Player Matchup

Cupid
Cupid
HotTomatoSoup4u
Cupid
Level 155
God Stats
1W - 1L
1,341 SR
Queue Stats
271W - 283L
1,480 Elo+
Party 1
Charon
Charon
LG Dyln1734
Charon
Level 118
God Stats
5W - 4L
1,323 SR
Queue Stats
22W - 30L
1,525 Elo+
Party 1
Janus
Janus
Mytheun
Janus
Level 128
God Stats
14W - 10L
1,518 SR
Queue Stats
310W - 305L
1,419 Elo+
Solo
Hades
Hades
TermlessRug9624
Hades
Level 96
God Stats
6W - 4L
1,608 SR
Queue Stats
401W - 436L
1,538 Elo+
Party 1
Serqet
Serqet
oParlayy
Serqet
Level 161
God Stats
11W - 5L
1,569 SR
Queue Stats
192W - 213L
1,510 Elo+
Party 1
Team Averages
Level 132
1,472 SR
1,494 Elo+

VS

Team Averages
Level 117
1,660 SR
1,514 Elo+
Artio
Artio
Jouseft89
Artio
Level 116
God Stats
5W - 6L
1,571 SR
Queue Stats
131W - 112L
1,506 Elo+
Solo
Hades
Hades
Mr Queezal
Hades
Level 141
God Stats
19W - 14L
1,447 SR
Queue Stats
155W - 144L
1,577 Elo+
Solo
Cerberus
Cerberus
MrTousignan
Cerberus
Level 54
God Stats
2W - 1L
1,782 SR
Queue Stats
13W - 11L
1,577 Elo+
Solo
Horus
Horus
YeMoJa29archon
Horus
Level 148
God Stats
5W - 3L
1,626 SR
Queue Stats
204W - 210L
1,418 Elo+
Solo
Raijin
Raijin
marethyu136
Raijin
Level 128
God Stats
0W - 1L
1,873 SR
Queue Stats
29W - 36L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,280
591
11,503
9,595
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
12
2 / 0 / 12
7,637
546
8,759
6,928
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Mytheun
Janus
13
2 / 2 / 4
7,742
553
10,272
8,203
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 1
8,431
602
5,035
12,155
6,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
oParlayy
Serqet
15
11 / 0 / 5
9,238
660
7,513
10,758
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jouseft89
Artio
8
0 / 7 / 0
5,837
417
2,576
16,560
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
11
3 / 3 / 0
6,697
478
5,711
11,816
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
MrTousignan
Cerberus
14
2 / 2 / 1
8,234
588
8,497
13,152
11,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 1
5,908
422
4,743
13,374
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
14
1 / 2 / 1
7,757
554
5,651
9,225
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
20
Kills
6
6
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Artio
Jouseft89
Artio
0
7
0
0
W
Charon
2
0
12
8
L
Hades
3
3
0
1
L
Cerberus
MrTousignan
Cerberus
2
2
1
1.25
W
Janus
Mytheun
Janus
2
2
4
2
W
1
3
1
0.5
L
0
6
1
0.08
L
Raijin
1
2
1
0.75
W
Serqet
oParlayy
Serqet
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
27,178
47,639
Taken
64,127
25,008
Mitigated
41,220
16,508
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,503
7,543
196
5,235
9,595
3,820
0
960
8,635
0
71,168
L
Artio
Jouseft89
Artio
2,576
609
342
2,114
16,560
12,766
0
6,715
9,372
9,390
0
W
Charon
8,759
2,371
0
2,442
6,928
5,978
317
3,877
3,051
22,783
0
L
Hades
5,711
159
518
4,490
11,816
4,798
144
2,887
8,548
46,742
415
L
Cerberus
MrTousignan
Cerberus
8,497
377
0
6,005
13,152
11,717
0
6,556
6,392
73,361
0
W
Janus
Mytheun
Janus
10,272
506
0
2,020
8,203
3,476
0
6,374
1,829
63,948
0
W
5,035
1,018
0
5,865
12,155
6,333
0
8,805
3,350
65,955
0
L
4,743
3,075
437
3,281
13,374
8,773
0
2,979
10,158
0
41,768
L
Raijin
5,651
383
0
1,210
9,225
3,166
81
4,500
4,463
69,002
0
W
Serqet
oParlayy
Serqet
7,513
1,614
0
750
10,758
5,401
0
2,335
8,423
128
60,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
34,433
460
Minions Killed
459
0
Camps Cleared
0
1,379,993
Distance Traveled
1,277,916
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,280
591
107
8
0
255,590
0
L
Artio
5,837
417
9
1
0
282,441
0
W
Charon
7,637
546
28
2
0
255,231
0
L
Hades
6,697
478
62
4
0
249,312
0
L
Cerberus
8,234
588
172
12
0
220,906
0
W
Janus
7,742
553
102
7
0
276,334
0
W
Hades
8,431
602
129
9
0
245,134
2
L
Horus
5,908
422
75
5
0
274,546
0
L
Raijin
7,757
554
141
10
0
250,711
0
W
Serqet
9,238
660
94
7
0
347,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role