Player Matchup

Artio
Artio
Diardt
Artio
Level 162
God Stats
29W - 10L
1,716 SR
Queue Stats
459W - 452L
1,508 Elo+
Solo
Ravana
Ravana
LeBraqueurDu66
Ravana
Level 100
God Stats
2W - 2L
1,188 SR
Queue Stats
224W - 230L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Shredzys
Cthulhu
Level 123
God Stats
6W - 6L
1,378 SR
Queue Stats
227W - 220L
1,486 Elo+
Party 1
Anhur
Anhur
Switys
Anhur
Level 106
God Stats
2W - 0L
1,723 SR
Queue Stats
138W - 149L
1,425 Elo+
Party 1
Anubis
Anubis
ZoOmYx PWR
Anubis
Level 20
God Stats
15W - 18L
1,449 SR
Queue Stats
21W - 32L
1,352 Elo+
Party 1
Team Averages
Level 102
1,491 SR
1,449 Elo+

VS

Team Averages
Level 100
1,446 SR
1,443 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
C0ast_C0ntra121
Chang'e
Level 32
God Stats
8W - 13L
1,529 SR
Queue Stats
20W - 27L
1,419 Elo+
Solo
Izanami
Izanami
Fay4ik
Izanami
Level 39
God Stats
3W - 4L
1,490 SR
Queue Stats
42W - 52L
1,369 Elo+
Solo
Thanatos
Thanatos
SasoRi--_CuSH
Thanatos
Level 118
God Stats
1W - 2L
1,194 SR
Queue Stats
177W - 177L
1,503 Elo+
Solo
Charon
Charon
darioC1315
Charon
Level 126
God Stats
120W - 107L
1,515 SR
Queue Stats
233W - 226L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Diardt
Artio
12
0 / 4 / 8
8,513
473
4,042
23,325
21,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 5
9,852
547
7,673
12,844
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Shredzys
Cthulhu
16
6 / 3 / 4
10,623
590
9,029
17,934
13,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Switys
Anhur
16
7 / 1 / 5
10,739
597
16,442
15,638
6,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ZoOmYx PWR
Anubis
14
2 / 5 / 4
8,722
485
9,348
13,369
6,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 2 / 4
10,308
573
20,357
11,245
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,731
207
0
0
0
Izanami
Fay4ik
Izanami
14
1 / 5 / 3
8,399
467
12,882
13,919
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SasoRi--_CuSH
Thanatos
14
9 / 7 / 0
9,666
537
12,003
18,843
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
darioC1315
Charon
12
0 / 4 / 8
8,520
473
9,874
18,194
15,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
18
Kills
14
14
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
2
4
3
L
0
0
0
0
W
Artio
Diardt
Artio
0
4
8
1
L
Izanami
Fay4ik
Izanami
1
5
3
0.5
W
3
1
5
5.5
L
Thanatos
SasoRi--_CuSH
Thanatos
9
7
0
1.29
W
Cthulhu
Shredzys
Cthulhu
6
3
4
2.67
W
Anhur
Switys
Anhur
7
1
5
9.5
W
Anubis
ZoOmYx PWR
Anubis
2
5
4
0.8
L
Charon
darioC1315
Charon
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
55,116
83,110
Taken
62,201
54,222
Mitigated
29,586
28,617
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,357
970
0
3,404
11,245
3,904
0
3,375
7,732
95,301
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artio
Diardt
Artio
4,042
307
1,404
6,172
23,325
21,465
0
6,034
17,291
20,882
0
L
Izanami
Fay4ik
Izanami
12,882
7,255
0
2,860
13,919
3,720
915
2,723
11,117
0
69,933
W
7,673
1,725
0
4,462
12,844
5,983
131
4,077
8,767
0
79,139
L
Thanatos
SasoRi--_CuSH
Thanatos
12,003
2,969
0
8,383
18,843
6,520
0
5,515
13,176
0
60,364
W
Cthulhu
Shredzys
Cthulhu
9,029
778
509
4,551
17,934
13,503
109
7,269
10,665
59,564
488
W
Anhur
Switys
Anhur
16,442
11,415
0
5,963
15,638
6,710
1,680
6,733
8,905
0
82,129
W
Anubis
ZoOmYx PWR
Anubis
9,348
455
0
5,556
13,369
6,561
280
6,118
7,251
58,636
0
L
Charon
darioC1315
Charon
9,874
1,835
153
3,804
18,194
15,442
0
9,635
8,245
38,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,449
Gold Earned
40,624
447
Minions Killed
348
0
Camps Cleared
0
1,727,651
Distance Traveled
1,310,021
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,308
573
143
8
0
341,659
2
L
Chang'e
3,731
207
0
0
0
0
0
W
Artio
8,513
473
21
1
0
399,270
9
L
Izanami
8,399
467
104
6
0
304,169
3
W
Ravana
9,852
547
116
6
0
366,000
0
L
Thanatos
9,666
537
65
4
0
348,302
0
W
Cthulhu
10,623
590
98
5
0
345,865
3
W
Anhur
10,739
597
109
6
0
318,563
0
W
Anubis
8,722
485
103
6
0
297,953
1
L
Charon
8,520
473
36
2
0
315,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role