Player Matchup

Ravana
Ravana
Garnerr04
Ravana
Level 104
God Stats
90W - 92L
1,552 SR
Queue Stats
92W - 100L
1,431 Elo+
Party 1
Janus
Janus
VornorQc
Janus
Level 44
God Stats
10W - 7L
1,373 SR
Queue Stats
25W - 34L
1,244 Elo+
Solo
Medusa
Medusa
ZeusJuice94
Medusa
Level 82
God Stats
8W - 3L
1,701 SR
Queue Stats
91W - 98L
1,445 Elo+
Party 1
Pele
Pele
jerzd
Pele
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
13W - 19L
1,354 Elo+
Solo
Chaac
Chaac
ØᎦᎯᎵ
Chaac
Level 6
God Stats
2W - 1L
1,465 SR
Queue Stats
2W - 1L
1,404 Elo+
Solo
Team Averages
Level 53
1,557 SR
1,375 Elo+

VS

Team Averages
Level 58
1,358 SR
1,381 Elo+
Neith
Neith
Atjg1999
Neith
Level 7
God Stats
0W - 9L
1,414 SR
Queue Stats
6W - 18L
1,125 Elo+
Party 2
Achilles
Achilles
DicemDabe
Achilles
Level 27
God Stats
18W - 32L
1,559 SR
Queue Stats
92W - 93L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Juanthejaun
Amaterasu
Level 47
God Stats
0W - 2L
1,300 SR
Queue Stats
77W - 86L
1,436 Elo+
Solo
Hades
Hades
LordKingZeus
Hades
Level 120
God Stats
8W - 8L
1,423 SR
Queue Stats
553W - 632L
1,412 Elo+
Solo
Izanami
Izanami
skillgod911
Izanami
Level 89
God Stats
0W - 3L
1,096 SR
Queue Stats
31W - 62L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Garnerr04
Ravana
17
7 / 1 / 9
10,242
931
10,418
8,092
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Janus
VornorQc
Janus
16
4 / 0 / 9
9,739
885
11,680
7,078
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
5 / 6 / 9
9,743
886
11,715
15,400
6,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
jerzd
Pele
17
7 / 2 / 2
10,528
957
12,403
9,774
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 10
9,310
846
12,630
10,280
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atjg1999
Neith
13
1 / 7 / 2
8,201
746
2,846
11,251
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
DicemDabe
Achilles
15
1 / 2 / 4
8,585
780
7,527
15,222
19,207
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Juanthejaun
Amaterasu
15
3 / 4 / 4
9,117
829
14,912
22,410
12,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 0
8,686
790
6,178
8,956
4,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
skillgod911
Izanami
16
4 / 9 / 1
9,564
869
8,118
13,392
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
11
11
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Atjg1999
Neith
1
7
2
0.29
L
Achilles
DicemDabe
Achilles
1
2
4
1.5
W
Ravana
Garnerr04
Ravana
7
1
9
11.5
L
Amaterasu
Juanthejaun
Amaterasu
3
4
4
1.25
L
2
4
0
0.5
W
Janus
VornorQc
Janus
4
0
9
8.5
W
Medusa
5
6
9
1.58
W
Pele
jerzd
Pele
7
2
2
4
L
Izanami
skillgod911
Izanami
4
9
1
0.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,846
Damage
39,581
50,624
Taken
71,231
25,001
Mitigated
45,138
8,968
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atjg1999
Neith
2,846
982
0
450
11,251
3,815
0
1,750
9,501
0
8,728
L
Achilles
DicemDabe
Achilles
7,527
1,109
0
2,517
15,222
19,207
0
2,570
12,652
0
24,572
W
Ravana
Garnerr04
Ravana
10,418
2,967
0
986
8,092
4,417
1,300
0
8,092
0
25,478
L
Amaterasu
Juanthejaun
Amaterasu
14,912
7,128
0
6,202
22,410
12,360
0
3,171
19,239
0
24,871
L
6,178
57
250
2,150
8,956
4,927
0
1,504
7,452
28,911
0
W
Janus
VornorQc
Janus
11,680
563
0
1,524
7,078
3,313
307
628
6,450
35,653
0
W
Medusa
11,715
5,214
0
669
15,400
6,177
2,697
2,363
13,037
0
30,591
W
Pele
jerzd
Pele
12,403
4,364
0
1,877
9,774
4,589
750
987
8,787
0
40,759
L
Izanami
skillgod911
Izanami
8,118
5,237
0
44
13,392
4,829
0
2,685
10,707
0
27,325
W
12,630
2,873
0
3,912
10,280
6,505
414
2,200
8,080
0
26,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
44,153
238
Minions Killed
156
0
Camps Cleared
0
1,175,220
Distance Traveled
1,026,249
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,201
746
14
1
0
151,325
0
L
Achilles
8,585
780
36
3
0
228,908
0
W
Ravana
10,242
931
30
3
0
242,956
6
L
Amaterasu
9,117
829
19
2
0
251,994
0
L
Hades
8,686
790
49
4
0
216,527
0
W
Janus
9,739
885
63
6
0
239,566
0
W
Medusa
9,743
886
37
3
0
220,687
1
W
Pele
10,528
957
74
7
0
231,687
3
L
Izanami
9,564
869
38
3
0
177,495
0
W
Chaac
9,310
846
34
3
0
240,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role