Player Matchup

Bellona
Bellona
LarryFishermaan
Bellona
Level 39
God Stats
21W - 13L
1,595 SR
Queue Stats
64W - 61L
1,462 Elo+
Party 1
Hera
Hera
Shaktiwolf
Hera
Level 62
God Stats
2W - 1L
1,703 SR
Queue Stats
394W - 421L
1,465 Elo+
Solo
Loki
Loki
ViezeTosun
Loki
Level 49
God Stats
1W - 5L
1,064 SR
Queue Stats
81W - 88L
1,471 Elo+
Solo
Nu Wa
Nu Wa
iLosSantosi
Nu Wa
Level 87
God Stats
3W - 3L
1,549 SR
Queue Stats
223W - 222L
1,494 Elo+
Party 1
Ymir
Ymir
syzzza
Ymir
Level 129
God Stats
33W - 42L
1,427 SR
Queue Stats
749W - 791L
1,418 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,462 Elo+

VS

Team Averages
Level 73
1,391 SR
1,402 Elo+
Hades
Hades
Takishimaaa
Hades
Level 29
God Stats
87W - 70L
1,497 SR
Queue Stats
168W - 173L
1,415 Elo+
Party 2
Artemis
Artemis
ilovecreamsoda
Artemis
Level 82
God Stats
7W - 2L
1,306 SR
Queue Stats
14W - 21L
1,259 Elo+
Solo
Mercury
Mercury
mammabjorn7985
Mercury
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 143L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
zCounTDestroYerZ
Kuzenbo
Level 121
God Stats
1W - 1L
1,259 SR
Queue Stats
60W - 65L
1,478 Elo+
Solo
Nu Wa
Nu Wa
хомяк8
Nu Wa
Level 65
God Stats
18W - 17L
1,392 SR
Queue Stats
160W - 167L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,599
400
2,203
8,921
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
5,618
401
2,484
8,928
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 0
6,320
451
5,135
12,158
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 3
6,632
474
10,620
9,545
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
syzzza
Ymir
10
0 / 1 / 1
6,012
429
1,870
7,625
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,393
600
6,386
7,146
4,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 3
8,247
589
7,001
7,193
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 1
8,265
590
2,899
10,185
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 3
8,125
580
7,094
8,966
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 5
6,928
495
7,698
7,781
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
4
0
0
W
2
0
3
3.5
L
2
4
0
0.5
L
1
5
3
0.5
W
3
0
3
4.5
W
3
2
1
1.75
L
Ymir
syzzza
Ymir
0
1
1
0.5
W
7
0
3
8.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
31,078
47,177
Taken
41,271
24,218
Mitigated
23,010
10,868
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,203
593
0
1,472
8,921
7,500
0
4,818
4,103
0
26,886
L
2,484
325
0
2,660
8,928
2,337
0
1,648
7,058
30,136
0
W
6,386
1,174
230
4,506
7,146
4,389
1,037
1,928
5,109
56,509
0
L
5,135
932
0
4,238
12,158
4,280
0
3,462
8,540
0
41,644
L
10,620
1,813
0
326
9,545
3,572
2
6,463
2,630
57,522
0
W
7,001
2,977
0
3,881
7,193
2,911
849
2,448
4,721
0
50,624
W
2,899
558
0
450
10,185
4,009
0
1,538
8,527
0
71,482
L
Ymir
syzzza
Ymir
1,870
67
0
2,172
7,625
6,529
0
3,834
3,668
20,281
0
W
7,094
2,503
0
2,781
8,966
9,011
17
3,668
5,035
31,807
0
W
7,698
1,994
0
2,531
7,781
2,690
451
4,622
2,905
50,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
39,958
275
Minions Killed
413
0
Camps Cleared
0
1,307,224
Distance Traveled
1,363,360
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,599
400
45
3
0
264,972
0
L
Hera
5,618
401
50
4
0
250,048
0
W
Hades
8,393
600
99
7
0
270,854
0
L
Loki
6,320
451
62
4
0
303,391
0
L
Nu Wa
6,632
474
93
7
0
251,090
2
W
Artemis
8,247
589
90
6
0
228,558
2
W
Mercury
8,265
590
111
8
0
346,511
2
L
Ymir
6,012
429
25
2
0
237,723
0
W
Kuzenbo
8,125
580
43
3
0
285,295
4
W
Nu Wa
6,928
495
70
5
0
232,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role