Player Matchup

Fafnir
Fafnir
CBDingers
Fafnir
Level 89
God Stats
2W - 2L
1,650 SR
Queue Stats
553W - 524L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
MamaB34R420
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,465 Elo+
Solo
Olorun
Olorun
Olidammora
Olorun
Level 104
God Stats
3W - 2L
1,622 SR
Queue Stats
256W - 264L
1,433 Elo+
Solo
Jing Wei
Jing Wei
RossoOFF
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
UrMyBoyBlue1369
Cu Chulainn
Level 66
God Stats
1W - 4L
1,355 SR
Queue Stats
202W - 182L
1,522 Elo+
Party 1
Team Averages
Level 82
1,525 SR
1,455 Elo+

VS

Team Averages
Level 56
1,437 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FairyRouse1869
Cu Chulainn
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 2
Camazotz
Camazotz
FlynndoSavage
Camazotz
Level 96
God Stats
4W - 3L
1,484 SR
Queue Stats
257W - 235L
1,446 Elo+
Party 2
Eset
Eset
MajorsMend
Eset
Level 76
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 181L
1,478 Elo+
Solo
Tiamat
Tiamat
jicdo62
Tiamat
Level 29
God Stats
1W - 2L
1,201 SR
Queue Stats
77W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CBDingers
Fafnir
14
3 / 5 / 5
9,020
752
5,564
15,911
24,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MamaB34R420
Heimdallr
16
4 / 5 / 8
9,126
761
12,926
10,747
5,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Olidammora
Olorun
16
2 / 4 / 5
8,874
740
10,367
11,916
5,269
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
RossoOFF
Jing Wei
13
1 / 7 / 6
7,929
661
6,589
14,422
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
UrMyBoyBlue1369
Cu Chulainn
15
2 / 7 / 5
8,653
721
10,187
18,827
18,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 3 / 11
9,954
830
9,839
10,032
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
FairyRouse1869
Cu Chulainn
16
4 / 2 / 20
9,444
787
3,940
10,763
10,865
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
FlynndoSavage
Camazotz
17
10 / 2 / 10
10,783
899
12,942
17,364
13,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 14
10,030
836
20,816
9,619
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
jicdo62
Tiamat
16
1 / 4 / 14
8,855
738
13,050
14,203
10,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
12
Kills
28
28
Deaths
13
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
11
3.83
L
Fafnir
CBDingers
Fafnir
3
5
5
1.1
W
Cu Chulainn
FairyRouse1869
Cu Chulainn
4
2
20
7
W
Camazotz
FlynndoSavage
Camazotz
10
2
10
7.5
W
7
2
14
7
L
Heimdallr
MamaB34R420
Heimdallr
4
5
8
1.6
L
Olorun
Olidammora
Olorun
2
4
5
1.13
L
Jing Wei
RossoOFF
Jing Wei
1
7
6
0.57
L
Cu Chulainn
UrMyBoyBlue1369
Cu Chulainn
2
7
5
0.64
W
Tiamat
jicdo62
Tiamat
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
60,587
71,823
Taken
61,981
59,144
Mitigated
43,521
16,031
Healing
23,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,839
5,302
2,250
2,712
10,032
4,597
2,639
1,887
7,981
0
19,065
L
Fafnir
CBDingers
Fafnir
5,564
1,712
1,423
2,688
15,911
24,600
0
6,315
9,596
8,880
0
W
Cu Chulainn
FairyRouse1869
Cu Chulainn
3,940
470
1,163
1,968
10,763
10,865
236
3,268
7,222
603
7,902
W
Camazotz
FlynndoSavage
Camazotz
12,942
2,883
917
7,373
17,364
13,288
0
4,983
12,149
0
26,689
W
20,816
790
2,691
2,619
9,619
4,671
491
2,456
6,975
30,871
0
L
Heimdallr
MamaB34R420
Heimdallr
12,926
3,935
1,064
496
10,747
5,014
180
5,096
5,651
0
29,988
L
Olorun
Olidammora
Olorun
10,367
4,925
1,423
4,111
11,916
5,269
775
5,669
6,247
23,986
0
L
Jing Wei
RossoOFF
Jing Wei
6,589
3,751
493
2,029
14,422
6,120
297
7,694
6,728
0
12,394
L
Cu Chulainn
UrMyBoyBlue1369
Cu Chulainn
10,187
578
979
1,325
18,827
18,141
174
9,615
9,212
347
15,049
W
Tiamat
jicdo62
Tiamat
13,050
958
389
1,884
14,203
10,100
495
3,684
10,366
25,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
49,066
93
Minions Killed
106
0
Camps Cleared
0
992,442
Distance Traveled
1,075,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,954
830
21
2
0
175,639
0
L
Fafnir
9,020
752
8
1
0
201,215
0
W
Cu Chulainn
9,444
787
9
1
0
219,149
0
W
Camazotz
10,783
899
25
2
0
224,016
0
W
Eset
10,030
836
27
2
0
247,887
0
L
Heimdallr
9,126
761
38
3
0
175,305
0
L
Olorun
8,874
740
33
3
0
202,578
0
L
Jing Wei
7,929
661
10
1
0
206,538
0
L
Cu Chulainn
8,653
721
4
0
0
206,806
0
W
Tiamat
8,855
738
24
2
0
208,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role