Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Shadow_Runner98
Kukulkan
Gold III
Level 158
God Stats
11W - 8L
1,643 SR
Queue Stats
157W - 164L
1,470 MMR
Party 1
Surtr
Surtr
Gold V
seamorebuttzz
Surtr
Gold V
Level 129
God Stats
169W - 175L
1,554 SR
Queue Stats
933W - 1,017L
1,452 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,566 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,488 SR
1,428 MMR
Bellona
Bellona
Bronze III
Cheledebarney
Bellona
Bronze III
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,403 MMR
Party 2
Sol
Sol
Gold V
Erick711
Sol
Gold V
Level 146
God Stats
3W - 1L
1,416 SR
Queue Stats
19W - 16L
1,421 MMR
Party 2
Poseidon
Poseidon
Gold II
KraYoLuH
Poseidon
Gold II
Level 181
God Stats
54W - 52L
1,548 SR
Queue Stats
1,308W - 1,361L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 6
8,372
761
5,405
11,170
12,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
2 / 4 / 2
8,536
776
7,421
7,764
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 3 / 4
9,228
839
8,521
15,953
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothAchillesNe ZhaBacchusGeb

VS

Bans
KuzenboKumbhakarnaMartichorasAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 2 / 8
8,629
784
8,900
12,157
12,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 1
9,903
900
14,342
9,588
3,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
KraYoLuH
Poseidon
12
2 / 4 / 5
9,076
825
6,492
7,476
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
6
Kills
9
9
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
6
2
W
Bellona
0
2
8
2
W
7
1
1
7.5
W
Poseidon
KraYoLuH
Poseidon
2
4
5
1.13
L
Kukulkan
2
4
2
0.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
29,734
34,887
Taken
29,221
29,997
Mitigated
19,635
3,484
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,405
785
0
690
11,170
12,440
0
7,746
3,141
0
12,953
W
Bellona
8,900
1,975
0
3,191
12,157
12,762
200
4,800
7,357
0
20,031
W
14,342
6,628
0
5,372
9,588
3,759
2,477
1,943
7,645
49,454
2,746
W
Poseidon
KraYoLuH
Poseidon
6,492
1,170
0
1,129
7,476
3,114
565
2,007
5,469
47,765
0
L
Kukulkan
7,421
365
0
466
7,764
3,247
0
3,832
3,686
45,881
0
L
8,521
3,165
0
2,328
15,953
14,310
0
9,197
6,432
1,102
22,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
27,608
99
Minions Killed
154
0
Camps Cleared
0
652,944
Distance Traveled
631,387
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,372
761
6
1
0
239,082
4
W
Bellona
8,629
784
22
2
0
233,114
0
W
Sol
9,903
900
73
7
0
199,712
2
W
Poseidon
9,076
825
59
5
0
198,561
0
L
Kukulkan
8,536
776
73
7
0
199,189
4
L
Surtr
9,228
839
20
2
0
214,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role