Player Matchup

Maui
Maui
B0SSK IS G0D
Maui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Possibility
Baba Yaga
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 131L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Talalez
Ao Kuang
Level 46
God Stats
5W - 3L
1,520 SR
Queue Stats
105W - 124L
1,429 Elo+
Party 2
Cerberus
Cerberus
svx4
Cerberus
Level 33
God Stats
1W - 1L
1,221 SR
Queue Stats
27W - 18L
1,517 Elo+
Party 2
Discordia
Discordia
uri4s
Discordia
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,453 Elo+
Party 2
Team Averages
Level 71
1,448 SR
1,471 Elo+

VS

Team Averages
Level 51
1,397 SR
1,489 Elo+
Janus
Janus
Dieser_Dude
Janus
Level 126
God Stats
0W - 2L
1,324 SR
Queue Stats
114W - 111L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
GloryForHamas
Sun Wukong
Level 18
God Stats
1W - 1L
1,416 SR
Queue Stats
17W - 15L
1,555 Elo+
Party 1
Mulan
Mulan
SupozitorExpirat
Mulan
Level 45
God Stats
2W - 4L
1,243 SR
Queue Stats
117W - 88L
1,552 Elo+
Party 1
Hachiman
Hachiman
TurkCola
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Solo
Skadi
Skadi
pinbrain78
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
8,255
826
1,330
11,320
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Possibility
Baba Yaga
16
3 / 1 / 13
9,019
902
8,250
6,139
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Talalez
Ao Kuang
12
1 / 5 / 11
7,397
740
4,018
10,702
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
svx4
Cerberus
14
1 / 3 / 12
8,172
817
6,275
11,726
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
uri4s
Discordia
18
10 / 1 / 6
10,511
1,051
14,248
5,675
2,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
7,754
775
8,873
9,170
4,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GloryForHamas
Sun Wukong
10
4 / 3 / 3
7,021
702
4,749
6,420
6,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 1 / 5
7,344
734
6,477
6,831
6,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
TurkCola
Hachiman
14
3 / 4 / 4
7,371
737
9,283
7,844
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
12
0 / 5 / 8
6,856
686
5,085
9,081
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
16
Kills
12
13
Deaths
17
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
1
4
5
0.88
L
Sun Wukong
GloryForHamas
Sun Wukong
4
3
3
1.83
W
Baba Yaga
Possibility
Baba Yaga
3
1
13
9.5
L
4
1
5
6.5
W
Ao Kuang
Talalez
Ao Kuang
1
5
11
1.3
L
Hachiman
TurkCola
Hachiman
3
4
4
1.25
L
Skadi
0
5
8
0.8
W
Cerberus
svx4
Cerberus
1
3
12
2.33
W
Discordia
uri4s
Discordia
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
34,467
45,562
Taken
39,346
36,928
Mitigated
25,110
11,749
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,330
238
1,204
2,414
11,320
9,543
459
2,030
9,204
5,109
0
L
8,873
219
365
2,016
9,170
4,020
0
8,541
495
29,206
0
L
Sun Wukong
GloryForHamas
Sun Wukong
4,749
312
159
999
6,420
6,651
0
4,656
1,642
0
5,813
W
Baba Yaga
Possibility
Baba Yaga
8,250
775
301
1,852
6,139
2,869
1,804
1,116
4,971
19,377
0
L
6,477
220
654
2,550
6,831
6,662
0
4,865
1,791
0
9,627
W
Ao Kuang
Talalez
Ao Kuang
4,018
703
104
1,647
10,702
9,355
1,327
1,431
9,182
6,339
0
L
Hachiman
TurkCola
Hachiman
9,283
5,860
0
238
7,844
3,641
58
7,240
557
0
12,725
L
Skadi
5,085
1,179
85
476
9,081
4,136
389
8,300
740
0
11,458
W
Cerberus
svx4
Cerberus
6,275
268
435
3,195
11,726
12,350
771
2,128
9,434
12,973
0
W
Discordia
uri4s
Discordia
14,248
920
294
303
5,675
2,811
2,024
1,741
3,898
35,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
36,346
103
Minions Killed
75
0
Camps Cleared
0
986,614
Distance Traveled
837,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,255
826
5
1
0
208,435
0
L
Janus
7,754
775
42
4
0
191,111
0
L
Sun Wukong
7,021
702
3
0
0
155,352
0
W
Baba Yaga
9,019
902
23
2
0
190,179
0
L
Mulan
7,344
734
4
0
0
167,425
0
W
Ao Kuang
7,397
740
6
1
0
165,088
0
L
Hachiman
7,371
737
11
1
0
159,536
0
L
Skadi
6,856
686
15
2
0
164,299
0
W
Cerberus
8,172
817
20
2
0
208,247
0
W
Discordia
10,511
1,051
49
5
0
214,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role