Player Matchup

Hun Batz
Hun Batz
BigBobaGuy
Hun Batz
Level 86
God Stats
2W - 3L
1,367 SR
Queue Stats
17W - 15L
1,485 Elo+
Party 2
Artemis
Artemis
FireChoux
Artemis
Level 106
God Stats
1W - 1L
1,605 SR
Queue Stats
9W - 12L
1,403 Elo+
Party 2
Chaac
Chaac
Sleepy_Samuraii
Chaac
Level 98
God Stats
0W - 1L
1,625 SR
Queue Stats
7W - 10L
1,432 Elo+
Solo
Tiamat
Tiamat
SmackedboyJayo
Tiamat
Level 119
God Stats
112W - 146L
1,461 SR
Queue Stats
465W - 447L
1,525 Elo+
Solo
Sylvanus
Sylvanus
UWEASEL95
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 83
1,512 SR
1,469 Elo+

VS

Team Averages
Level 110
1,563 SR
1,447 Elo+
Chiron
Chiron
DemonLoko
Chiron
Level 123
God Stats
30W - 27L
1,522 SR
Queue Stats
420W - 388L
1,446 Elo+
Party 1
Olorun
Olorun
Francescocm4
Olorun
Level 35
God Stats
6W - 4L
1,569 SR
Queue Stats
97W - 131L
1,420 Elo+
Party 3
Mercury
Mercury
Julio_ecs
Mercury
Level 143
God Stats
4W - 0L
1,727 SR
Queue Stats
108W - 127L
1,465 Elo+
Party 3
Yu Huang
Yu Huang
Mamalongosaurio
Yu Huang
Level 118
God Stats
3W - 1L
1,602 SR
Queue Stats
419W - 391L
1,440 Elo+
Party 1
Osiris
Osiris
vibracao-ousada
Osiris
Level 129
God Stats
3W - 3L
1,398 SR
Queue Stats
121W - 132L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigBobaGuy
Hun Batz
14
3 / 2 / 2
8,570
476
6,041
14,476
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
FireChoux
Artemis
12
3 / 4 / 0
7,631
424
5,016
11,867
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 0
8,569
476
10,708
17,010
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 1 / 3
9,239
513
7,453
7,864
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
UWEASEL95
Sylvanus
12
1 / 1 / 1
6,882
382
1,730
8,310
4,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DemonLoko
Chiron
17
6 / 1 / 2
10,208
567
10,126
10,600
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
0 / 2 / 1
9,194
511
2,300
7,362
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Julio_ecs
Mercury
15
1 / 1 / 3
8,815
490
4,733
14,253
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
15
1 / 3 / 6
8,697
483
11,859
8,682
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,770
487
9,228
18,142
16,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
11
Kills
10
10
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigBobaGuy
Hun Batz
3
2
2
2
W
Chiron
DemonLoko
Chiron
6
1
2
7
L
Artemis
FireChoux
Artemis
3
4
0
0.75
W
Olorun
0
2
1
0.25
W
Mercury
Julio_ecs
Mercury
1
1
3
2.5
W
Yu Huang
1
3
6
1.33
L
3
2
0
1.5
L
1
1
3
2.5
L
Sylvanus
UWEASEL95
Sylvanus
1
1
1
1.5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
38,246
59,527
Taken
59,039
37,358
Mitigated
31,192
16,947
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigBobaGuy
Hun Batz
6,041
988
0
2,970
14,476
5,756
0
2,781
11,695
0
58,399
W
Chiron
DemonLoko
Chiron
10,126
4,301
510
2,886
10,600
3,688
1,538
1,612
8,988
0
74,513
L
Artemis
FireChoux
Artemis
5,016
2,065
0
4,550
11,867
4,550
756
2,617
9,250
0
48,972
W
Olorun
2,300
1,214
90
2,092
7,362
2,570
32
3,456
3,906
73,132
1,748
W
Mercury
Julio_ecs
Mercury
4,733
1,601
0
2,269
14,253
5,645
983
627
13,442
0
82,658
W
Yu Huang
11,859
1,295
25
1,391
8,682
3,227
994
1,770
6,912
68,249
0
L
10,708
2,160
0
5,552
17,010
17,747
680
1,820
15,190
0
59,595
L
7,453
506
0
1,325
7,864
4,657
0
3,001
4,863
78,221
0
L
Sylvanus
UWEASEL95
Sylvanus
1,730
300
140
2,410
8,310
4,648
120
4,225
4,085
10,418
0
W
9,228
2,694
0
3,969
18,142
16,062
456
1,718
15,145
817
59,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
45,684
400
Minions Killed
530
0
Camps Cleared
0
1,627,502
Distance Traveled
1,785,731
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,570
476
87
5
0
408,118
0
W
Chiron
10,208
567
131
7
0
349,453
0
L
Artemis
7,631
424
77
4
0
246,064
0
W
Olorun
9,194
511
127
7
0
339,046
1
W
Mercury
8,815
490
111
6
0
418,196
5
W
Yu Huang
8,697
483
101
6
0
341,351
0
L
Chaac
8,569
476
82
5
0
370,146
4
L
Tiamat
9,239
513
144
8
0
359,464
0
L
Sylvanus
6,882
382
10
1
0
243,710
0
W
Osiris
8,770
487
60
3
0
337,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role