Player Matchup

Set
Set
BloodyFairy87
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 204L
1,141 Elo+
Party 1
Anubis
Anubis
Ogrick21
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 287L
1,141 Elo+
Party 1
Danzaburou
Danzaburou
SaxonKing
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 59L
1,138 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,140 Elo+

VS

Team Averages
Level 94
1,716 SR
1,475 Elo+
Yu Huang
Yu Huang
Phoenix19042004
Yu Huang
Level 158
God Stats
1W - 0L
1,572 SR
Queue Stats
53W - 39L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
agloup
Gilgamesh
Level 16
God Stats
8W - 4L
1,692 SR
Queue Stats
29W - 25L
1,458 Elo+
Party 2
Artemis
Artemis
ptit_saumon77
Artemis
Level 108
God Stats
1W - 0L
1,885 SR
Queue Stats
33W - 31L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
9,927
709
5,220
13,745
5,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Ogrick21
Anubis
12
1 / 10 / 2
9,264
662
4,996
14,696
6,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SaxonKing
Danzaburou
13
2 / 4 / 1
10,223
730
4,039
15,816
4,324
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
10 / 0 / 12
13,080
934
23,696
9,613
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
agloup
Gilgamesh
13
2 / 3 / 17
10,778
770
3,124
8,344
5,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
14
10 / 2 / 10
12,266
876
13,635
11,411
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
5
Kills
22
22
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Anubis
Ogrick21
Anubis
1
10
2
0.2
W
Yu Huang
10
0
12
16
L
Danzaburou
SaxonKing
Danzaburou
2
4
1
0.63
W
Gilgamesh
agloup
Gilgamesh
2
3
17
3.5
W
Artemis
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
40,455
44,257
Taken
29,368
16,775
Mitigated
13,052
1,651
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,220
1,878
0
178
13,745
5,974
0
8,630
5,115
0
22,824
L
Anubis
Ogrick21
Anubis
4,996
210
0
1,145
14,696
6,477
0
7,362
7,334
34,288
0
W
Yu Huang
23,696
717
0
3,628
9,613
3,825
546
2,278
7,335
72,583
0
L
Danzaburou
SaxonKing
Danzaburou
4,039
824
0
328
15,816
4,324
0
7,811
8,005
0
29,588
W
Gilgamesh
agloup
Gilgamesh
3,124
626
0
188
8,344
5,161
377
854
5,950
0
8,779
W
Artemis
13,635
6,947
0
3,007
11,411
4,066
2,364
2,097
9,314
0
51,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
36,124
116
Minions Killed
159
0
Camps Cleared
0
628,999
Distance Traveled
708,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,927
709
29
2
0
216,679
0
L
Anubis
9,264
662
54
4
0
191,484
0
W
Yu Huang
13,080
934
81
6
0
265,095
0
L
Danzaburou
10,223
730
33
2
0
220,836
0
W
Gilgamesh
10,778
770
6
0
0
236,140
0
W
Artemis
12,266
876
72
5
0
207,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role