Player Matchup

Izanami
Izanami
 
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NotSubstantial
Arachne
Level 124
God Stats
7W - 5L
1,761 SR
Queue Stats
294W - 243L
1,524 Elo+
Party 2
Bacchus
Bacchus
Orusuta
Bacchus
Level 22
God Stats
2W - 3L
1,670 SR
Queue Stats
40W - 40L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PatchMyles
Morgan Le Fay
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
Soo Americann
Yu Huang
Level 107
God Stats
1W - 4L
1,291 SR
Queue Stats
251W - 203L
1,524 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,509 Elo+

VS

Team Averages
Level 88
1,558 SR
1,514 Elo+
Thoth
Thoth
BallinBomber
Thoth
Level 28
God Stats
6W - 4L
1,714 SR
Queue Stats
107W - 107L
1,475 Elo+
Party 3
Sobek
Sobek
TemptedTempo
Sobek
Level 87
God Stats
1W - 6L
1,228 SR
Queue Stats
320W - 337L
1,507 Elo+
Solo
Charybdis
Charybdis
ValKerm
Charybdis
Level 83
God Stats
6W - 13L
1,443 SR
Queue Stats
264W - 255L
1,490 Elo+
Party 3
Hades
Hades
xX_KI773R-305_Xx
Hades
Level 116
God Stats
2W - 1L
1,842 SR
Queue Stats
74W - 68L
1,583 Elo+
Solo
Mercury
Mercury
zefy23
Mercury
Level 124
God Stats
5W - 4L
1,561 SR
Queue Stats
315W - 286L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
3,917
490
2,331
3,259
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
4,265
533
1,702
5,972
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Orusuta
Bacchus
6
0 / 1 / 0
4,295
537
2,809
5,257
3,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PatchMyles
Morgan Le Fay
9
0 / 1 / 0
4,629
579
2,202
5,804
2,116
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
Soo Americann
Yu Huang
8
1 / 0 / 0
4,795
599
1,834
2,577
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,770
596
1,953
2,905
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 2
4,261
533
1,583
5,240
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ValKerm
Charybdis
7
1 / 0 / 1
4,231
529
2,427
5,138
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
5,313
664
2,629
4,956
2,090
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
zefy23
Mercury
8
4 / 0 / 1
5,179
647
4,063
5,093
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
0
1
2
1
L
0
1
0
0
L
Bacchus
Orusuta
Bacchus
0
1
0
0
L
Morgan Le Fay
PatchMyles
Morgan Le Fay
0
1
0
0
L
Yu Huang
Soo Americann
Yu Huang
1
0
0
1
W
0
0
2
1
W
Charybdis
ValKerm
Charybdis
1
0
1
1.5
W
0
0
1
0.5
W
Mercury
zefy23
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,878
Damage
12,655
22,869
Taken
23,332
9,028
Mitigated
8,910
8,328
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,331
1,992
0
734
3,259
940
0
717
2,542
0
30,718
W
1,953
172
0
540
2,905
821
0
831
1,938
30,091
0
L
1,702
1,158
0
2,160
5,972
1,857
0
872
5,100
0
22,649
L
Bacchus
Orusuta
Bacchus
2,809
434
0
1,723
5,257
3,311
0
772
4,485
8,395
0
L
Morgan Le Fay
PatchMyles
Morgan Le Fay
2,202
358
0
2,751
5,804
2,116
0
2,538
3,266
37,948
0
L
Yu Huang
Soo Americann
Yu Huang
1,834
0
0
960
2,577
804
184
1,266
1,311
26,141
0
W
1,583
164
0
3,124
5,240
2,920
0
1,000
4,212
12,063
0
W
Charybdis
ValKerm
Charybdis
2,427
1,196
0
3,223
5,138
1,590
0
1,497
3,641
0
27,083
W
2,629
890
91
4,595
4,956
2,090
0
2,202
2,754
40,828
0
W
Mercury
zefy23
Mercury
4,063
1,907
0
726
5,093
1,489
0
1,057
3,942
0
28,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
23,754
235
Minions Killed
253
0
Camps Cleared
0
742,912
Distance Traveled
808,679
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,917
490
53
7
0
109,197
1
W
Thoth
4,770
596
61
8
0
150,957
0
L
Arachne
4,265
533
40
5
0
181,260
0
L
Bacchus
4,295
537
12
2
0
165,670
2
L
Morgan Le Fay
4,629
579
66
8
0
139,541
0
L
Yu Huang
4,795
599
64
8
0
147,244
0
W
Sobek
4,261
533
8
1
0
150,256
0
W
Charybdis
4,231
529
56
7
0
143,662
2
W
Hades
5,313
664
83
10
0
159,442
2
W
Mercury
5,179
647
45
6
0
204,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role