Player Matchup

Cu Chulainn
Cu Chulainn
C3 RiCo
Cu Chulainn
Level 45
God Stats
2W - 0L
1,622 SR
Queue Stats
20W - 11L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
LEmaxiPRO
Kukulkan
Level 108
God Stats
18W - 15L
1,540 SR
Queue Stats
245W - 259L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
WhyNutDonut
Ne Zha
Level 120
God Stats
3W - 1L
1,260 SR
Queue Stats
180W - 183L
1,483 Elo+
Party 1
Team Averages
Level 91
1,474 SR
1,498 Elo+

VS

Team Averages
Level 143
1,493 SR
1,468 Elo+
Chaac
Chaac
Anfertony0
Chaac
Level 147
God Stats
1W - 4L
1,264 SR
Queue Stats
28W - 37L
1,463 Elo+
Solo
Fenrir
Fenrir
ArrowGoch
Fenrir
Level 128
God Stats
2W - 1L
1,841 SR
Queue Stats
150W - 149L
1,468 Elo+
Solo
Ix Chel
Ix Chel
No safeword8117
Ix Chel
Level 154
God Stats
13W - 9L
1,374 SR
Queue Stats
302W - 310L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C3 RiCo
Cu Chulainn
13
2 / 3 / 7
10,121
779
7,433
13,614
11,431
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LEmaxiPRO
Kukulkan
15
6 / 1 / 3
11,159
858
19,123
4,461
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
11
1 / 5 / 3
9,072
698
5,433
13,645
9,282
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 7
9,264
713
8,530
13,829
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
ArrowGoch
Fenrir
11
2 / 3 / 6
9,296
715
4,314
16,031
17,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 4 / 3
10,010
770
12,155
10,005
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
9
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
7
2.75
L
Fenrir
ArrowGoch
Fenrir
2
3
6
1.67
W
Cu Chulainn
C3 RiCo
Cu Chulainn
2
3
7
1.83
W
Kukulkan
LEmaxiPRO
Kukulkan
6
1
3
7.5
L
5
4
3
1.63
W
Ne Zha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
24,999
31,720
Taken
39,865
22,712
Mitigated
37,002
3,045
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,530
1,242
0
3,971
13,829
15,706
0
7,361
6,468
0
30,370
L
Fenrir
ArrowGoch
Fenrir
4,314
1,279
0
1,022
16,031
17,033
0
7,899
8,132
817
18,490
W
Cu Chulainn
C3 RiCo
Cu Chulainn
7,433
729
0
1,849
13,614
11,431
312
5,857
7,360
0
23,820
W
Kukulkan
LEmaxiPRO
Kukulkan
19,123
1,312
37
100
4,461
1,999
790
1,855
2,517
62,386
0
L
12,155
1,891
1,756
1,804
10,005
4,263
45
4,437
5,568
38,480
0
W
Ne Zha
5,433
1,313
0
1,059
13,645
9,282
606
5,880
7,318
0
25,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
28,570
146
Minions Killed
98
0
Camps Cleared
0
755,840
Distance Traveled
669,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,264
713
35
3
0
222,219
0
L
Fenrir
9,296
715
25
2
0
235,539
0
W
Cu Chulainn
10,121
779
19
1
0
262,957
1
W
Kukulkan
11,159
858
95
7
0
271,386
0
L
Ix Chel
10,010
770
38
3
0
211,427
0
W
Ne Zha
9,072
698
32
2
0
221,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role