Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Crickeler
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,420 Elo+
Solo
Chiron
Chiron
LittleWizzard
Chiron
Level 62
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 5L
1,460 Elo+
Solo
Rama
Rama
TTV_kebabrulle
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
ПутинПобедитЗло
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,535 Elo+
Party 1
Team Averages
Level 96
1,548 SR
1,483 Elo+

VS

Team Averages
Level 117
1,508 SR
1,559 Elo+
Geb
Geb
Adems
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeChilled
Ah Muzen Cab
Level 112
God Stats
9W - 4L
1,574 SR
Queue Stats
167W - 159L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
Buujaaka
Cernunnos
Level 124
God Stats
7W - 3L
1,412 SR
Queue Stats
335W - 318L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
SzynekYo
Ne Zha
Level 125
God Stats
15W - 12L
1,538 SR
Queue Stats
580W - 588L
1,525 Elo+
Solo
Achilles
Achilles
freedom92phant
Achilles
Level 122
God Stats
13W - 10L
1,514 SR
Queue Stats
419W - 433L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 4 / 7
7,083
708
7,462
9,627
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Crickeler
Mercury
11
0 / 9 / 3
6,510
651
5,683
12,345
5,118
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 2
8,535
854
12,789
12,491
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 3
7,603
760
5,140
9,055
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 6 / 5
7,639
764
6,181
13,739
15,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Adems
Geb
14
3 / 2 / 14
8,360
836
6,837
11,543
12,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
BeChilled
Ah Muzen Cab
16
4 / 3 / 13
9,308
931
12,229
9,927
5,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Buujaaka
Cernunnos
15
3 / 2 / 15
8,750
875
10,250
7,639
3,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
SzynekYo
Ne Zha
16
12 / 1 / 11
9,811
981
15,912
7,926
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
14
6 / 2 / 12
8,517
852
9,635
14,646
18,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
9
Kills
28
28
Deaths
10
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
7
0.88
W
Geb
Adems
Geb
3
2
14
5
W
Ah Muzen Cab
BeChilled
Ah Muzen Cab
4
3
13
3.5
W
Cernunnos
Buujaaka
Cernunnos
3
2
15
5.25
L
Mercury
Crickeler
Mercury
0
9
3
0.17
L
4
5
2
1
W
Ne Zha
SzynekYo
Ne Zha
12
1
11
17.5
L
2
4
3
0.88
W
Achilles
6
2
12
6
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
54,863
57,257
Taken
51,681
34,201
Mitigated
45,208
7,407
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,462
2,613
140
1,039
9,627
4,601
0
1,391
8,102
0
14,566
W
Geb
Adems
Geb
6,837
391
438
2,232
11,543
12,652
253
0
11,543
10,942
0
W
Ah Muzen Cab
BeChilled
Ah Muzen Cab
12,229
6,405
578
1,349
9,927
5,189
2,843
0
9,927
0
26,259
W
Cernunnos
Buujaaka
Cernunnos
10,250
5,590
1,665
2,051
7,639
3,930
2,264
0
7,639
0
19,037
L
Mercury
Crickeler
Mercury
5,683
2,637
0
533
12,345
5,118
0
1,186
11,024
0
9,727
L
12,789
4,941
1,098
3,276
12,491
5,455
0
1,083
11,100
0
21,826
W
Ne Zha
SzynekYo
Ne Zha
15,912
1,490
2,636
3,120
7,926
5,355
0
0
7,926
0
28,609
L
5,140
3,528
0
805
9,055
4,014
0
953
7,816
0
15,837
W
Achilles
9,635
1,363
0
6,455
14,646
18,082
48
0
14,646
0
16,346
L
6,181
214
213
303
13,739
15,013
0
2,224
11,292
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
44,746
91
Minions Killed
110
0
Camps Cleared
0
774,332
Distance Traveled
1,020,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,083
708
13
1
0
148,833
0
W
Geb
8,360
836
6
1
0
214,681
0
W
Ah Muzen Cab
9,308
931
36
4
0
206,731
0
W
Cernunnos
8,750
875
31
3
0
187,791
0
L
Mercury
6,510
651
4
0
0
171,374
0
L
Chiron
8,535
854
32
3
0
149,600
0
W
Ne Zha
9,811
981
28
3
0
210,656
0
L
Rama
7,603
760
32
3
0
148,979
0
W
Achilles
8,517
852
9
1
0
201,069
0
L
King Arthur
7,639
764
10
1
0
155,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role