Player Matchup

Sol
Sol
Platinum II
Asicc
Sol
Platinum II
Level 146
God Stats
2W - 2L
1,632 SR
Queue Stats
31W - 31L
1,926 MMR
Solo
Shiva
Shiva
Platinum II
GhostHost
Shiva
Platinum II
Level 126
God Stats
16W - 12L
1,826 SR
Queue Stats
47W - 39L
1,970 MMR
Solo
Hachiman
Hachiman
Platinum II
sebasgalaxi
Hachiman
Platinum II
Level 108
God Stats
16W - 11L
1,638 SR
Queue Stats
123W - 131L
1,933 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,699 SR
1,943 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,605 SR
1,967 MMR
Kuzenbo
Kuzenbo
Platinum II
Geanfrancosaurio
Kuzenbo
Platinum II
Level 147
God Stats
2W - 2L
1,896 SR
Queue Stats
51W - 41L
2,032 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
ImJoules
Yu Huang
Platinum II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,942 MMR
Party 1
Hercules
Hercules
Platinum II
kilodrugs26
Hercules
Platinum II
Level 160
God Stats
11W - 30L
1,420 SR
Queue Stats
896W - 1,017L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Asicc
Sol
13
1 / 1 / 3
10,322
737
11,502
11,456
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
GhostHost
Shiva
14
3 / 0 / 4
10,667
762
9,499
10,237
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
sebasgalaxi
Hachiman
14
4 / 0 / 4
11,019
787
18,199
10,372
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaThothAchillesRaijinMartichoras

VS

Bans
BastetAh Muzen CabMorgan Le FayCupidBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
9,081
649
5,541
14,425
17,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
ImJoules
Yu Huang
14
1 / 2 / 0
10,285
735
13,126
11,826
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
kilodrugs26
Hercules
11
0 / 3 / 1
8,960
640
7,240
17,661
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
Asicc
Sol
1
1
3
2.5
L
0
3
1
0.17
W
Shiva
GhostHost
Shiva
3
0
4
5
L
Yu Huang
ImJoules
Yu Huang
1
2
0
0.5
L
Hercules
kilodrugs26
Hercules
0
3
1
0.17
W
Hachiman
sebasgalaxi
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,200
Damage
25,907
32,065
Taken
43,912
18,007
Mitigated
39,959
14,225
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Asicc
Sol
11,502
2,806
0
6,708
11,456
4,397
889
5,957
4,693
66,964
0
L
5,541
1,012
0
1,312
14,425
17,490
0
3,080
10,776
17,011
0
W
Shiva
GhostHost
Shiva
9,499
688
602
2,253
10,237
8,532
64
4,623
4,354
343
29,336
L
Yu Huang
ImJoules
Yu Huang
13,126
311
0
5,017
11,826
6,386
204
3,522
7,874
68,846
0
L
Hercules
kilodrugs26
Hercules
7,240
273
0
6,241
17,661
16,083
0
5,492
11,576
0
25,775
W
Hachiman
sebasgalaxi
Hachiman
18,199
10,852
0
4,662
10,372
5,078
790
6,036
3,209
0
57,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
28,326
205
Minions Killed
158
0
Camps Cleared
0
834,671
Distance Traveled
821,860
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,322
737
94
7
0
257,335
3
L
Kuzenbo
9,081
649
25
2
0
272,572
1
W
Shiva
10,667
762
28
2
0
302,755
11
L
Yu Huang
10,285
735
106
8
0
269,426
4
L
Hercules
8,960
640
27
2
0
279,862
0
W
Hachiman
11,019
787
83
6
0
274,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role