Player Matchup

Da Ji
Da Ji
Silver I
NicoLThug
Da Ji
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,653 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
TakaPaWin
Zhong Kui
Bronze III
Level 104
God Stats
1W - 0L
1,243 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze III
UnNainCompetant
Nike
Bronze III
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,414 SR
1,551 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,347 SR
1,386 MMR
Geb
Geb
Silver III
BrendonHit
Geb
Silver III
Level 129
God Stats
5W - 3L
1,604 SR
Queue Stats
77W - 80L
1,282 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ZinkPositive
Kukulkan
Bronze III
Level 122
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 9L
1,405 MMR
Solo
Ne Zha
Ne Zha
Silver I
killerBee74
Ne Zha
Silver I
Level 175
God Stats
0W - 2L
1,188 SR
Queue Stats
52W - 71L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NicoLThug
Da Ji
11
6 / 1 / 6
8,960
896
7,898
7,624
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TakaPaWin
Zhong Kui
13
6 / 1 / 10
9,476
948
10,785
10,824
11,407
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 9
8,415
842
6,471
9,506
7,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothDiscordiaRaijinAtlasKuzenbo

VS

Bans
CharonAchillesMartichorasHerculesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,918
792
3,629
11,585
8,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ZinkPositive
Kukulkan
10
0 / 5 / 2
6,948
695
4,688
7,180
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
9
1 / 5 / 1
6,983
698
4,530
9,308
7,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Da Ji
NicoLThug
Da Ji
6
1
6
9
W
Zhong Kui
TakaPaWin
Zhong Kui
6
1
10
11
W
4
1
9
8.5
L
Kukulkan
ZinkPositive
Kukulkan
0
5
2
0.2
L
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
12,847
27,954
Taken
28,073
25,696
Mitigated
19,033
10,837
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,629
432
0
380
11,585
8,635
0
4,953
6,422
8,196
0
W
Da Ji
NicoLThug
Da Ji
7,898
2,428
0
1,558
7,624
6,359
0
1,754
5,870
0
24,015
W
Zhong Kui
TakaPaWin
Zhong Kui
10,785
1,976
0
7,244
10,824
11,407
930
4,382
6,442
49,518
0
W
6,471
458
0
2,035
9,506
7,930
536
2,821
6,685
0
22,095
L
Kukulkan
ZinkPositive
Kukulkan
4,688
273
152
275
7,180
2,782
0
2,449
4,539
29,005
0
L
Ne Zha
4,530
770
0
2,109
9,308
7,616
0
3,615
5,408
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
21,849
119
Minions Killed
68
0
Camps Cleared
0
565,846
Distance Traveled
488,377
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,918
792
9
1
0
174,910
1
W
Da Ji
8,960
896
35
4
0
189,003
0
W
Zhong Kui
9,476
948
71
7
0
171,417
0
W
Nike
8,415
842
13
1
0
205,426
0
L
Kukulkan
6,948
695
46
5
0
139,077
0
L
Ne Zha
6,983
698
13
1
0
174,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role