Player Matchup

Izanami
Izanami
DeathBat40
Izanami
Level 18
God Stats
0W - 2L
1,219 SR
Queue Stats
33W - 23L
1,216 Elo+
Party 2
Zeus
Zeus
Nihgward
Zeus
Level 48
God Stats
10W - 9L
1,096 SR
Queue Stats
42W - 35L
1,370 Elo+
Party 2
Nike
Nike
iiAmBaby
Nike
Level 68
God Stats
5W - 14L
1,229 SR
Queue Stats
58W - 65L
1,321 Elo+
Party 2
Team Averages
Level 45
1,181 SR
1,302 Elo+

VS

Team Averages
Level 93
1,562 SR
1,360 Elo+
Zeus
Zeus
CantingInk
Zeus
Level 120
God Stats
7W - 0L
1,873 SR
Queue Stats
67W - 69L
1,417 Elo+
Party 1
Anubis
Anubis
GrandpawSquatch
Anubis
Level 120
God Stats
25W - 18L
1,547 SR
Queue Stats
78W - 79L
1,395 Elo+
Party 1
Mulan
Mulan
jonpereiraN503
Mulan
Level 38
God Stats
1W - 2L
1,264 SR
Queue Stats
51W - 62L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathBat40
Izanami
10
1 / 3 / 0
7,634
694
4,523
8,009
4,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
0 / 2 / 1
7,468
679
7,271
7,017
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
10
0 / 3 / 1
7,226
657
5,313
10,121
8,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,750
795
7,499
3,663
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
3 / 1 / 5
8,613
783
8,245
8,463
4,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
8,215
747
5,064
10,763
7,803
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Izanami
DeathBat40
Izanami
1
3
0
0.33
W
3
1
5
5.5
L
Zeus
0
2
1
0.25
L
Nike
0
3
1
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
20,808
25,147
Taken
22,889
16,463
Mitigated
13,378
750
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,499
397
0
500
3,663
1,373
970
1,540
2,123
43,433
0
L
Izanami
DeathBat40
Izanami
4,523
3,423
0
0
8,009
4,554
0
5,030
2,979
0
22,936
W
8,245
41
236
3,781
8,463
4,202
152
3,186
5,277
30,151
0
L
Zeus
7,271
215
0
250
7,017
3,648
0
5,808
1,209
33,414
0
L
Nike
5,313
206
235
265
10,121
8,261
0
5,008
5,113
0
21,747
W
5,064
438
0
2,696
10,763
7,803
0
3,070
7,693
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
25,578
112
Minions Killed
137
0
Camps Cleared
0
599,753
Distance Traveled
604,922
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,750
795
63
6
0
208,099
3
L
Izanami
7,634
694
25
2
0
179,365
0
W
Anubis
8,613
783
42
4
0
210,597
1
L
Zeus
7,468
679
56
5
0
192,665
2
L
Nike
7,226
657
31
3
0
227,723
7
W
Mulan
8,215
747
32
3
0
186,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role