Player Matchup

Fenrir
Fenrir
JxBlack_YT
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 3
King Arthur
King Arthur
M4LD1T0X-_
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 3
Rama
Rama
Rodrow3
Rama
Level 110
God Stats
0W - 4L
1,324 SR
Queue Stats
4W - 10L
1,171 Elo+
Party 2
Zeus
Zeus
jano__357
Zeus
Level 129
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 3
Ares
Ares
suppletowelette
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 2
Team Averages
Level 57
1,504 SR
1,293 Elo+

VS

Team Averages
Level 58
1,470 SR
1,459 Elo+
Bacchus
Bacchus
Dead Weight6172
Bacchus
Level 46
God Stats
2W - 2L
1,402 SR
Queue Stats
57W - 61L
1,405 Elo+
Solo
Ravana
Ravana
QubeMcgoob
Ravana
Level 87
God Stats
3W - 5L
1,360 SR
Queue Stats
36W - 32L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Sun-Sun96
Ne Zha
Level 113
God Stats
1W - 0L
1,588 SR
Queue Stats
16W - 17L
1,511 Elo+
Party 1
Anubis
Anubis
Xxlilweedy
Anubis
Level 40
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 35L
1,419 Elo+
Solo
Artemis
Artemis
noizbatt
Artemis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 14L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JxBlack_YT
Fenrir
7
0 / 0 / 0
3,771
629
434
4,020
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
M4LD1T0X-_
King Arthur
6
0 / 2 / 0
3,485
581
224
3,718
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Rodrow3
Rama
5
0 / 1 / 0
3,151
525
2,307
3,193
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
4
0 / 2 / 0
3,350
558
1,110
2,311
358
Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,665
611
2,167
4,895
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,736
623
1,112
5,424
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
QubeMcgoob
Ravana
8
2 / 0 / 0
4,884
814
1,826
1,069
726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Sun-Sun96
Ne Zha
7
1 / 0 / 1
4,416
736
1,268
4,831
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Xxlilweedy
Anubis
8
2 / 0 / 0
4,763
794
1,620
2,833
1,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
noizbatt
Artemis
6
1 / 0 / 1
3,925
654
2,587
3,103
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Fenrir
JxBlack_YT
Fenrir
0
0
0
0
L
King Arthur
M4LD1T0X-_
King Arthur
0
2
0
0
W
Ravana
QubeMcgoob
Ravana
2
0
0
2
L
Rama
Rodrow3
Rama
0
1
0
0
W
Ne Zha
Sun-Sun96
Ne Zha
1
0
1
1.5
W
Anubis
Xxlilweedy
Anubis
2
0
0
2
L
Zeus
0
2
0
0
W
Artemis
noizbatt
Artemis
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,242
Damage
8,413
18,137
Taken
17,260
6,283
Mitigated
7,917
4,618
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,112
37
186
2,056
5,424
3,465
54
844
4,580
9,870
0
L
Fenrir
JxBlack_YT
Fenrir
434
117
0
952
4,020
1,283
0
87
3,933
0
19,567
L
King Arthur
M4LD1T0X-_
King Arthur
224
18
0
569
3,718
1,254
0
30
3,688
0
9,992
W
Ravana
QubeMcgoob
Ravana
1,826
229
0
473
1,069
726
0
0
1,069
30
20,693
L
Rama
Rodrow3
Rama
2,307
2,066
0
1,098
3,193
825
0
265
2,928
0
14,405
W
Ne Zha
Sun-Sun96
Ne Zha
1,268
245
0
1,017
4,831
1,557
0
0
4,831
0
27,050
W
Anubis
Xxlilweedy
Anubis
1,620
104
0
1,802
2,833
1,137
584
1,110
1,723
29,308
0
L
Zeus
1,110
124
0
576
2,311
358
0
1,533
778
10,956
0
W
Artemis
noizbatt
Artemis
2,587
1,272
0
982
3,103
1,032
520
1,323
1,780
0
17,552
L
2,167
0
0
1,423
4,895
2,563
0
847
4,048
9,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,422
Gold Earned
21,724
116
Minions Killed
166
0
Camps Cleared
0
553,621
Distance Traveled
600,338
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,736
623
11
2
0
124,842
2
L
Fenrir
3,771
629
48
8
0
135,027
0
L
King Arthur
3,485
581
19
3
0
125,724
0
W
Ravana
4,884
814
39
7
0
106,131
0
L
Rama
3,151
525
19
3
0
122,619
1
W
Ne Zha
4,416
736
46
8
0
141,721
0
W
Anubis
4,763
794
51
9
0
102,780
0
L
Zeus
3,350
558
25
4
0
56,165
1
W
Artemis
3,925
654
19
3
0
124,864
1
L
Ares
3,665
611
5
1
0
114,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role