Player Matchup

Thanatos
Thanatos
AgentJBriggs
Thanatos
Level 138
God Stats
23W - 32L
1,446 SR
Queue Stats
172W - 177L
1,487 Elo+
Party 1
Anubis
Anubis
FrenchBurger0
Anubis
Level 118
God Stats
193W - 115L
1,584 SR
Queue Stats
328W - 299L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
GSLegendary
Zhong Kui
Level 158
God Stats
31W - 30L
1,540 SR
Queue Stats
224W - 241L
1,498 Elo+
Party 1
Merlin
Merlin
Gs Nanner17
Merlin
Level 129
God Stats
3W - 4L
1,476 SR
Queue Stats
236W - 234L
1,534 Elo+
Party 1
Ishtar
Ishtar
Mossy Cheeks
Ishtar
Level 148
God Stats
5W - 2L
1,719 SR
Queue Stats
137W - 139L
1,533 Elo+
Party 1
Team Averages
Level 138
1,553 SR
1,515 Elo+

VS

Team Averages
Level 107
1,639 SR
1,548 Elo+
Mulan
Mulan
Blakevw
Mulan
Level 117
God Stats
0W - 2L
1,440 SR
Queue Stats
148W - 124L
1,530 Elo+
Party 3
Surtr
Surtr
JBran3
Surtr
Level 109
God Stats
15W - 12L
1,622 SR
Queue Stats
385W - 340L
1,580 Elo+
Party 3
Shiva
Shiva
NuttyCrustMan
Shiva
Level 66
God Stats
6W - 2L
1,876 SR
Queue Stats
51W - 53L
1,524 Elo+
Party 2
Olorun
Olorun
SolarMonolith
Olorun
Level 89
God Stats
7W - 4L
1,628 SR
Queue Stats
135W - 116L
1,560 Elo+
Party 2
Hera
Hera
Spartan05131970
Hera
Level 156
God Stats
8W - 6L
1,628 SR
Queue Stats
654W - 625L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgentJBriggs
Thanatos
17
8 / 0 / 2
9,922
620
9,306
13,464
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 8
10,380
649
13,995
11,005
5,877
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
GSLegendary
Zhong Kui
14
5 / 4 / 12
8,623
539
13,315
17,600
14,969
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
3 / 2 / 2
9,446
590
8,303
8,423
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
15
6 / 4 / 6
10,190
637
10,619
12,317
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blakevw
Mulan
13
1 / 5 / 1
7,941
496
8,338
19,174
15,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Surtr
JBran3
Surtr
14
1 / 3 / 2
8,142
509
6,212
14,053
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 5 / 3
8,669
542
7,428
17,855
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 10 / 4
8,581
536
9,605
16,692
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 2
8,522
533
6,528
8,462
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
11
11
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AgentJBriggs
Thanatos
8
0
2
9
L
Mulan
Blakevw
Mulan
1
5
1
0.3
W
2
1
8
6
W
Zhong Kui
GSLegendary
Zhong Kui
5
4
12
2.75
W
Merlin
3
2
2
2
L
Surtr
JBran3
Surtr
1
3
2
0.67
W
Ishtar
6
4
6
2.25
L
5
5
3
1.3
L
2
10
4
0.4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,538
Damage
38,111
62,809
Taken
76,236
35,513
Mitigated
47,793
32,623
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AgentJBriggs
Thanatos
9,306
1,464
0
13,276
13,464
5,630
0
1,380
12,084
0
88,751
L
Mulan
Blakevw
Mulan
8,338
1,168
0
5,118
19,174
15,433
0
11,470
7,704
0
51,467
W
13,995
791
0
7,118
11,005
5,877
598
839
10,166
87,478
0
W
Zhong Kui
GSLegendary
Zhong Kui
13,315
1,957
0
6,407
17,600
14,969
0
4,429
13,171
44,731
0
W
Merlin
8,303
497
0
2,326
8,423
3,427
210
2,371
6,052
85,872
0
L
Surtr
JBran3
Surtr
6,212
3,186
0
7,595
14,053
6,913
0
5,133
8,920
1,039
75,763
W
Ishtar
10,619
5,919
0
3,496
12,317
5,610
1,625
7,578
4,739
0
67,646
L
7,428
1,283
220
2,190
17,855
15,528
0
9,574
8,281
245
25,322
L
9,605
4,797
290
2,685
16,692
7,098
988
5,974
10,718
60,649
6,505
L
6,528
1,355
0
1,967
8,462
2,821
0
3,462
5,000
68,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
41,855
577
Minions Killed
484
0
Camps Cleared
0
1,603,274
Distance Traveled
1,575,000
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,922
620
113
7
0
423,181
3
L
Mulan
7,941
496
99
6
0
295,916
1
W
Anubis
10,380
649
153
10
0
302,583
5
W
Zhong Kui
8,623
539
38
2
0
293,975
4
W
Merlin
9,446
590
145
9
0
307,846
2
L
Surtr
8,142
509
124
8
0
346,578
0
W
Ishtar
10,190
637
128
8
0
275,689
2
L
Shiva
8,669
542
19
1
0
335,446
5
L
Olorun
8,581
536
119
7
0
274,479
1
L
Hera
8,522
533
123
8
0
322,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role