Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GZKBLINDSHOT787
Thoth
Level 156
God Stats
3W - 2L
1,468 SR
Queue Stats
571W - 536L
1,527 Elo+
Party 1
Cerberus
Cerberus
NuttyMcNuttshot
Cerberus
Level 61
God Stats
6W - 5L
1,537 SR
Queue Stats
165W - 135L
1,481 Elo+
Party 1
Freya
Freya
q1kay
Freya
Level 88
God Stats
1W - 1L
1,593 SR
Queue Stats
92W - 85L
1,528 Elo+
Party 2
Thanatos
Thanatos
souvlakiii
Thanatos
Level 101
God Stats
8W - 5L
1,623 SR
Queue Stats
153W - 145L
1,564 Elo+
Party 2
Team Averages
Level 106
1,544 SR
1,520 Elo+

VS

Team Averages
Level 122
1,671 SR
1,463 Elo+
Maman Brigitte
Maman Brigitte
Fernanman
Maman Brigitte
Level 122
God Stats
3W - 2L
1,882 SR
Queue Stats
126W - 102L
1,556 Elo+
Solo
Charon
Charon
MortonKoops
Charon
Level 137
God Stats
6W - 5L
1,694 SR
Queue Stats
120W - 114L
1,535 Elo+
Solo
Anhur
Anhur
Nightmare66c
Anhur
Level 139
God Stats
13W - 9L
1,696 SR
Queue Stats
167W - 164L
1,445 Elo+
Solo
Mercury
Mercury
PineTreezy
Mercury
Level 31
God Stats
6W - 6L
1,465 SR
Queue Stats
95W - 103L
1,335 Elo+
Solo
Scylla
Scylla
carpio2o
Scylla
Level 183
God Stats
28W - 15L
1,618 SR
Queue Stats
403W - 378L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 2 / 8
9,988
555
12,032
16,555
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
4 / 0 / 3
10,958
609
10,935
6,904
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
10
0 / 4 / 7
7,507
417
4,779
16,605
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
q1kay
Freya
14
1 / 5 / 7
8,571
476
7,614
13,531
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
souvlakiii
Thanatos
16
14 / 1 / 3
10,590
588
16,945
15,867
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Fernanman
Maman Brigitte
14
1 / 7 / 0
9,252
514
5,974
14,646
3,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
11
2 / 5 / 6
8,432
468
8,317
14,539
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 6
9,710
539
10,969
13,782
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
PineTreezy
Mercury
16
4 / 2 / 3
9,465
526
5,713
14,787
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
carpio2o
Scylla
16
1 / 4 / 1
9,557
531
7,392
10,076
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
22
Kills
12
12
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
8
3.5
L
Maman Brigitte
Fernanman
Maman Brigitte
1
7
0
0.14
W
4
0
3
5.5
L
Charon
2
5
6
1
L
4
5
6
1.4
W
Cerberus
0
4
7
0.88
L
Mercury
PineTreezy
Mercury
4
2
3
2.75
L
Scylla
carpio2o
Scylla
1
4
1
0.38
W
Freya
q1kay
Freya
1
5
7
0.9
W
Thanatos
souvlakiii
Thanatos
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
38,365
69,462
Taken
67,830
41,085
Mitigated
24,856
29,410
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,032
4,751
610
5,969
16,555
12,969
0
6,759
9,796
0
67,315
L
Maman Brigitte
Fernanman
Maman Brigitte
5,974
554
0
4,148
14,646
3,802
0
1,587
12,287
61,925
0
W
10,935
381
0
1,507
6,904
2,817
0
3,143
3,761
128,926
0
L
Charon
8,317
2,214
0
2,892
14,539
10,159
130
6,321
8,114
20,327
0
L
10,969
7,359
0
2,949
13,782
4,339
490
7,640
6,142
0
76,446
W
Cerberus
4,779
630
0
3,369
16,605
14,520
0
5,827
10,778
31,992
0
L
Mercury
PineTreezy
Mercury
5,713
2,338
0
3,651
14,787
4,407
0
3,560
11,037
0
85,368
L
Scylla
carpio2o
Scylla
7,392
0
0
1,788
10,076
2,149
0
4,145
5,786
84,148
0
W
Freya
q1kay
Freya
7,614
3,083
0
3,284
13,531
3,741
0
1,793
11,738
54,843
5,336
W
Thanatos
souvlakiii
Thanatos
16,945
4,249
0
14,671
15,867
7,038
0
5,394
10,473
0
76,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
46,416
590
Minions Killed
529
0
Camps Cleared
0
1,887,806
Distance Traveled
1,729,399
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,988
555
107
6
0
349,780
5
L
Maman Brigitte
9,252
514
122
7
0
301,447
5
W
Thoth
10,958
609
224
12
0
365,011
0
L
Charon
8,432
468
17
1
0
341,256
1
L
Anhur
9,710
539
124
7
0
311,092
0
W
Cerberus
7,507
417
65
4
0
359,081
0
L
Mercury
9,465
526
119
7
0
422,357
5
L
Scylla
9,557
531
147
8
0
353,247
6
W
Freya
8,571
476
108
6
0
361,652
0
W
Thanatos
10,590
588
86
5
0
452,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role