Player Matchup

Ymir
Ymir
Denor123
Ymir
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 16L
1,454 Elo+
Party 3
Hercules
Hercules
Herjs
Hercules
Level 127
God Stats
0W - 5L
1,268 SR
Queue Stats
175W - 173L
1,535 Elo+
Party 3
Chernobog
Chernobog
genaro88
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nagax720
Tsukuyomi
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 58L
1,393 Elo+
Party 3
Baba Yaga
Baba Yaga
reverendoplays
Baba Yaga
Level 69
God Stats
39W - 29L
1,289 SR
Queue Stats
585W - 579L
1,446 Elo+
Solo
Team Averages
Level 84
1,368 SR
1,465 Elo+

VS

Team Averages
Level 153
1,507 SR
1,466 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CostaOscura
Pele
Level 149
God Stats
14W - 8L
1,612 SR
Queue Stats
161W - 156L
1,525 Elo+
Party 1
Sol
Sol
juli97
Sol
Level 209
God Stats
370W - 291L
1,598 SR
Queue Stats
1,120W - 1,106L
1,395 Elo+
Solo
Hera
Hera
psycozee_
Hera
Level 133
God Stats
2W - 2L
1,325 SR
Queue Stats
138W - 133L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
4,758
476
1,493
5,966
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Herjs
Hercules
9
1 / 0 / 0
4,858
486
2,224
6,538
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
genaro88
Chernobog
9
1 / 2 / 0
5,202
520
3,398
5,560
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
nagax720
Tsukuyomi
9
0 / 3 / 1
4,960
496
2,640
8,912
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
reverendoplays
Baba Yaga
8
0 / 3 / 0
4,429
443
1,806
6,243
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 4
6,093
609
3,594
4,553
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
 
Medusa
9
0 / 0 / 5
5,156
516
3,059
5,875
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
6 / 0 / 2
6,707
671
3,994
6,525
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
juli97
Sol
12
1 / 1 / 0
6,983
698
3,978
5,153
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
9
1 / 1 / 3
5,904
590
1,569
3,854
1,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
W
Medusa
 
Medusa
0
0
5
2.5
W
6
0
2
7
L
Ymir
0
2
1
0.25
L
Hercules
Herjs
Hercules
1
0
0
1
L
Chernobog
genaro88
Chernobog
1
2
0
0.5
W
Sol
juli97
Sol
1
1
0
1
L
Tsukuyomi
nagax720
Tsukuyomi
0
3
1
0.17
W
Hera
1
1
3
2.5
L
Baba Yaga
reverendoplays
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,561
Damage
16,194
33,219
Taken
25,960
14,261
Mitigated
10,839
9,050
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,594
422
1,349
3,980
4,553
1,632
521
1,407
3,146
41,354
0
W
Medusa
 
Medusa
3,059
1,334
0
1,185
5,875
1,998
0
998
4,877
0
23,393
W
3,994
1,027
0
904
6,525
2,091
0
704
5,821
0
36,214
L
Ymir
1,493
218
0
909
5,966
3,408
0
1,338
4,507
7,717
0
L
Hercules
Herjs
Hercules
2,224
659
0
2,291
6,538
3,776
0
3,106
3,432
0
25,084
L
Chernobog
genaro88
Chernobog
3,398
1,471
0
1,144
5,560
1,871
0
965
4,570
0
38,728
W
Sol
juli97
Sol
3,978
1,394
0
2,453
5,153
3,636
908
0
5,153
48,369
6,191
L
Tsukuyomi
nagax720
Tsukuyomi
2,640
484
0
4,261
8,912
3,145
0
1,263
7,605
0
32,739
W
Hera
1,569
178
0
1,575
3,854
1,482
0
190
3,664
29,243
0
L
Baba Yaga
reverendoplays
Baba Yaga
1,806
151
0
445
6,243
2,061
0
1,920
4,185
23,863
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,207
Gold Earned
30,843
212
Minions Killed
312
0
Camps Cleared
0
969,837
Distance Traveled
994,308
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,093
609
77
8
0
198,934
0
W
Medusa
5,156
516
46
5
0
191,973
3
W
Pele
6,707
671
50
5
0
231,721
0
L
Ymir
4,758
476
15
2
0
208,363
0
L
Hercules
4,858
486
48
5
0
208,432
3
L
Chernobog
5,202
520
55
6
0
184,264
0
W
Sol
6,983
698
96
10
0
181,822
0
L
Tsukuyomi
4,960
496
61
6
0
196,189
0
W
Hera
5,904
590
43
4
0
189,858
3
L
Baba Yaga
4,429
443
33
3
0
172,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role