Player Matchup

Lancelot
Lancelot
Color_Senpai
Lancelot
Level 85
God Stats
11W - 15L
1,376 SR
Queue Stats
139W - 156L
1,361 Elo+
Party 1
Ra
Ra
Joriesor
Ra
Level 108
God Stats
5W - 2L
1,631 SR
Queue Stats
59W - 65L
1,428 Elo+
Solo
Surtr
Surtr
NassWasHere
Surtr
Level 85
God Stats
3W - 2L
1,466 SR
Queue Stats
160W - 179L
1,340 Elo+
Party 1
Team Averages
Level 93
1,491 SR
1,376 Elo+

VS

Team Averages
Level 93
1,478 SR
1,379 Elo+
Poseidon
Poseidon
GlassOfRage
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,265 Elo+
Solo
Kuzenbo
Kuzenbo
Jokesterx1
Kuzenbo
Level 99
God Stats
2W - 2L
1,762 SR
Queue Stats
32W - 30L
1,440 Elo+
Party 2
Apollo
Apollo
Shadow6I
Apollo
Level 95
God Stats
1W - 3L
1,171 SR
Queue Stats
31W - 30L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Color_Senpai
Lancelot
13
6 / 2 / 5
12,029
802
9,318
13,214
5,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 3 / 8
12,790
853
16,744
10,548
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 9
11,974
798
12,126
16,747
14,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GlassOfRage
Poseidon
11
2 / 5 / 1
10,005
667
4,565
6,596
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Jokesterx1
Kuzenbo
11
2 / 5 / 2
9,666
644
8,569
25,242
23,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Shadow6I
Apollo
14
1 / 5 / 4
11,122
741
8,524
15,138
5,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Color_Senpai
Lancelot
6
2
5
4.25
L
Poseidon
GlassOfRage
Poseidon
2
5
1
0.5
L
Kuzenbo
Jokesterx1
Kuzenbo
2
5
2
0.6
W
5
3
8
3
W
4
1
9
8.5
L
Apollo
Shadow6I
Apollo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
21,658
40,509
Taken
46,976
24,898
Mitigated
31,081
14,356
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Color_Senpai
Lancelot
9,318
2,462
110
2,634
13,214
5,991
0
1,689
11,525
0
50,018
L
Poseidon
GlassOfRage
Poseidon
4,565
904
0
0
6,596
2,166
0
2,981
3,615
25,884
0
L
Kuzenbo
Jokesterx1
Kuzenbo
8,569
2,688
30
4,719
25,242
23,508
0
7,815
17,366
25,976
366
W
16,744
2,269
2,092
3,311
10,548
4,628
1,362
5,887
4,661
72,802
0
W
12,126
5,659
238
5,971
16,747
14,279
931
5,710
11,037
474
34,096
L
Apollo
Shadow6I
Apollo
8,524
4,380
0
1,247
15,138
5,407
0
6,658
8,428
0
52,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
30,793
194
Minions Killed
140
0
Camps Cleared
0
818,257
Distance Traveled
648,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,029
802
55
4
0
248,772
0
L
Poseidon
10,005
667
51
3
0
134,976
0
L
Kuzenbo
9,666
644
20
1
0
255,833
2
W
Ra
12,790
853
110
7
0
283,098
2
W
Surtr
11,974
798
29
2
0
286,387
0
L
Apollo
11,122
741
69
5
0
257,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role