,188
519
59
6
0
263,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role