Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MİKA
Sol
Level 104
God Stats
1W - 3L
1,751 SR
Queue Stats
137W - 132L
1,410 Elo+
Solo
Vamana
Vamana
Stardustlol2
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,512 Elo+
Solo
He Bo
He Bo
Trustysanta
He Bo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 94L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Wexo25
Zhong Kui
Level 156
God Stats
5W - 6L
1,372 SR
Queue Stats
570W - 564L
1,437 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,450 Elo+

VS

Team Averages
Level 128
1,579 SR
1,505 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Fanna
Sobek
Level 128
God Stats
5W - 5L
1,337 SR
Queue Stats
401W - 384L
1,492 Elo+
Party 1
Nox
Nox
HALCONNEN
Nox
Level 141
God Stats
5W - 2L
1,533 SR
Queue Stats
299W - 282L
1,496 Elo+
Party 1
Neith
Neith
Kornucius
Neith
Level 91
God Stats
2W - 0L
1,694 SR
Queue Stats
11W - 3L
1,544 Elo+
Solo
Sol
Sol
Kruttor
Sol
Level 127
God Stats
7W - 3L
1,832 SR
Queue Stats
190W - 191L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 3 / 4
6,172
882
2,876
6,411
6,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
MİKA
Sol
13
4 / 2 / 1
6,843
978
6,171
5,768
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
7
0 / 3 / 1
5,098
728
941
3,988
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 2 / 2
5,892
842
2,192
3,685
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Wexo25
Zhong Kui
12
0 / 2 / 5
6,169
881
6,752
7,418
11,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 0 / 6
6,958
994
7,216
3,512
1,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Fanna
Sobek
10
0 / 3 / 6
6,442
920
2,812
9,280
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 7
7,459
1,066
2,935
2,238
1,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Kornucius
Neith
12
3 / 1 / 5
6,896
985
5,302
4,849
2,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
2 / 1 / 6
7,188
1,027
5,647
4,818
2,105
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
5
Kills
12
12
Deaths
5
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
4
1
W
Vulcan
 
Vulcan
3
0
6
6
W
Sobek
Fanna
Sobek
0
3
6
1
W
4
0
7
7.5
W
Neith
Kornucius
Neith
3
1
5
5.5
W
Sol
2
1
6
5
L
Sol
MİKA
Sol
4
2
1
2.25
L
Vamana
0
3
1
0.17
L
0
2
2
0.5
L
Zhong Kui
Wexo25
Zhong Kui
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
23,912
27,270
Taken
24,697
24,281
Mitigated
17,364
7,063
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,876
1,122
0
319
6,411
6,315
0
3,725
2,686
8,463
0
W
Vulcan
 
Vulcan
7,216
3,250
520
464
3,512
1,637
246
2,475
1,037
17,061
0
W
Sobek
Fanna
Sobek
2,812
112
650
2,265
9,280
10,273
0
6,216
2,986
4,581
0
W
2,935
346
917
616
2,238
1,049
44
1,559
679
10,180
0
W
Neith
Kornucius
Neith
5,302
1,595
1,018
2,056
4,849
2,300
119
3,565
1,245
0
10,895
W
Sol
5,647
2,513
667
1,621
4,818
2,105
1,309
4,176
642
15,117
0
L
Sol
MİKA
Sol
6,171
919
989
2,210
5,768
2,683
0
4,693
1,075
17,325
0
L
Vamana
941
64
0
54
3,988
1,865
0
2,283
1,705
0
2,194
L
2,192
283
187
172
3,685
1,845
0
2,955
730
7,329
0
L
Zhong Kui
Wexo25
Zhong Kui
6,752
180
398
2,734
7,418
11,573
0
4,954
2,464
15,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
34,943
66
Minions Killed
86
0
Camps Cleared
0
564,176
Distance Traveled
734,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,172
882
10
1
0
132,775
0
W
Vulcan
6,958
994
17
2
0
167,180
0
W
Sobek
6,442
920
6
1
0
149,255
0
W
Nox
7,459
1,066
19
3
0
147,555
0
W
Neith
6,896
985
16
2
0
127,370
0
W
Sol
7,188
1,027
28
4
0
142,711
0
L
Sol
6,843
978
29
4
0
126,325
0
L
Vamana
5,098
728
3
0
0
63,829
0
L
He Bo
5,892
842
7
1
0
120,548
0
L
Zhong Kui
6,169
881
17
2
0
120,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role