Player Matchup

Chernobog
Chernobog
EpicFish72
Chernobog
Level 166
God Stats
0W - 1L
1,924 SR
Queue Stats
15W - 24L
1,412 Elo+
Party 1
Fenrir
Fenrir
FrostMeYo
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 47L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Loborichi01020
Ah Puch
Level 128
God Stats
10W - 9L
1,607 SR
Queue Stats
118W - 114L
1,485 Elo+
Party 2
Charon
Charon
ThundercaT3HD
Charon
Level 132
God Stats
0W - 1L
1,456 SR
Queue Stats
23W - 22L
1,540 Elo+
Party 1
Raijin
Raijin
valpireas117
Raijin
Level 129
God Stats
3W - 3L
1,478 SR
Queue Stats
158W - 139L
1,525 Elo+
Party 2
Team Averages
Level 119
1,593 SR
1,488 Elo+

VS

Team Averages
Level 128
1,524 SR
1,501 Elo+
Serqet
Serqet
LandedCoot
Serqet
Level 138
God Stats
5W - 1L
1,732 SR
Queue Stats
155W - 136L
1,475 Elo+
Solo
Hou Yi
Hou Yi
RomanMythology
Hou Yi
Level 158
God Stats
21W - 17L
1,572 SR
Queue Stats
734W - 481L
1,639 Elo+
Solo
Achilles
Achilles
SpamSandwich
Achilles
Level 92
God Stats
15W - 20L
1,500 SR
Queue Stats
253W - 238L
1,461 Elo+
Solo
Ganesha
Ganesha
YellaBoiDaBest21
Ganesha
Level 129
God Stats
5W - 6L
1,390 SR
Queue Stats
283W - 288L
1,434 Elo+
Solo
Janus
Janus
socal_geo
Janus
Level 123
God Stats
12W - 15L
1,428 SR
Queue Stats
244W - 230L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EpicFish72
Chernobog
10
0 / 2 / 1
5,289
529
3,107
6,602
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FrostMeYo
Fenrir
10
1 / 0 / 0
5,321
532
2,074
8,019
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 1
6,286
629
5,988
5,697
3,303
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,109
511
3,059
6,774
4,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
10
1 / 3 / 0
5,755
576
3,352
6,081
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LandedCoot
Serqet
10
3 / 2 / 1
5,750
575
4,593
8,545
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 0
6,161
616
6,015
3,923
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SpamSandwich
Achilles
9
1 / 1 / 0
4,756
476
3,266
9,228
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 3
5,118
512
1,605
5,435
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
socal_geo
Janus
11
1 / 1 / 2
6,008
601
5,622
5,577
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
EpicFish72
Chernobog
0
2
1
0.25
L
Fenrir
FrostMeYo
Fenrir
1
0
0
1
W
Serqet
LandedCoot
Serqet
3
2
1
1.75
L
2
1
1
2.5
W
3
0
0
3
W
Achilles
SpamSandwich
Achilles
1
1
0
1
L
0
2
0
0
W
0
0
3
1.5
W
Janus
socal_geo
Janus
1
1
2
2
L
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
21,101
33,173
Taken
32,708
14,780
Mitigated
18,502
9,825
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
EpicFish72
Chernobog
3,107
1,890
0
2,836
6,602
2,244
0
572
6,030
0
43,831
L
Fenrir
FrostMeYo
Fenrir
2,074
944
0
1,663
8,019
3,086
0
1,280
6,555
0
37,088
W
Serqet
LandedCoot
Serqet
4,593
1,907
0
4,095
8,545
3,250
0
2,686
5,859
0
34,120
L
5,988
651
0
2,545
5,697
3,303
32
107
4,899
40,458
0
W
6,015
2,829
0
1,979
3,923
1,344
0
714
3,209
0
43,944
W
Achilles
SpamSandwich
Achilles
3,266
537
0
2,537
9,228
8,724
0
5,015
4,213
0
19,292
L
3,059
419
50
2,076
6,774
4,261
0
1,588
4,973
17,943
0
W
1,605
305
0
2,258
5,435
3,184
0
1,230
4,205
12,062
0
W
Janus
socal_geo
Janus
5,622
396
0
1,375
5,577
2,000
0
2,754
2,823
52,781
0
L
Raijin
3,352
256
0
655
6,081
1,886
0
3,320
2,589
39,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
27,793
267
Minions Killed
280
0
Camps Cleared
0
937,993
Distance Traveled
995,828
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,289
529
59
6
0
182,545
2
L
Fenrir
5,321
532
54
5
0
220,875
2
W
Serqet
5,750
575
61
6
0
212,176
0
L
Ah Puch
6,286
629
58
6
0
162,221
3
W
Hou Yi
6,161
616
91
9
0
183,510
2
W
Achilles
4,756
476
32
3
0
204,031
0
L
Charon
5,109
511
28
3
0
204,833
0
W
Ganesha
5,118
512
5
1
0
207,324
4
W
Janus
6,008
601
91
9
0
188,787
1
L
Raijin
5,755
576
68
7
0
167,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role