Player Matchup

Loki
Loki
BIackoOoDragon
Loki
Level 122
God Stats
5W - 3L
1,512 SR
Queue Stats
137W - 152L
1,457 Elo+
Party 1
Bellona
Bellona
oO_rabbit_Oo
Bellona
Level 125
God Stats
19W - 36L
1,431 SR
Queue Stats
895W - 962L
1,423 Elo+
Solo
Scylla
Scylla
retentor
Scylla
Level 133
God Stats
3W - 0L
1,687 SR
Queue Stats
16W - 17L
1,557 Elo+
Solo
Neith
Neith
tqwertplayer
Neith
Level 127
God Stats
7W - 8L
1,399 SR
Queue Stats
143W - 166L
1,517 Elo+
Party 1
Hades
Hades
Санрох
Hades
Level 86
God Stats
3W - 0L
1,920 SR
Queue Stats
31W - 15L
1,577 Elo+
Solo
Team Averages
Level 119
1,590 SR
1,506 Elo+

VS

Team Averages
Level 81
1,400 SR
1,323 Elo+
Artio
Artio
CAINDARKNESS
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 156L
1,425 Elo+
Solo
Thanatos
Thanatos
Devviles
Thanatos
Level 129
God Stats
2W - 5L
1,185 SR
Queue Stats
16W - 26L
1,282 Elo+
Party 2
Ra
Ra
DexterMorgan322
Ra
Level 8
God Stats
1W - 5L
1,312 SR
Queue Stats
2W - 10L
1,197 Elo+
Party 2
Aphrodite
Aphrodite
EltRime
Aphrodite
Level 102
God Stats
8W - 6L
1,503 SR
Queue Stats
193W - 184L
1,513 Elo+
Solo
Artemis
Artemis
Mirkulisa
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,365
1,273
2,531
3,239
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
oO_rabbit_Oo
Bellona
12
0 / 1 / 12
6,509
1,302
4,683
5,031
3,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
retentor
Scylla
12
2 / 0 / 9
6,988
1,398
8,779
2,803
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 7
7,124
1,425
5,329
4,458
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 1 / 2
7,699
1,540
6,682
4,921
2,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

386

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,899
1,380
1,445
7,452
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Devviles
Thanatos
10
1 / 2 / 0
6,051
1,210
2,477
3,576
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 2
6,151
1,230
6,620
7,362
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
EltRime
Aphrodite
11
0 / 2 / 1
5,990
1,198
2,651
5,578
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mirkulisa
Artemis
10
0 / 4 / 2
5,807
1,161
4,834
7,184
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
14
Kills
2
2
Deaths
14
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
1
1
1
1.5
L
Thanatos
Devviles
Thanatos
1
2
0
0.5
L
0
5
2
0.2
L
Aphrodite
EltRime
Aphrodite
0
2
1
0.25
L
Artemis
Mirkulisa
Artemis
0
4
2
0.25
W
Bellona
oO_rabbit_Oo
Bellona
0
1
12
6
W
Scylla
retentor
Scylla
2
0
9
6.5
W
4
0
7
7.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
18,027
20,452
Taken
31,152
10,753
Mitigated
17,023
2,952
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,531
407
0
0
3,239
1,267
0
1,544
1,694
0
7,802
L
1,445
445
556
1,495
7,452
6,316
0
4,210
3,242
8,394
0
L
Thanatos
Devviles
Thanatos
2,477
462
0
1,197
3,576
1,758
0
1,237
2,339
0
6,752
L
6,620
996
153
292
7,362
3,120
0
3,970
3,392
19,962
0
L
Aphrodite
EltRime
Aphrodite
2,651
0
0
1,757
5,578
2,932
0
2,961
2,617
13,215
0
L
Artemis
Mirkulisa
Artemis
4,834
1,567
0
689
7,184
2,897
0
3,083
4,101
0
11,829
W
Bellona
oO_rabbit_Oo
Bellona
4,683
982
0
204
5,031
3,926
0
3,080
1,894
0
8,367
W
Scylla
retentor
Scylla
8,779
1,129
0
250
2,803
956
0
1,184
1,619
20,351
0
W
5,329
1,744
0
351
4,458
2,018
0
3,054
1,329
0
22,354
W
6,682
318
445
1,702
4,921
2,586
0
1,721
3,200
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
30,898
108
Minions Killed
108
4
Camps Cleared
5
555,761
Distance Traveled
455,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,365
1,273
12
2
1
109,709
0
L
Artio
6,899
1,380
11
2
3
113,215
0
L
Thanatos
6,051
1,210
15
3
1
41,267
0
L
Ra
6,151
1,230
36
7
0
92,402
0
L
Aphrodite
5,990
1,198
31
6
1
119,319
0
L
Artemis
5,807
1,161
15
3
0
89,614
0
W
Bellona
6,509
1,302
7
1
0
116,732
0
W
Scylla
6,988
1,398
33
7
1
124,713
0
W
Neith
7,124
1,425
33
7
1
99,305
0
W
Hades
7,699
1,540
23
5
1
105,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role