Player Matchup

Ra
Ra
MommyKerro
Ra
Level 159
God Stats
3W - 0L
1,777 SR
Queue Stats
13W - 4L
1,794 Elo+
Solo
Danzaburou
Danzaburou
Phandrax
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,247 Elo+
Party 1
Bacchus
Bacchus
Scabb02
Bacchus
Level 11
God Stats
9W - 10L
1,500 SR
Queue Stats
19W - 21L
1,320 Elo+
Party 1
Hera
Hera
ZEDISTY FUMOFFU
Hera
Level 68
God Stats
2W - 2L
1,232 SR
Queue Stats
220W - 205L
1,444 Elo+
Solo
Chaac
Chaac
bigpoppa11
Chaac
Level 103
God Stats
13W - 11L
1,364 SR
Queue Stats
235W - 237L
1,369 Elo+
Solo
Team Averages
Level 90
1,474 SR
1,435 Elo+

VS

Team Averages
Level 103
1,453 SR
1,423 Elo+
Zeus
Zeus
FreewillPlane41
Zeus
Level 143
God Stats
81W - 91L
1,494 SR
Queue Stats
601W - 629L
1,458 Elo+
Solo
Janus
Janus
Holachao0425
Janus
Level 107
God Stats
34W - 26L
1,608 SR
Queue Stats
309W - 323L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nytfall
Ah Muzen Cab
Level 67
God Stats
116W - 107L
1,486 SR
Queue Stats
116W - 107L
1,448 Elo+
Solo
Pele
Pele
conanloko22
Pele
Level 138
God Stats
5W - 28L
1,174 SR
Queue Stats
597W - 636L
1,394 Elo+
Solo
Surtr
Surtr
musicman02
Surtr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
10,273
1,284
10,747
7,291
3,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Phandrax
Danzaburou
15
5 / 0 / 3
9,777
1,222
5,564
5,227
2,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Scabb02
Bacchus
15
1 / 2 / 10
9,989
1,249
6,199
9,921
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 0 / 5
8,703
1,088
7,321
5,642
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chaac
14
2 / 1 / 7
8,985
1,123
5,354
6,599
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,914
1,114
12,627
5,670
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 1
8,471
1,059
8,404
4,587
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Nytfall
Ah Muzen Cab
13
0 / 2 / 1
7,992
999
5,189
6,115
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 4 / 1
8,056
1,007
3,105
11,671
5,017
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
1 / 4 / 1
8,110
1,014
2,847
10,327
4,920
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
14
Kills
3
3
Deaths
14
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
1
1
1.5
W
5
0
7
8.5
L
Ah Muzen Cab
Nytfall
Ah Muzen Cab
0
2
1
0.25
W
Danzaburou
Phandrax
Danzaburou
5
0
3
6.5
W
Bacchus
Scabb02
Bacchus
1
2
10
3
W
1
0
5
3.5
W
Chaac
2
1
7
5.5
L
0
4
1
0.13
L
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,185
Damage
32,172
34,680
Taken
38,370
23,846
Mitigated
16,394
11,007
Healing
1,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,627
846
0
0
5,670
2,257
0
3,139
2,400
46,425
0
L
8,404
146
0
0
4,587
1,843
0
3,567
951
25,796
0
W
10,747
1,153
1,810
3,731
7,291
3,011
0
4,739
2,352
27,129
0
L
Ah Muzen Cab
Nytfall
Ah Muzen Cab
5,189
1,012
0
759
6,115
2,357
0
2,933
2,890
0
15,686
W
Danzaburou
Phandrax
Danzaburou
5,564
1,969
0
1,058
5,227
2,007
0
3,703
1,410
0
23,606
W
Bacchus
Scabb02
Bacchus
6,199
127
0
2,176
9,921
11,660
0
5,676
4,012
10,769
0
W
7,321
2,795
0
349
5,642
3,231
0
2,925
2,585
21,692
0
W
Chaac
5,354
356
196
1,687
6,599
3,937
0
3,223
3,252
0
16,710
L
3,105
490
0
309
11,671
5,017
0
7,166
4,298
0
15,153
L
Surtr
2,847
1,135
0
583
10,327
4,920
0
7,173
2,921
38
7,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
41,543
181
Minions Killed
176
6
Camps Cleared
5
811,712
Distance Traveled
744,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,914
1,114
85
11
1
143,300
0
L
Janus
8,471
1,059
42
5
1
167,450
0
W
Ra
10,273
1,284
53
7
0
174,733
0
L
Ah Muzen Cab
7,992
999
24
3
1
120,038
0
W
Danzaburou
9,777
1,222
42
5
4
164,096
0
W
Bacchus
9,989
1,249
8
1
0
168,442
0
W
Hera
8,703
1,088
47
6
2
149,424
0
W
Chaac
8,985
1,123
31
4
0
155,017
0
L
Pele
8,056
1,007
14
2
0
156,865
0
L
Surtr
8,110
1,014
11
1
2
156,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role