Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Estaio
Jormungandr
Level 42
God Stats
1W - 1L
1,746 SR
Queue Stats
28W - 29L
1,391 Elo+
Solo
Merlin
Merlin
MrKaiiser
Merlin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,515 Elo+
Solo
Mulan
Mulan
demon909
Mulan
Level 159
God Stats
11W - 18L
1,563 SR
Queue Stats
502W - 498L
1,518 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,485 Elo+

VS

Team Averages
Level 113
1,498 SR
1,474 Elo+
Bakasura
Bakasura
GotSkilla
Bakasura
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 336L
1,436 Elo+
Solo
Bellona
Bellona
Smit3rKill3r
Bellona
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 4L
1,500 Elo+
Solo
Zeus
Zeus
blasouken13
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,573 Elo+
Solo
Anhur
Anhur
giwus2
Anhur
Level 117
God Stats
12W - 12L
1,682 SR
Queue Stats
208W - 181L
1,605 Elo+
Solo
King Arthur
King Arthur
lemmygamer
King Arthur
Level 87
God Stats
8W - 9L
1,309 SR
Queue Stats
25W - 22L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 1
5,532
553
3,065
6,703
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,622
462
1,685
6,436
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Estaio
Jormungandr
6
0 / 5 / 1
4,415
442
2,661
9,072
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
MrKaiiser
Merlin
10
2 / 1 / 0
6,016
602
4,308
4,807
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
demon909
Mulan
11
1 / 2 / 0
6,209
621
5,506
11,346
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GotSkilla
Bakasura
11
3 / 0 / 2
6,396
640
3,944
8,776
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Smit3rKill3r
Bellona
10
5 / 1 / 3
6,696
670
6,197
6,847
6,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
4,915
492
2,280
4,953
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
giwus2
Anhur
10
4 / 0 / 5
6,473
647
6,567
4,080
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
lemmygamer
King Arthur
10
1 / 2 / 1
5,783
578
6,103
9,318
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Jormungandr
Estaio
Jormungandr
0
5
1
0.1
W
Bakasura
GotSkilla
Bakasura
3
0
2
4
L
Merlin
MrKaiiser
Merlin
2
1
0
2
W
Bellona
Smit3rKill3r
Bellona
5
1
3
6.5
W
0
2
0
0
L
Mulan
demon909
Mulan
1
2
0
0.5
W
Anhur
giwus2
Anhur
4
0
5
6.5
W
King Arthur
lemmygamer
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,225
Damage
25,091
38,364
Taken
33,974
19,681
Mitigated
20,805
8,303
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,065
1,181
0
718
6,703
2,491
0
245
6,313
0
34,135
L
Danzaburou
 
Danzaburou
1,685
1,045
0
1,541
6,436
1,907
0
0
6,361
0
24,351
L
Jormungandr
Estaio
Jormungandr
2,661
1,050
0
2,169
9,072
5,050
0
0
9,022
15,022
0
W
Bakasura
GotSkilla
Bakasura
3,944
3,166
0
3,788
8,776
3,419
0
628
8,148
0
38,667
L
Merlin
MrKaiiser
Merlin
4,308
344
0
500
4,807
1,777
60
2,035
2,747
45,884
0
W
Bellona
Smit3rKill3r
Bellona
6,197
2,119
0
1,395
6,847
6,425
0
1,484
5,363
0
33,262
W
2,280
256
0
1,250
4,953
1,598
0
3,215
1,738
32,880
0
L
Mulan
demon909
Mulan
5,506
826
0
3,375
11,346
8,456
0
0
11,234
0
47,003
W
Anhur
giwus2
Anhur
6,567
4,792
0
1,463
4,080
1,533
1,085
1,642
2,438
0
40,400
W
King Arthur
lemmygamer
King Arthur
6,103
1,699
0
1,000
9,318
7,830
0
0
9,318
0
41,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
30,263
277
Minions Killed
315
0
Camps Cleared
0
904,074
Distance Traveled
992,832
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,532
553
49
5
0
187,004
0
L
Danzaburou
4,622
462
51
5
0
192,860
2
L
Jormungandr
4,415
442
12
1
0
168,703
0
W
Bakasura
6,396
640
81
8
0
193,350
0
L
Merlin
6,016
602
84
8
0
172,098
0
W
Bellona
6,696
670
34
3
0
235,969
0
W
Zeus
4,915
492
57
6
0
196,540
0
L
Mulan
6,209
621
81
8
0
183,409
0
W
Anhur
6,473
647
73
7
0
176,796
0
W
King Arthur
5,783
578
70
7
0
190,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role