Player Matchup

Hel
Hel
Anyloi65
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 2
Ne Zha
Ne Zha
MarHugo27
Ne Zha
Level 37
God Stats
0W - 1L
1,335 SR
Queue Stats
9W - 13L
1,348 Elo+
Party 2
Persephone
Persephone
Zyra Andrade
Persephone
Level 26
God Stats
0W - 2L
1,162 SR
Queue Stats
6W - 7L
1,396 Elo+
Party 2
Ares
Ares
renzoleite23
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
yluvithor
Anhur
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 137L
1,354 Elo+
Solo
Team Averages
Level 29
1,399 SR
1,460 Elo+

VS

Team Averages
Level 40
1,555 SR
1,346 Elo+
Surtr
Surtr
Cnote11
Surtr
Level 26
God Stats
3W - 1L
1,601 SR
Queue Stats
15W - 24L
1,339 Elo+
Party 1
Olorun
Olorun
Max10000009919
Olorun
Level 65
God Stats
7W - 8L
1,453 SR
Queue Stats
32W - 50L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
PR Slime
Aphrodite
Level 34
God Stats
8W - 6L
1,685 SR
Queue Stats
30W - 48L
1,351 Elo+
Party 1
Apollo
Apollo
chiko567941
Apollo
Level 45
God Stats
42W - 37L
1,373 SR
Queue Stats
140W - 159L
1,362 Elo+
Solo
Fenrir
Fenrir
xSiTmAsTeRx
Fenrir
Level 28
God Stats
2W - 1L
1,664 SR
Queue Stats
24W - 38L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,888
405
7,203
7,847
3,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MarHugo27
Ne Zha
13
3 / 6 / 2
8,048
473
6,614
17,888
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Zyra Andrade
Persephone
14
4 / 0 / 1
8,848
520
9,697
8,250
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 7 / 0
7,569
445
3,323
13,068
13,629
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
yluvithor
Anhur
13
1 / 1 / 0
7,282
428
2,636
3,957
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cnote11
Surtr
16
7 / 4 / 3
10,679
628
11,792
17,430
14,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 0
9,228
543
6,851
11,042
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
PR Slime
Aphrodite
13
2 / 1 / 4
8,977
528
3,474
10,930
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
12
4 / 2 / 2
8,280
487
4,449
8,968
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
13
1 / 4 / 2
7,707
453
4,469
15,369
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
17
18
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Surtr
Cnote11
Surtr
7
4
3
2.13
L
Ne Zha
MarHugo27
Ne Zha
3
6
2
0.67
W
3
2
0
1.5
W
Aphrodite
PR Slime
Aphrodite
2
1
4
4
L
Persephone
Zyra Andrade
Persephone
4
0
1
4.5
W
Apollo
4
2
2
2.5
L
2
7
0
0.29
W
Fenrir
1
4
2
0.5
L
Anhur
yluvithor
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
31,035
51,010
Taken
63,739
28,434
Mitigated
39,583
8,395
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,203
651
680
1,752
7,847
3,386
0
2,685
5,162
35,718
0
W
Surtr
Cnote11
Surtr
11,792
5,392
0
5,343
17,430
14,057
2,358
5,281
12,149
714
72,436
L
Ne Zha
MarHugo27
Ne Zha
6,614
2,555
0
1,622
17,888
7,335
0
3,957
13,931
0
46,513
W
6,851
3,508
360
4,909
11,042
5,041
4,810
6,143
4,899
65,867
0
W
Aphrodite
PR Slime
Aphrodite
3,474
585
2,577
6,173
10,930
10,182
259
3,293
7,637
43,193
0
L
Persephone
Zyra Andrade
Persephone
9,697
874
0
3,000
8,250
2,800
668
3,098
5,152
51,595
0
W
Apollo
4,449
3,074
0
2,179
8,968
3,720
2,692
2,213
6,755
0
50,876
L
3,323
922
0
348
13,068
13,629
0
255
12,813
28,188
0
W
Fenrir
4,469
1,653
0
3,551
15,369
6,583
1,129
3,293
12,076
0
48,260
L
Anhur
yluvithor
Anhur
2,636
761
0
993
3,957
1,284
0
629
3,328
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
44,871
255
Minions Killed
429
0
Camps Cleared
0
1,393,090
Distance Traveled
1,520,553
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,888
405
42
2
0
267,105
0
W
Surtr
10,679
628
109
6
0
330,659
0
L
Ne Zha
8,048
473
66
4
0
308,530
0
W
Olorun
9,228
543
120
7
0
285,231
0
W
Aphrodite
8,977
528
60
4
0
325,060
0
L
Persephone
8,848
520
103
6
0
321,255
3
W
Apollo
8,280
487
72
4
0
220,335
0
L
Ares
7,569
445
18
1
0
262,784
0
W
Fenrir
7,707
453
68
4
0
359,268
0
L
Anhur
7,282
428
26
2
0
233,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role