Player Matchup

Olorun
Olorun
Layosanchezz12
Olorun
Level 2
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
938 Elo+
Party 1
Chaac
Chaac
Mεle
Chaac
Level 89
God Stats
1W - 2L
1,524 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 1
Cernunnos
Cernunnos
jåvinhøvič
Cernunnos
Level 2
God Stats
0W - 3L
1,261 SR
Queue Stats
0W - 3L
938 Elo+
Party 1
Team Averages
Level 31
1,349 SR
1,165 Elo+

VS

Team Averages
Level 34
1,509 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
rdvdanstamere
Ah Muzen Cab
Level 28
God Stats
22W - 19L
1,564 SR
Queue Stats
33W - 32L
1,492 Elo+
Party 2
Bacchus
Bacchus
rdvdanstasoeur
Bacchus
Level 15
God Stats
12W - 18L
1,463 SR
Queue Stats
17W - 21L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
rdvdanstonpere
Zhong Kui
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 180L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
8,993
692
8,519
10,193
4,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Mεle
Chaac
11
2 / 4 / 3
9,487
730
15,218
19,445
16,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
jåvinhøvič
Cernunnos
12
3 / 4 / 1
9,848
758
6,937
10,283
4,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
rdvdanstamere
Ah Muzen Cab
15
9 / 2 / 3
11,762
905
18,959
11,750
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 1 / 10
9,427
725
3,497
10,261
12,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
rdvdanstonpere
Zhong Kui
12
3 / 2 / 7
9,800
754
10,159
12,785
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Chaac
Mεle
Chaac
2
4
3
0.88
L
Cernunnos
jåvinhøvič
Cernunnos
3
4
1
0.88
W
Ah Muzen Cab
rdvdanstamere
Ah Muzen Cab
9
2
3
5.25
W
0
1
10
5
W
Zhong Kui
rdvdanstonpere
Zhong Kui
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,674
Damage
32,615
39,921
Taken
34,796
25,054
Mitigated
28,649
5,211
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,519
4,913
0
676
10,193
4,127
260
3,125
7,068
27,160
0
L
Chaac
Mεle
Chaac
15,218
3,021
0
3,623
19,445
16,714
0
7,621
11,824
0
40,273
L
Cernunnos
jåvinhøvič
Cernunnos
6,937
3,304
0
912
10,283
4,213
378
3,815
6,468
0
37,265
W
Ah Muzen Cab
rdvdanstamere
Ah Muzen Cab
18,959
6,324
0
2,050
11,750
6,017
672
2,200
9,550
0
74,581
W
3,497
224
0
0
10,261
12,911
0
3,722
6,539
10,162
0
W
Zhong Kui
rdvdanstonpere
Zhong Kui
10,159
1,392
0
1,631
12,785
9,721
142
2,908
9,877
30,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
30,989
148
Minions Killed
157
0
Camps Cleared
0
651,615
Distance Traveled
733,351
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,993
692
42
3
0
201,928
0
L
Chaac
9,487
730
51
4
0
244,399
0
L
Cernunnos
9,848
758
55
4
0
205,288
0
W
Ah Muzen Cab
11,762
905
105
8
0
230,720
0
W
Bacchus
9,427
725
13
1
0
262,066
6
W
Zhong Kui
9,800
754
39
3
0
240,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role