Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FiLtHy_Napkin
Thoth
Level 104
God Stats
4W - 2L
1,292 SR
Queue Stats
234W - 271L
1,407 Elo+
Solo
Hachiman
Hachiman
INCREDIBAL
Hachiman
Level 50
God Stats
3W - 3L
1,420 SR
Queue Stats
92W - 117L
1,373 Elo+
Solo
Terra
Terra
jbooogie1
Terra
Level 149
God Stats
1W - 3L
1,077 SR
Queue Stats
98W - 66L
1,521 Elo+
Solo
Skadi
Skadi
raha23
Skadi
Level 65
God Stats
3W - 1L
1,449 SR
Queue Stats
96W - 135L
1,388 Elo+
Solo
Team Averages
Level 90
1,347 SR
1,438 Elo+

VS

Team Averages
Level 77
1,419 SR
1,270 Elo+
Izanami
Izanami
DoneCreature618
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 45L
1,113 Elo+
Party 1
He Bo
He Bo
Husbibi
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 221L
1,409 Elo+
Solo
Agni
Agni
MaUi_Wowie4200
Agni
Level 23
God Stats
0W - 3L
1,333 SR
Queue Stats
25W - 59L
1,202 Elo+
Party 1
Cernunnos
Cernunnos
WhiskeyKitten88
Cernunnos
Level 80
God Stats
1W - 1L
1,743 SR
Queue Stats
32W - 45L
1,373 Elo+
Solo
Ra
Ra
rongbipper42016
Ra
Level 143
God Stats
0W - 7L
1,018 SR
Queue Stats
41W - 79L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 4 / 10
10,714
893
14,342
10,787
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 3 / 14
11,677
973
16,321
8,729
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
INCREDIBAL
Hachiman
16
3 / 3 / 14
9,617
801
10,146
10,046
4,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
jbooogie1
Terra
16
4 / 2 / 13
10,415
868
6,631
15,763
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
raha23
Skadi
16
2 / 4 / 14
9,670
806
8,057
11,155
5,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
7,877
656
3,081
15,417
6,756
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

He Bo
Husbibi
He Bo
1
0 / 0 / 0
3,184
265
0
0
0
14
1 / 8 / 6
8,151
679
5,734
13,543
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
WhiskeyKitten88
Cernunnos
17
3 / 5 / 9
8,781
732
14,755
16,959
9,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 3 / 5
10,884
907
12,923
16,875
7,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
24
Kills
14
16
Deaths
25
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
4
10
3.25
L
1
9
3
0.28
W
7
3
14
4.67
L
He Bo
Husbibi
He Bo
0
0
0
0
W
Hachiman
INCREDIBAL
Hachiman
3
3
14
3.33
L
1
8
6
0.5
L
Cernunnos
WhiskeyKitten88
Cernunnos
3
5
9
1.5
W
Terra
jbooogie1
Terra
4
2
13
5.25
W
Skadi
raha23
Skadi
2
4
14
2.25
L
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,497
Damage
36,493
56,480
Taken
62,794
36,999
Mitigated
28,282
17,202
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,342
2,704
1,296
1,723
10,787
5,705
867
2,812
7,975
0
29,069
L
3,081
1,871
92
100
15,417
6,756
11
5,371
10,046
0
9,249
W
16,321
614
1,297
1,849
8,729
3,726
1,787
2,618
6,014
34,085
0
L
He Bo
Husbibi
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
INCREDIBAL
Hachiman
10,146
6,568
386
2,127
10,046
4,875
3,406
3,906
6,056
0
28,301
L
5,734
119
143
142
13,543
4,332
23
3,716
9,827
10,195
0
L
Cernunnos
WhiskeyKitten88
Cernunnos
14,755
7,485
215
3,053
16,959
9,519
90
7,722
9,237
0
26,333
W
Terra
jbooogie1
Terra
6,631
679
3,004
4,361
15,763
17,565
364
4,539
11,224
11,785
0
W
Skadi
raha23
Skadi
8,057
1,644
490
669
11,155
5,128
1,608
4,601
6,554
0
19,104
L
12,923
1,276
6,796
8,722
16,875
7,675
48
6,143
10,732
36,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
38,877
122
Minions Killed
97
0
Camps Cleared
0
1,123,386
Distance Traveled
671,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,714
893
23
2
0
226,203
0
L
Izanami
7,877
656
9
1
0
139,520
0
W
Thoth
11,677
973
41
3
0
238,144
0
L
He Bo
3,184
265
0
0
0
0
0
W
Hachiman
9,617
801
32
3
0
184,627
0
L
Agni
8,151
679
3
0
0
170,965
0
L
Cernunnos
8,781
732
28
2
0
157,709
0
W
Terra
10,415
868
10
1
0
265,353
0
W
Skadi
9,670
806
16
1
0
209,059
0
L
Ra
10,884
907
57
5
0
203,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role