Player Matchup

Ullr
Ullr
Phoenix19042004
Ullr
Level 158
God Stats
1W - 1L
1,631 SR
Queue Stats
53W - 39L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
agloup
Gilgamesh
Level 16
God Stats
8W - 4L
1,734 SR
Queue Stats
29W - 25L
1,468 Elo+
Party 1
Vulcan
Vulcan
ptit_saumon77
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,457 Elo+
Party 1
Team Averages
Level 94
1,622 SR
1,484 Elo+

VS

Team Averages
Level 111
1,507 SR
1,441 Elo+
Neith
Neith
CG Chriso
Neith
Level 109
God Stats
6W - 1L
1,713 SR
Queue Stats
74W - 74L
1,504 Elo+
Party 2
Pele
Pele
GH hannaby
Pele
Level 102
God Stats
2W - 6L
1,284 SR
Queue Stats
69W - 73L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
Lijpomarco
Sun Wukong
Level 122
God Stats
5W - 5L
1,523 SR
Queue Stats
61W - 79L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
9,886
760
15,697
12,088
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
agloup
Gilgamesh
11
0 / 5 / 6
8,836
680
3,342
13,294
13,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 8 / 2
9,021
694
7,346
10,581
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CG Chriso
Neith
16
11 / 0 / 4
12,768
982
18,613
9,773
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 6 / 5
9,581
737
4,164
11,283
4,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lijpomarco
Sun Wukong
14
2 / 0 / 13
10,922
840
8,160
15,910
19,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
CG Chriso
Neith
11
0
4
13
W
2
6
5
0.75
W
Sun Wukong
Lijpomarco
Sun Wukong
2
0
13
8.5
L
5
2
1
2.75
L
Gilgamesh
agloup
Gilgamesh
0
5
6
0.6
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
30,937
35,963
Taken
36,966
22,705
Mitigated
28,343
2,140
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CG Chriso
Neith
18,613
4,324
0
2,499
9,773
4,250
2,321
1,802
7,838
0
75,776
W
4,164
282
0
1,861
11,283
4,586
189
731
10,552
0
24,174
W
Sun Wukong
Lijpomarco
Sun Wukong
8,160
718
0
4,036
15,910
19,507
266
5,496
10,414
132
36,269
L
15,697
6,120
0
1,231
12,088
5,101
550
291
11,797
0
58,812
L
Gilgamesh
agloup
Gilgamesh
3,342
654
0
390
13,294
13,203
0
0
13,294
0
12,150
L
7,346
3,175
0
519
10,581
4,401
0
0
10,581
30,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
33,271
127
Minions Killed
171
0
Camps Cleared
0
642,673
Distance Traveled
758,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,768
982
102
8
0
252,944
0
W
Pele
9,581
737
36
3
0
241,135
0
W
Sun Wukong
10,922
840
33
3
0
264,186
0
L
Ullr
9,886
760
69
5
0
246,252
0
L
Gilgamesh
8,836
680
8
1
0
201,172
0
L
Vulcan
9,021
694
50
4
0
195,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role