Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BanderAkaHopper
Ah Muzen Cab
Level 143
God Stats
4W - 3L
1,485 SR
Queue Stats
94W - 98L
1,505 Elo+
Party 2
Medusa
Medusa
DougZilla X
Medusa
Level 154
God Stats
0W - 2L
1,321 SR
Queue Stats
58W - 77L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Pillcozby843
Danzaburou
Level 148
God Stats
0W - 3L
1,201 SR
Queue Stats
101W - 118L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
Shpleeg
Xbalanque
Level 140
God Stats
4W - 3L
1,839 SR
Queue Stats
240W - 243L
1,506 Elo+
Solo
Team Averages
Level 148
1,469 SR
1,493 Elo+

VS

Team Averages
Level 138
1,517 SR
1,503 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlueVices
Tsukuyomi
Level 148
God Stats
3W - 3L
1,501 SR
Queue Stats
204W - 211L
1,490 Elo+
Solo
Cthulhu
Cthulhu
MarauderGuy
Cthulhu
Level 161
God Stats
9W - 8L
1,586 SR
Queue Stats
238W - 234L
1,516 Elo+
Party 1
Susano
Susano
TitanUranuz5438
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 1 / 6
6,870
981
5,252
4,731
5,314
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
BanderAkaHopper
Ah Muzen Cab
12
1 / 3 / 7
6,216
888
9,357
7,399
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
9
0 / 3 / 4
5,530
790
4,211
6,177
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Pillcozby843
Danzaburou
11
1 / 2 / 7
6,279
897
5,477
6,713
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Shpleeg
Xbalanque
12
4 / 4 / 4
6,745
964
7,687
7,075
2,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 2 / 9
7,127
1,018
4,259
11,119
5,897
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
 
Tiamat
12
1 / 3 / 8
6,351
907
5,110
6,407
4,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
BlueVices
Tsukuyomi
12
4 / 1 / 2
7,001
1,000
6,286
6,840
2,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
MarauderGuy
Cthulhu
12
4 / 2 / 8
7,004
1,001
10,462
7,322
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 7
6,196
885
3,983
6,185
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
8
Kills
13
13
Deaths
10
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
6
5
W
Ratatoskr
 
Ratatoskr
3
2
9
3.75
W
Tiamat
 
Tiamat
1
3
8
1.67
L
Ah Muzen Cab
BanderAkaHopper
Ah Muzen Cab
1
3
7
1.5
W
Tsukuyomi
BlueVices
Tsukuyomi
4
1
2
5
L
Medusa
0
3
4
0.67
W
Cthulhu
MarauderGuy
Cthulhu
4
2
8
4
L
Danzaburou
Pillcozby843
Danzaburou
1
2
7
2.25
L
Xbalanque
Shpleeg
Xbalanque
4
4
4
1.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
30,100
32,095
Taken
37,873
16,832
Mitigated
28,532
8,804
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,252
217
204
1,148
4,731
5,314
0
2,324
2,407
14,553
0
W
Ratatoskr
 
Ratatoskr
4,259
492
589
4,423
11,119
5,897
264
1,242
9,877
0
8,428
W
Tiamat
 
Tiamat
5,110
203
434
867
6,407
4,708
0
1,404
5,003
15,361
0
L
Ah Muzen Cab
BanderAkaHopper
Ah Muzen Cab
9,357
2,715
402
689
7,399
3,310
0
4,222
3,177
0
16,982
W
Tsukuyomi
BlueVices
Tsukuyomi
6,286
1,215
300
1,355
6,840
2,910
0
820
6,020
0
12,925
L
Medusa
4,211
1,016
649
1,099
6,177
2,368
72
2,515
3,662
0
9,760
W
Cthulhu
MarauderGuy
Cthulhu
10,462
0
2,755
1,837
7,322
8,518
0
825
6,497
16,416
668
L
Danzaburou
Pillcozby843
Danzaburou
5,477
1,686
1,487
2,235
6,713
2,878
0
2,915
3,798
0
12,191
L
Xbalanque
Shpleeg
Xbalanque
7,687
3,088
324
567
7,075
2,962
87
2,928
4,147
0
11,273
W
3,983
351
958
1,470
6,185
6,499
0
961
5,224
0
8,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
33,679
83
Minions Killed
83
0
Camps Cleared
0
658,098
Distance Traveled
771,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,870
981
30
4
0
155,907
0
W
Ratatoskr
7,127
1,018
14
2
0
149,976
0
W
Tiamat
6,351
907
26
4
0
143,374
0
L
Ah Muzen Cab
6,216
888
15
2
0
117,535
0
W
Tsukuyomi
7,001
1,000
19
3
0
154,459
0
L
Medusa
5,530
790
13
2
0
127,733
0
W
Cthulhu
7,004
1,001
16
2
0
164,077
0
L
Danzaburou
6,279
897
15
2
0
128,215
0
L
Xbalanque
6,745
964
10
1
0
128,708
0
W
Susano
6,196
885
8
1
0
160,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role