Player Matchup

Achilles
Achilles
DavRoc777
Achilles
Level 131
God Stats
4W - 2L
1,859 SR
Queue Stats
422W - 422L
1,428 Elo+
Party 2
Atlas
Atlas
JuuzouXX
Atlas
Level 127
God Stats
4W - 2L
1,381 SR
Queue Stats
62W - 68L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
Zynimyn
Aphrodite
Level 88
God Stats
1W - 0L
1,593 SR
Queue Stats
48W - 49L
1,503 Elo+
Party 1
Surtr
Surtr
enanoslipknot666
Surtr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 56L
1,328 Elo+
Solo
Loki
Loki
willypoo419
Loki
Level 127
God Stats
8W - 11L
1,392 SR
Queue Stats
719W - 748L
1,479 Elo+
Party 2
Team Averages
Level 100
1,545 SR
1,443 Elo+

VS

Team Averages
Level 80
1,400 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BoredDP
Ares
Level 46
God Stats
2W - 1L
1,410 SR
Queue Stats
47W - 59L
1,457 Elo+
Solo
He Bo
He Bo
DEemo0
He Bo
Level 67
God Stats
0W - 2L
1,280 SR
Queue Stats
30W - 31L
1,493 Elo+
Solo
Hel
Hel
Dominator54327
Hel
Level 64
God Stats
0W - 2L
1,313 SR
Queue Stats
82W - 76L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DavRoc777
Achilles
17
8 / 1 / 3
9,807
981
11,456
12,226
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
JuuzouXX
Atlas
14
0 / 1 / 11
8,576
858
10,068
13,786
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Aphrodite
Zynimyn
Aphrodite
13
0 / 3 / 10
7,698
770
6,726
7,361
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 1 / 10
8,139
814
5,573
10,532
8,677
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 4
9,971
997
9,241
8,816
4,658
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 5 / 5
7,139
714
6,792
9,657
5,762
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
 
Loki
6
0 / 0 / 0
5,728
573
708
989
280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
BoredDP
Ares
15
4 / 4 / 3
8,292
829
8,404
13,863
16,295
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
DEemo0
He Bo
16
1 / 3 / 6
8,041
804
12,968
11,186
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 6
7,908
791
13,226
12,377
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
14
Kills
8
8
Deaths
14
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
5
0.9
L
Loki
 
Loki
0
0
0
0
L
Ares
BoredDP
Ares
4
4
3
1.38
L
He Bo
DEemo0
He Bo
1
3
6
1.33
W
Achilles
DavRoc777
Achilles
8
1
3
9.5
L
1
2
6
2
W
Atlas
JuuzouXX
Atlas
0
1
11
5.5
W
Aphrodite
Zynimyn
Aphrodite
0
3
10
1.67
W
0
1
10
5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
42,098
52,721
Taken
48,072
38,424
Mitigated
32,681
26,117
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,792
862
424
874
9,657
5,762
0
2,983
6,438
0
9,627
L
Loki
 
Loki
708
178
0
250
989
280
0
426
563
0
2,559
L
Ares
BoredDP
Ares
8,404
252
57
1,110
13,863
16,295
0
5,179
8,684
10,948
0
L
He Bo
DEemo0
He Bo
12,968
188
340
1,855
11,186
4,409
0
4,184
7,002
27,205
0
W
Achilles
DavRoc777
Achilles
11,456
743
1,589
1,526
12,226
9,285
230
7,568
4,658
483
15,396
L
13,226
313
6,693
7,880
12,377
5,935
0
4,440
7,937
31,574
0
W
Atlas
JuuzouXX
Atlas
10,068
3,310
2,987
3,948
13,786
11,060
646
9,797
3,989
21,533
0
W
Aphrodite
Zynimyn
Aphrodite
6,726
1,353
8,390
2,603
7,361
4,744
417
4,899
2,462
19,170
0
W
5,573
938
759
1,628
10,532
8,677
101
6,729
3,803
115
11,677
W
9,241
1,248
1,318
1,369
8,816
4,658
0
5,605
3,211
0
22,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,191
Gold Earned
37,108
109
Minions Killed
98
0
Camps Cleared
0
1,016,619
Distance Traveled
800,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,139
714
2
0
0
162,549
0
L
Loki
5,728
573
3
0
0
40,245
0
L
Ares
8,292
829
12
1
0
186,630
0
L
He Bo
8,041
804
39
4
0
203,480
0
W
Achilles
9,807
981
11
1
0
212,847
0
L
Hel
7,908
791
42
4
0
207,312
0
W
Atlas
8,576
858
14
1
0
204,414
0
W
Aphrodite
7,698
770
27
3
0
188,268
0
W
Surtr
8,139
814
23
2
0
217,777
0
W
Loki
9,971
997
34
3
0
193,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role