Player Matchup

Scylla
Scylla
GM0AT
Scylla
Level 46
God Stats
5W - 4L
1,531 SR
Queue Stats
53W - 43L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
LogiFugginBear
Cernunnos
Level 105
God Stats
1W - 2L
1,560 SR
Queue Stats
126W - 120L
1,396 Elo+
Party 1
Ganesha
Ganesha
SHEFFboyRDEE
Ganesha
Level 89
God Stats
0W - 3L
1,417 SR
Queue Stats
157W - 160L
1,426 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,409 Elo+

VS

Team Averages
Level 87
1,505 SR
1,368 Elo+
Chronos
Chronos
Turnology
Chronos
Level 155
God Stats
2W - 2L
1,510 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
YoungXanax
Sylvanus
Level 25
God Stats
2W - 3L
1,503 SR
Queue Stats
37W - 48L
1,380 Elo+
Party 2
Loki
Loki
daniel-kratoster
Loki
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GM0AT
Scylla
15
8 / 1 / 6
12,445
830
14,932
9,100
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
LogiFugginBear
Cernunnos
16
9 / 3 / 7
13,492
899
17,150
13,797
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SHEFFboyRDEE
Ganesha
14
1 / 1 / 14
11,341
756
12,010
18,561
20,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Turnology
Chronos
16
1 / 2 / 3
12,168
811
14,925
15,616
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
YoungXanax
Sylvanus
14
1 / 5 / 1
10,549
703
6,590
20,577
22,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 11 / 1
11,338
756
7,189
17,023
5,769
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
5
5
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
GM0AT
Scylla
8
1
6
11
L
Cernunnos
LogiFugginBear
Cernunnos
9
3
7
4.17
L
Ganesha
SHEFFboyRDEE
Ganesha
1
1
14
8
W
Chronos
Turnology
Chronos
1
2
3
1.25
W
Sylvanus
YoungXanax
Sylvanus
1
5
1
0.3
W
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,092
Damage
28,704
41,458
Taken
53,216
29,378
Mitigated
36,133
7,536
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GM0AT
Scylla
14,932
2,000
0
1,933
9,100
3,556
1,161
4,362
4,500
40,801
0
L
Cernunnos
LogiFugginBear
Cernunnos
17,150
7,669
0
2,661
13,797
5,550
1,694
6,279
7,306
0
80,296
L
Ganesha
SHEFFboyRDEE
Ganesha
12,010
1,496
0
2,942
18,561
20,272
313
11,141
7,070
28,801
825
W
Chronos
Turnology
Chronos
14,925
3,931
0
2,803
15,616
7,615
3,283
7,546
7,402
80,089
0
W
Sylvanus
YoungXanax
Sylvanus
6,590
2,240
1,142
2,166
20,577
22,749
0
8,410
11,224
21,964
0
W
7,189
1,551
0
132
17,023
5,769
0
8,119
8,172
0
16,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
34,055
180
Minions Killed
166
0
Camps Cleared
0
789,538
Distance Traveled
766,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,445
830
39
3
0
268,974
0
L
Cernunnos
13,492
899
134
9
0
238,297
0
L
Ganesha
11,341
756
7
0
0
282,267
0
W
Chronos
12,168
811
144
10
0
301,656
1
W
Sylvanus
10,549
703
14
1
0
236,335
0
W
Loki
11,338
756
8
1
0
228,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role