Player Matchup

Sylvanus
Sylvanus
Platinum IV
CPTCthulhu
Sylvanus
Platinum IV
Level 126
God Stats
4W - 2L
1,491 SR
Queue Stats
137W - 123L
1,875 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Diamond V
Kingbalrus
Morgan Le Fay
Diamond V
Level 154
God Stats
13W - 15L
1,556 SR
Queue Stats
363W - 355L
1,926 MMR
Party 1
Nike
Nike
Platinum IV
Matt2107
Nike
Platinum IV
Level 129
God Stats
15W - 16L
1,513 SR
Queue Stats
783W - 791L
1,859 MMR
Solo
Jing Wei
Jing Wei
Platinum V
TheeChibi
Jing Wei
Platinum V
Level 106
God Stats
5W - 4L
1,909 SR
Queue Stats
56W - 50L
1,723 MMR
Party 3
Da Ji
Da Ji
Platinum V
Urainiam
Da Ji
Platinum V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,746 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,594 SR
1,826 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,543 SR
1,826 MMR
Fenrir
Fenrir
Gold III
DelusiveLuck
Fenrir
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,783 MMR
Party 2
Janus
Janus
Platinum IV
Giancarlo1060
Janus
Platinum IV
Level 89
God Stats
1W - 2L
1,437 SR
Queue Stats
79W - 76L
1,820 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
NobodysDignity
Heimdallr
Platinum IV
Level 108
God Stats
9W - 6L
1,635 SR
Queue Stats
272W - 267L
1,835 MMR
Solo
Mercury
Mercury
Platinum V
OsvaldoPD
Mercury
Platinum V
Level 133
God Stats
74W - 63L
1,643 SR
Queue Stats
269W - 263L
1,754 MMR
Solo
Ra
Ra
Platinum II
Plagué
Ra
Platinum II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,939 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPTCthulhu
Sylvanus
14
1 / 1 / 3
8,271
636
7,401
10,807
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Kingbalrus
Morgan Le Fay
13
2 / 2 / 5
7,723
594
6,117
6,354
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
12
1 / 1 / 3
7,460
574
5,205
9,780
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TheeChibi
Jing Wei
13
2 / 1 / 1
7,587
584
4,286
6,117
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Urainiam
Da Ji
14
10 / 0 / 3
9,009
693
13,421
9,684
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothKukulkanAh Puch

VS

Bans
AthenaAnhurRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 3 / 1
6,227
479
3,821
12,723
7,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 2
6,676
514
5,119
7,318
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
NobodysDignity
Heimdallr
11
0 / 2 / 2
6,835
526
4,979
8,262
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
OsvaldoPD
Mercury
13
1 / 4 / 0
6,736
518
2,467
10,947
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 0
7,742
596
6,671
12,873
6,172
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CPTCthulhu
Sylvanus
1
1
3
2.5
L
Fenrir
3
3
1
1.17
L
0
4
2
0.25
W
Morgan Le Fay
Kingbalrus
Morgan Le Fay
2
2
5
2.25
W
Nike
1
1
3
2.5
L
Heimdallr
NobodysDignity
Heimdallr
0
2
2
0.5
L
Mercury
OsvaldoPD
Mercury
1
4
0
0.25
L
1
3
0
0.33
W
Jing Wei
TheeChibi
Jing Wei
2
1
1
2.5
W
Da Ji
Urainiam
Da Ji
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,430
Damage
23,057
42,742
Taken
52,123
24,652
Mitigated
22,649
16,165
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CPTCthulhu
Sylvanus
7,401
2,680
192
5,184
10,807
8,864
0
5,970
4,737
48,475
14,882
L
Fenrir
3,821
1,029
0
2,038
12,723
7,826
0
2,828
9,895
0
15,536
L
5,119
224
0
503
7,318
2,125
0
1,991
5,327
48,284
0
W
Morgan Le Fay
Kingbalrus
Morgan Le Fay
6,117
611
0
1,062
6,354
2,631
355
2,323
3,885
53,581
0
W
Nike
5,205
418
0
2,407
9,780
6,835
0
2,355
7,253
0
26,353
L
Heimdallr
NobodysDignity
Heimdallr
4,979
2,866
0
3,094
8,262
2,990
0
0
8,262
0
53,437
L
Mercury
OsvaldoPD
Mercury
2,467
865
0
440
10,947
3,536
0
1,404
9,543
0
57,618
L
6,671
777
108
7,238
12,873
6,172
0
6,746
6,127
67,886
0
W
Jing Wei
TheeChibi
Jing Wei
4,286
3,202
0
3,188
6,117
2,033
457
0
6,117
0
64,149
W
Da Ji
Urainiam
Da Ji
13,421
4,286
0
4,132
9,684
4,289
90
1,026
8,624
0
60,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
34,216
433
Minions Killed
452
0
Camps Cleared
0
1,324,708
Distance Traveled
1,284,731
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,271
636
103
8
0
205,518
0
L
Fenrir
6,227
479
19
1
0
270,387
1
L
Janus
6,676
514
102
8
0
254,148
3
W
Morgan Le Fay
7,723
594
109
8
0
278,262
3
W
Nike
7,460
574
23
2
0
285,530
6
L
Heimdallr
6,835
526
97
7
0
221,876
0
L
Mercury
6,736
518
97
7
0
300,080
0
L
Ra
7,742
596
137
11
0
238,240
4
W
Jing Wei
7,587
584
118
9
0
262,634
4
W
Da Ji
9,009
693
80
6
0
292,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role