Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FreeMilkdud
Maui
Level 108
God Stats
6W - 15L
1,479 SR
Queue Stats
281W - 334L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HunchoPipe
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,249 SR
Queue Stats
331W - 384L
1,470 Elo+
Party 2
Arachne
Arachne
SinbadTheNomad
Arachne
Level 152
God Stats
3W - 2L
1,664 SR
Queue Stats
160W - 147L
1,526 Elo+
Solo
Charon
Charon
bigbadmamajama1
Charon
Level 159
God Stats
2W - 2L
1,249 SR
Queue Stats
148W - 134L
1,471 Elo+
Solo
Team Averages
Level 138
1,428 SR
1,487 Elo+

VS

Team Averages
Level 91
1,478 SR
1,523 Elo+
Nike
Nike
HagarTheJust
Nike
Level 66
God Stats
8W - 8L
1,471 SR
Queue Stats
62W - 54L
1,429 Elo+
Solo
Hachiman
Hachiman
MiniTotodily
Hachiman
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 21L
1,640 Elo+
Party 1
Ymir
Ymir
Sm0KEb0mber
Ymir
Level 82
God Stats
1W - 1L
1,373 SR
Queue Stats
65W - 48L
1,565 Elo+
Party 1
Hel
Hel
TUXENragnar68
Hel
Level 104
God Stats
5W - 5L
1,412 SR
Queue Stats
800W - 815L
1,463 Elo+
Solo
Thanatos
Thanatos
beardandbandanna
Thanatos
Level 120
God Stats
186W - 129L
1,632 SR
Queue Stats
533W - 470L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 1
5,249
525
5,305
7,637
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,543
454
1,109
5,800
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
HunchoPipe
Morgan Le Fay
10
3 / 3 / 1
6,010
601
6,181
8,294
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,302
530
1,746
8,441
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 1
5,135
514
1,186
6,504
2,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,020
602
2,633
7,974
5,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MiniTotodily
Hachiman
9
1 / 1 / 1
5,576
558
6,787
4,521
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,573
657
2,037
3,396
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 3 / 3
6,959
696
3,335
6,273
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 2
6,645
665
4,663
7,558
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
7
7
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
0
0
1
0.5
W
1
1
1
1.5
L
Morgan Le Fay
HunchoPipe
Morgan Le Fay
3
3
1
1.17
W
Hachiman
MiniTotodily
Hachiman
1
1
1
1.5
L
1
3
0
0.33
W
1
0
0
1
W
1
3
3
0.83
W
3
1
2
4
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
19,455
36,676
Taken
29,722
13,425
Mitigated
14,414
8,934
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,305
1,581
0
2,317
7,637
2,633
240
0
7,637
0
37,142
L
1,109
149
0
1,492
5,800
3,277
0
0
5,800
8,273
0
W
2,633
236
99
2,205
7,974
5,934
354
725
7,249
0
19,155
L
Morgan Le Fay
HunchoPipe
Morgan Le Fay
6,181
578
0
1,185
8,294
2,631
0
2,235
5,803
39,113
0
W
Hachiman
MiniTotodily
Hachiman
6,787
3,166
0
1,330
4,521
1,373
753
610
3,911
0
37,786
L
1,746
1,139
0
2,214
8,441
2,633
0
1,482
6,835
0
32,604
W
2,037
797
0
706
3,396
2,434
420
960
2,436
36,388
0
W
3,335
170
158
2,024
6,273
2,025
860
4,832
1,441
44,158
0
W
4,663
1,162
0
6,471
7,558
2,648
0
1,349
6,209
0
45,483
L
1,186
391
0
1,726
6,504
2,251
0
1,160
5,229
30,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
31,773
225
Minions Killed
329
0
Camps Cleared
0
914,976
Distance Traveled
1,087,972
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,249
525
61
6
0
199,463
0
L
Maui
4,543
454
11
1
0
201,808
3
W
Nike
6,020
602
31
3
0
217,546
0
L
Morgan Le Fay
6,010
601
55
6
0
186,932
0
W
Hachiman
5,576
558
55
6
0
203,876
2
L
Arachne
5,302
530
55
6
0
180,543
0
W
Ymir
6,573
657
83
8
0
210,472
1
W
Hel
6,959
696
91
9
0
205,121
0
W
Thanatos
6,645
665
69
7
0
250,957
2
L
Charon
5,135
514
43
4
0
146,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role