Player Matchup

Tiamat
Tiamat
Kerysi
Tiamat
Level 117
God Stats
2W - 2L
1,694 SR
Queue Stats
102W - 89L
1,539 Elo+
Party 2
Bacchus
Bacchus
LargerPancakes
Bacchus
Level 120
God Stats
18W - 8L
1,740 SR
Queue Stats
151W - 110L
1,578 Elo+
Party 2
Hachiman
Hachiman
Oversized72645
Hachiman
Level 85
God Stats
18W - 14L
1,665 SR
Queue Stats
121W - 75L
1,584 Elo+
Party 2
Bellona
Bellona
ZeratuSkull
Bellona
Level 129
God Stats
3W - 1L
1,991 SR
Queue Stats
140W - 135L
1,508 Elo+
Solo
Olorun
Olorun
drebrad
Olorun
Level 184
God Stats
3W - 9L
1,335 SR
Queue Stats
622W - 575L
1,501 Elo+
Solo
Team Averages
Level 127
1,685 SR
1,542 Elo+

VS

Team Averages
Level 127
1,630 SR
1,529 Elo+
Hades
Hades
Firelord5620
Hades
Level 68
God Stats
7W - 7L
1,454 SR
Queue Stats
32W - 36L
1,479 Elo+
Party 1
Nemesis
Nemesis
HotTomatoSoup4u
Nemesis
Level 155
God Stats
9W - 12L
1,667 SR
Queue Stats
271W - 283L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
InsomniacDoctor
Sun Wukong
Level 157
God Stats
68W - 51L
1,615 SR
Queue Stats
115W - 108L
1,533 Elo+
Solo
Aphrodite
Aphrodite
TermlessRug9624
Aphrodite
Level 96
God Stats
2W - 0L
1,745 SR
Queue Stats
401W - 436L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
oParlayy
Ratatoskr
Level 161
God Stats
5W - 4L
1,669 SR
Queue Stats
192W - 213L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kerysi
Tiamat
20
1 / 4 / 0
12,663
507
12,726
16,149
23,390
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 4
10,523
421
10,441
21,726
32,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
20
5 / 4 / 2
13,772
551
20,135
17,269
9,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ZeratuSkull
Bellona
17
2 / 6 / 7
11,788
472
16,571
24,023
18,239
Olorun
drebrad
Olorun
18
7 / 11 / 1
12,422
497
21,296
25,707
12,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
12,961
518
19,628
25,430
20,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 3 / 5
15,138
606
21,067
26,643
17,355
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
InsomniacDoctor
Sun Wukong
20
6 / 0 / 4
15,112
604
19,215
24,332
31,098
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
TermlessRug9624
Aphrodite
18
2 / 1 / 18
13,491
540
8,197
24,629
33,407
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
oParlayy
Ratatoskr
20
5 / 6 / 9
14,206
568
12,667
27,777
15,934
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
16
Kills
27
27
Deaths
16
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
9
3
5
3.83
W
Sun Wukong
InsomniacDoctor
Sun Wukong
6
0
4
8
L
Tiamat
Kerysi
Tiamat
1
4
0
0.25
L
1
2
4
1.5
L
Hachiman
5
4
2
1.5
W
Aphrodite
TermlessRug9624
Aphrodite
2
1
18
11
L
Bellona
ZeratuSkull
Bellona
2
6
7
0.92
L
Olorun
drebrad
Olorun
7
11
1
0.68
W
Ratatoskr
oParlayy
Ratatoskr
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,169
Damage
80,774
104,874
Taken
128,811
95,722
Mitigated
118,551
21,573
Healing
51,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,628
1,677
2,137
9,127
25,430
20,757
0
12,765
12,565
83,515
0
W
21,067
10,744
0
7,282
26,643
17,355
4,391
5,143
21,013
0
146,429
W
Sun Wukong
InsomniacDoctor
Sun Wukong
19,215
2,661
0
5,664
24,332
31,098
1,534
11,024
11,624
0
122,727
L
Tiamat
Kerysi
Tiamat
12,726
960
0
2,569
16,149
23,390
2,252
438
15,711
97,159
564
L
10,441
1,191
2,662
4,162
21,726
32,208
0
7,253
14,473
24,881
0
L
Hachiman
20,135
15,204
0
4,513
17,269
9,127
770
1,166
16,103
0
143,340
W
Aphrodite
TermlessRug9624
Aphrodite
8,197
1,747
9,509
14,313
24,629
33,407
1,471
10,487
13,922
45,766
85
L
Bellona
ZeratuSkull
Bellona
16,571
6,551
0
2,748
24,023
18,239
0
7,841
16,182
0
99,784
L
Olorun
drebrad
Olorun
21,296
7,076
375
4,544
25,707
12,758
1,142
11,178
14,529
82,787
6,807
W
Ratatoskr
oParlayy
Ratatoskr
12,667
3,257
0
3,643
27,777
15,934
1,633
6,782
20,784
0
141,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,168
Gold Earned
70,908
647
Minions Killed
717
0
Camps Cleared
0
2,179,457
Distance Traveled
2,550,703
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,961
518
109
4
0
423,314
2
W
Nemesis
15,138
606
182
7
0
527,627
0
W
Sun Wukong
15,112
604
192
8
0
503,639
4
L
Tiamat
12,663
507
187
7
0
449,279
2
L
Bacchus
10,523
421
18
1
0
521,680
6
L
Hachiman
13,772
551
198
8
0
467,444
1
W
Aphrodite
13,491
540
56
2
0
496,037
3
L
Bellona
11,788
472
120
5
0
401,419
0
L
Olorun
12,422
497
124
5
0
339,635
2
W
Ratatoskr
14,206
568
178
7
0
600,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role