Player Matchup

Cerberus
Cerberus
Andybobandy902
Cerberus
Level 98
God Stats
3W - 2L
1,717 SR
Queue Stats
264W - 237L
1,484 Elo+
Solo
Nox
Nox
MistaCapo
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,458 Elo+
Solo
Hachiman
Hachiman
Zeckyh
Hachiman
Level 146
God Stats
4W - 3L
1,558 SR
Queue Stats
188W - 205L
1,487 Elo+
Solo
Achilles
Achilles
drippyjuice
Achilles
Level 84
God Stats
10W - 10L
1,334 SR
Queue Stats
744W - 750L
1,510 Elo+
Solo
Jormungandr
Jormungandr
tristanator123
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,421 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,472 Elo+

VS

Team Averages
Level 73
1,401 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
IVedrfolnirI
Ratatoskr
Level 33
God Stats
0W - 3L
1,182 SR
Queue Stats
110W - 131L
1,441 Elo+
Solo
Chaac
Chaac
Moonbrand
Chaac
Level 83
God Stats
1W - 3L
1,167 SR
Queue Stats
347W - 171L
1,625 Elo+
Party 1
Arachne
Arachne
YUMMYBUNS 0
Arachne
Level 121
God Stats
2W - 1L
1,658 SR
Queue Stats
215W - 221L
1,511 Elo+
Solo
Khepri
Khepri
madcr8zy
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 0 / 22
9,487
949
8,458
9,310
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 19
9,251
925
6,981
3,900
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Zeckyh
Hachiman
16
8 / 1 / 17
9,748
975
14,596
8,038
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
drippyjuice
Achilles
15
9 / 3 / 9
9,182
918
9,611
8,682
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
tristanator123
Jormungandr
15
3 / 2 / 21
8,706
871
8,155
9,190
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 5 / 4
8,310
831
12,738
9,476
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
IVedrfolnirI
Ratatoskr
10
0 / 8 / 2
6,358
636
2,686
10,041
4,030
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Moonbrand
Chaac
12
0 / 5 / 4
6,783
678
7,558
9,945
8,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
YUMMYBUNS 0
Arachne
13
4 / 5 / 3
7,926
793
6,598
10,058
6,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
madcr8zy
Khepri
13
0 / 4 / 4
6,925
693
2,667
11,201
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
24
27
Kills
7
7
Deaths
27
88
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
4
1
W
Cerberus
3
0
22
14
L
Ratatoskr
IVedrfolnirI
Ratatoskr
0
8
2
0.13
W
4
1
19
13.5
L
Chaac
Moonbrand
Chaac
0
5
4
0.4
L
Arachne
YUMMYBUNS 0
Arachne
4
5
3
1.1
W
Hachiman
Zeckyh
Hachiman
8
1
17
16.5
W
Achilles
drippyjuice
Achilles
9
3
9
4.5
L
Khepri
madcr8zy
Khepri
0
4
4
0.5
W
Jormungandr
tristanator123
Jormungandr
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
32,247
39,120
Taken
50,721
31,373
Mitigated
35,017
16,851
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,738
2,425
926
966
9,476
4,685
0
3,097
6,114
0
25,246
W
Cerberus
8,458
844
2,398
5,862
9,310
9,551
441
1,403
7,907
19,104
0
L
Ratatoskr
IVedrfolnirI
Ratatoskr
2,686
31
97
81
10,041
4,030
0
3,294
6,468
0
7,424
W
6,981
425
1,121
277
3,900
1,971
749
0
3,900
20,738
0
L
Chaac
Moonbrand
Chaac
7,558
519
340
1,848
9,945
8,722
0
4,879
4,748
0
17,959
L
Arachne
YUMMYBUNS 0
Arachne
6,598
4,613
297
2,214
10,058
6,498
0
4,912
4,885
0
11,104
W
Hachiman
Zeckyh
Hachiman
14,596
10,196
983
1,945
8,038
3,851
2,256
277
7,761
0
35,592
W
Achilles
drippyjuice
Achilles
9,611
3,060
1,135
1,262
8,682
5,443
360
390
8,292
0
15,718
L
Khepri
madcr8zy
Khepri
2,667
920
33
616
11,201
11,082
0
6,132
4,802
4,269
0
W
Jormungandr
tristanator123
Jormungandr
8,155
1,806
706
1,162
9,190
10,557
360
597
8,593
18,284
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
36,302
170
Minions Killed
70
0
Camps Cleared
0
952,196
Distance Traveled
876,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,310
831
21
2
0
190,422
0
W
Cerberus
9,487
949
27
3
0
201,995
0
L
Ratatoskr
6,358
636
15
2
0
164,139
0
W
Nox
9,251
925
47
5
0
194,135
0
L
Chaac
6,783
678
18
2
0
180,183
0
L
Arachne
7,926
793
13
1
0
170,147
0
W
Hachiman
9,748
975
49
5
0
178,285
0
W
Achilles
9,182
918
13
1
0
200,055
0
L
Khepri
6,925
693
3
0
0
171,300
0
W
Jormungandr
8,706
871
34
3
0
177,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role