Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ShadowxX23
King Arthur
Level 84
God Stats
25W - 39L
1,441 SR
Queue Stats
206W - 206L
1,448 Elo+
Solo
Ix Chel
Ix Chel
i zoroark 100
Ix Chel
Level 108
God Stats
1W - 2L
1,161 SR
Queue Stats
77W - 96L
1,499 Elo+
Solo
Anubis
Anubis
maggoter
Anubis
Level 108
God Stats
13W - 2L
1,704 SR
Queue Stats
144W - 114L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
santanking369
Ao Kuang
Level 88
God Stats
7W - 3L
1,580 SR
Queue Stats
61W - 65L
1,409 Elo+
Solo
Team Averages
Level 109
1,477 SR
1,473 Elo+

VS

Team Averages
Level 84
1,479 SR
1,490 Elo+
Chang'e
Chang'e
FarohGangYT
Chang'e
Level 98
God Stats
17W - 16L
1,254 SR
Queue Stats
251W - 248L
1,448 Elo+
Party 1
Tiamat
Tiamat
RuraRuraK
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 130L
1,502 Elo+
Solo
Tyr
Tyr
Thunder_moon__
Tyr
Level 107
God Stats
2W - 5L
1,517 SR
Queue Stats
474W - 457L
1,479 Elo+
Solo
Hachiman
Hachiman
Yesby5062
Hachiman
Level 108
God Stats
2W - 4L
1,417 SR
Queue Stats
381W - 338L
1,541 Elo+
Solo
Bacchus
Bacchus
thatboy_DQ
Bacchus
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
136W - 144L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
7 / 1 / 6
9,892
618
16,356
14,111
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ShadowxX23
King Arthur
13
5 / 2 / 6
8,516
532
8,596
15,476
13,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
14
1 / 3 / 5
8,550
534
9,846
10,884
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
maggoter
Anubis
16
2 / 1 / 5
10,283
643
11,427
11,077
8,648
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
santanking369
Ao Kuang
15
5 / 2 / 4
9,078
567
6,657
14,339
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FarohGangYT
Chang'e
14
4 / 5 / 3
8,282
518
12,539
17,752
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
RuraRuraK
Tiamat
13
2 / 5 / 4
8,165
510
10,809
14,791
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
8,644
540
5,952
15,558
10,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Yesby5062
Hachiman
12
1 / 4 / 1
7,155
447
8,497
14,220
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
thatboy_DQ
Bacchus
10
0 / 6 / 3
6,882
430
4,481
17,624
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
9
9
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
6
10
L
Chang'e
FarohGangYT
Chang'e
4
5
3
1.1
L
Tiamat
RuraRuraK
Tiamat
2
5
4
0.8
W
King Arthur
ShadowxX23
King Arthur
5
2
6
4
L
2
1
1
2.5
L
Hachiman
Yesby5062
Hachiman
1
4
1
0.38
W
Ix Chel
1
3
5
1.17
W
Anubis
maggoter
Anubis
2
1
5
4.5
W
Ao Kuang
santanking369
Ao Kuang
5
2
4
3.5
L
Bacchus
thatboy_DQ
Bacchus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,882
Damage
42,278
65,887
Taken
79,945
39,142
Mitigated
49,663
19,028
Healing
25,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,356
8,415
0
6,031
14,111
6,258
398
5,488
8,623
0
73,988
L
Chang'e
FarohGangYT
Chang'e
12,539
1,307
1,282
7,836
17,752
6,481
0
5,679
12,073
65,531
0
L
Tiamat
RuraRuraK
Tiamat
10,809
1,958
0
2,195
14,791
9,273
168
8,567
6,224
63,961
0
W
King Arthur
ShadowxX23
King Arthur
8,596
441
0
1,410
15,476
13,694
450
5,860
9,616
0
39,636
L
5,952
1,005
0
8,453
15,558
10,775
0
6,499
9,059
0
70,035
L
Hachiman
Yesby5062
Hachiman
8,497
4,683
0
2,521
14,220
4,604
0
1,239
12,981
0
56,822
W
Ix Chel
9,846
855
1,057
2,117
10,884
4,517
75
9,178
1,706
64,509
0
W
Anubis
maggoter
Anubis
11,427
980
0
5,488
11,077
8,648
372
3,049
8,028
94,304
0
W
Ao Kuang
santanking369
Ao Kuang
6,657
1,602
0
2,925
14,339
6,025
0
5,010
9,329
59,192
0
L
Bacchus
thatboy_DQ
Bacchus
4,481
620
99
3,188
17,624
18,530
0
5,946
11,678
17,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
39,128
471
Minions Killed
435
0
Camps Cleared
0
1,565,201
Distance Traveled
1,505,956
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,892
618
101
6
0
336,367
0
L
Chang'e
8,282
518
91
6
0
291,150
1
L
Tiamat
8,165
510
104
7
0
272,974
0
W
King Arthur
8,516
532
44
3
0
320,681
0
L
Tyr
8,644
540
125
8
0
349,196
2
L
Hachiman
7,155
447
93
6
0
309,309
1
W
Ix Chel
8,550
534
101
6
0
294,045
1
W
Anubis
10,283
643
156
10
0
274,810
0
W
Ao Kuang
9,078
567
69
4
0
339,298
4
L
Bacchus
6,882
430
22
1
0
283,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role